All pastes #967114 Raw Edit

someone

public text v1 · immutable
·published 2008-04-02 05:54 UTC
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Index: libhb/decmpeg2.c===================================================================--- libhb/decmpeg2.c	(revision 1368)+++ libhb/decmpeg2.c	(working copy)@@ -100,28 +100,18 @@                 m->width  = m->info->sequence->width;                 m->height = m->info->sequence->height;                 m->rate   = m->info->sequence->frame_period;-            }-            if ( m->aspect_ratio <= 0 )-            {-              // We can parse out the aspect ratio from the Sequence Start Header data in buf_es->data--              // Make sure we have the correct data in the buffer-              if ((buf_es->data[0] == 0x00) && (buf_es->data[1] == 0x00) && (buf_es->data[2] == 0x01) && (buf_es->data[3] == 0xb3))-              {-                unsigned char ar_fr = buf_es->data[7];    // Top 4 bits == aspect ratio flag  - bottom 4 bits == rate flags-                switch ((ar_fr & 0xf0) >> 4)+                if ( m->aspect_ratio <= 0 && m->height &&+                     m->info->sequence->pixel_height )                 {-                  case 2:-                    m->aspect_ratio = HB_ASPECT_BASE * 4 / 3;   // 4:3-                    break;-                  case 3:-                    m->aspect_ratio = HB_ASPECT_BASE * 16 / 9;  // 16:9-                    break;-                  default:-                    hb_log("hb_libmpeg2_decode - STATE_SEQUENCE unexpected aspect ratio/frame rate 0x%x\n", ar_fr);-                    break;+                    /* mpeg2_parse doesn't store the aspect ratio. Instead+                     * it keeps the pixel width & height that would cause+                     * the storage width & height to come out in the correct+                     * aspect ratio. Convert these back to aspect ratio.+                     */+                    m->aspect_ratio = ( m->width * m->info->sequence->pixel_width *+                                       HB_ASPECT_BASE ) / m->height /+                                       m->info->sequence->pixel_height;                 }-              }             }         }         else if( state == STATE_GOP && m->look_for_break == 2)Index: libhb/stream.c===================================================================--- libhb/stream.c	(revision 1368)+++ libhb/stream.c	(working copy)@@ -904,98 +904,13 @@                     audio->id); 			return; 		}-        if (audio->id < 0xd0)-        {-            /* XXX fake mpeg audio sample rate & bps */-            stream->a52_info[i].flags = A52_STEREO;-            stream->a52_info[i].rate = 48000 /*Hz*/;-            stream->a52_info[i].bitrate = 384000 /*Bps*/;-        }- 		lang = lang_for_code(stream->a52_info[i].lang_code);-        if (!audio->config.in.samplerate)-            audio->config.in.samplerate = stream->a52_info[i].rate;-        if (!audio->config.in.bitrate)-            audio->config.in.bitrate = stream->a52_info[i].bitrate;-        if (!audio->priv.config.a52.ac3flags)-            audio->priv.config.a52.ac3flags = audio->config.flags.ac3 = stream->a52_info[i].flags;- 	}     else     {         // XXX should try to get language code from the AC3 bitstream         lang = lang_for_code(0x0000);     }--	if (!audio->config.in.channel_layout)-	{-		switch( audio->config.flags.ac3 & A52_CHANNEL_MASK )-		{-			/* mono sources */-			case A52_MONO:-			case A52_CHANNEL1:-			case A52_CHANNEL2:-				audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_MONO;-				break;-			/* stereo input */-			case A52_CHANNEL:-			case A52_STEREO:-				audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;-				break;-			/* dolby (DPL1 aka Dolby Surround = 4.0 matrix-encoded) input */-			case A52_DOLBY:-				audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_DOLBY;-				break;-			/* 3F/2R input */-			case A52_3F2R:-				audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F2R;-				break;-			/* 3F/1R input */-			case A52_3F1R:-				audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F1R;-				break;-			/* other inputs */-			case A52_3F:-				audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F;-				break;-			case A52_2F1R:-				audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_2F1R;-				break;-			case A52_2F2R:-				audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_2F2R;-				break;-			/* unknown */-			default:-				audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;-		}--		/* add in our own LFE flag if the source has LFE */-		if (audio->config.flags.ac3 & A52_LFE)-		{-			audio->config.in.channel_layout = audio->config.in.channel_layout | HB_INPUT_CH_LAYOUT_HAS_LFE;-		}-	