Miscellany
public diff v1 · immutableIndex: src/game/LootMgr.cpp===================================================================--- src/game/LootMgr.cpp (revision 5538)+++ src/game/LootMgr.cpp (working copy)@@ -733,7 +733,7 @@ LootItem &item = l.quest_items[qi->index]; if (!qi->is_looted && !item.is_looted) {- b << uint8(l.items.size() + (qi - lv.qlist->begin()));+ b << uint8(l.items.size() + (qi - lv.qlist->begin())) << item; b << uint8(0); // allow loot ++itemsShown; }