}--    snprintf( audio->config.lang.description, sizeof( audio->config.lang.description ), "%s (%s)", strlen(lang->native_name) ? lang->native_name : lang->eng_name,-	  audio->config.in.codec == HB_ACODEC_AC3 ? "AC3" : ( audio->config.in.codec == HB_ACODEC_MPGA ? "MPEG" : ( audio->config.in.codec == HB_ACODEC_DCA ? "DTS" : "LPCM" ) ) );-	snprintf( audio->config.lang.simple, sizeof( audio->config.lang.simple ), "%s", strlen(lang->native_name) ? lang->native_name : lang->eng_name );-	snprintf( audio->config.lang.iso639_2, sizeof( audio->config.lang.iso639_2 ), "%s", lang->iso639_2);--	if ( (audio->config.flags.ac3 & A52_CHANNEL_MASK) == A52_DOLBY ) {-        sprintf( audio->config.lang.description + strlen( audio->config.lang.description ),-			 " (Dolby Surround)" );-	} else {-        sprintf( audio->config.lang.description + strlen( audio->config.lang.description ),-			 " (%d.%d ch)",-			HB_INPUT_CH_LAYOUT_GET_DISCRETE_FRONT_COUNT(audio->config.in.channel_layout) +-			HB_INPUT_CH_LAYOUT_GET_DISCRETE_REAR_COUNT(audio->config.in.channel_layout),-			HB_INPUT_CH_LAYOUT_GET_DISCRETE_LFE_COUNT(audio->config.in.channel_layout));-	}--	hb_log( "stream: audio %x: lang %s, rate %d, bitrate %d, "-            "flags = 0x%x", audio->id, audio->config.lang.description, audio->config.in.samplerate,-            audio->config.in.bitrate, audio->config.flags.ac3 );- }  /***********************************************************************Index: libhb/declpcm.c===================================================================--- libhb/declpcm.c	(revision 1368)+++ libhb/declpcm.c	(working copy)@@ -6,6 +6,27 @@  #include "hb.h" +struct hb_work_private_s+{+    hb_job_t    *job;+    uint32_t    size;       /* frame size in bytes */+    uint32_t    count;      /* frame size in samples */+    uint32_t    pos;        /* buffer offset for next input data */++    int64_t     next_pts;   /* pts for next output frame */+    int64_t     sequence;++    /* the following is frame info for the frame we're currently accumulating */+    uint64_t    duration;   /* frame duratin (in 90KHz ticks) */+    uint32_t    offset;     /* where in buf frame starts */+    uint32_t    samplerate; /* sample rate in bits/sec */+    uint8_t     nchannels;+    uint8_t     sample_size; /* bits per sample */++    uint8_t     frame[HB_DVD_READ_BUFFER_SIZE*2];+};++static hb_buffer_t * Decode( hb_work_object_t * w ); int  declpcmInit( hb_work_object_t *, hb_job_t * ); int  declpcmWork( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** ); void declpcmClose( hb_work_object_t * );@@ -19,72 +40,196 @@     declpcmClose }; +static const int hdr2samplerate[] = { 48000, 96000, 44100, 32000 };+static const int hdr2samplesize[] = { 16, 20, 24, 16 };++static void lpcmInfo( hb_work_object_t *w, hb_buffer_t *in )+{+    hb_work_private_t * pv = w->private_data;++    /*+     * LPCM packets have a 7 byte header (the substream id is stripped off+     * before we get here so it's numbered -1 below)::+     * byte -1  Substream id+     * byte 0   Number of frames that begin in this packet+     *          (last frame may finish in next packet)+     * byte 1,2 offset to first frame that begins in this packet (not including hdr)+     * byte 3:+     *   bits 0-4  continuity counter (increments modulo 20)+     *   bit   5   reserved+     *   bit   6   audio mute on/off+     *   bit   7   audio emphasis on/off+     * byte 4:+     *   bits 0-2  #channels - 1 (e.g., stereo = 1)+     *   bit   3   reserved+     *   bits 4-5  sample rate (0=48K,1=96K,2=44.1K,3=32K)+     *   bits 6-7  bits per sample (0=16 bit, 1=20 bit, 2=24 bit)+     * byte 5   Dynamic range control (0x80 = off)+     *+     * The audio is viewed as "frames" of 150 90KHz ticks each (80 samples @ 48KHz).+     * The frames are laid down continuously without regard to MPEG packet+     * boundaries. E.g., for 48KHz stereo, the first packet will contain 6+     * frames plus the start of the 7th, the second packet will contain the+     * end of the 7th, 8-13 & the start of 14, etc. The frame structure is+     * important because the PTS on the packet gives the time of the first+     * frame that starts in the packet *NOT* the time of the first sample +     * in the packet. Also samples get split across packet boundaries+     * so we can't assume that we can consume all the data in one packet+     * on every call to the work routine.+     */+    pv->offset = ( ( in->data[1] << 8 ) | in->data[2] ) + 2;+    if ( pv->offset >= HB_DVD_READ_BUFFER_SIZE )+    {+        hb_log( "declpcm: illegal frame offset %d", pv->offset );+        pv->offset = 2; /*XXX*/+    }+    pv->samplerate = hdr2samplerate[ ( in->data[4] >> 4 ) & 0x3 ];+    pv->nchannels  = ( in->data[4] & 7 ) + 1;+    pv->sample_size = hdr2samplesize[in->data[4] >> 6];++    /*+     * PCM frames have a constant duration (150 90KHz ticks).+     * We need to convert that to the amount of data expected.  It's the+     * duration divided by the sample rate (to get #samples) times the number+     * of channels times the bits per sample divided by 8 to get bytes.+     * (we have to compute in bits because 20 bit samples are not an integral+     * number of bytes). We do all the multiplies first then the divides to+     * avoid truncation errors. +     */+    pv->duration = in->data[0] * 150;+    pv->count = ( pv->duration * pv->nchannels * pv->samplerate ) / 90000;+    pv->size = ( pv->count * pv->sample_size ) / 8;++    pv->next_pts = in->start;+}+ int declpcmInit( hb_work_object_t * w, hb_job_t * job ) {+    hb_work_private_t * pv = calloc( 1, sizeof( hb_work_private_t ) );+    w->private_data = pv;+    pv->job   = job;     return 0; } +/* + * Convert DVD encapsulated LPCM to floating point PCM audio buffers.+ * The amount of audio in a PCM frame is always <= the amount that will fit+ * in a DVD block (2048 bytes) but the standard doesn't require that the audio+ * frames line up with the DVD frames. Since audio frame boundaries are unrelated+ * to DVD PES boundaries, this routine has to reconstruct then extract the audio+ * frames. Because of the arbitrary alignment, it can output zero, one or two buf's.+ */ int declpcmWork( hb_work_object_t * w, hb_buffer_t ** buf_in,                  hb_buffer_t ** buf_out ) {-    hb_buffer_t * in = *buf_in, * out;-    int samplerate = 0;-    int count;-    uint8_t * samples_u8;-    float   * samples_fl32;-    int i;-    uint64_t duration;+    hb_work_private_t * pv = w->private_data;+    hb_buffer_t *in;+    hb_buffer_t *buf = NULL; -    *buf_out = NULL;--    if( in->data[5] != 0x80 )+    /* need an input buffer to do anything */+    if( ! buf_in || ! ( in = *buf_in ) )     {-        hb_log( "no LPCM frame sync (%02x)", in->data[5] );+        *buf_out = buf;         return HB_WORK_OK;     } -    switch( ( in->data[4] >> 4 ) & 0x3 )+    pv->sequence = in->sequence;++    /* if we have a frame to finish, add enough data from this buf to finish it */+    if ( pv->size )     {-        case 0:-            samplerate = 48000;-            break;-        case 1:-            samplerate = 96000;//32000; /* FIXME vlc says it is 96000 */-            break;-        case 2:-            samplerate = 44100;-            break;-        case 3:-            samplerate = 32000;-            break;+        memcpy( pv->frame + pv->pos, in->data + 6, pv->size - pv->pos );+        buf = Decode( w );     }+    *buf_out = buf; -    count       = ( in->size - 6 ) / 2;-    out         = hb_buffer_init( count * sizeof( float ) );-    duration    = count * 90000 / samplerate / 2;-    out->start  = in->start;-    out->stop   = out->start + duration;+    /* save the (rest of) data from this buf in our frame buffer */+    lpcmInfo( w, in );+    int off = pv->offset;+    int amt = in->size - off;+    pv->pos = amt;+    memcpy( pv->frame, in->data + off, amt );+    if ( amt >= pv->size )+    {+        if ( buf )+        {+            buf->next = Decode( w );+        }+        else+        {+            *buf_out = Decode( w );+        }+        pv->size = 0;+    }+    return HB_WORK_OK;+} -    samples_u8   = in->data + 6;-    samples_fl32 = (float *) out->data;+static hb_buffer_t *Decode( hb_work_object_t *w )+{+    hb_work_private_t *pv = w->private_data;+    hb_buffer_t *out = hb_buffer_init( pv->count * sizeof( float ) );+ +    out->start  = pv->next_pts;+    pv->next_pts += pv->duration;+    out->stop = pv->next_pts; -    /* Big endian int16 -> float conversion */-    for( i = 0; i < count; i++ )+    uint8_t *frm = pv->frame;+    float *odat = (float *)out->data;+    int count = pv->count;++    switch( pv->sample_size )     {-#ifdef WORDS_BIGENDIAN-        samples_fl32[0] = *( (int16_t *) samples_u8 );-#else-        samples_fl32[0] = (int16_t) ( ( samples_u8[0] << 8 ) | samples_u8[1] );-#endif-        samples_u8   += 2;-        samples_fl32 += 1;+        case 16: // 2 byte, big endian, signed (the right shift sign extends)+            while ( --count >= 0 )+            {+                *odat++ = ( (int)( frm[0] << 24 ) >> 16 ) | frm[1];+                frm += 2;+            }+            break;+        case 20:+            // 20 bit big endian signed (5 bytes for 2 samples = 2.5 bytes/sample+            // so we do two samples per iteration).+            count /= 2;+            while ( --count >= 0 )+            {+                *odat++ = (float)( ( (int)( frm[0] << 24 ) >> 12 ) |+                                   ( frm[1] << 4 ) | ( frm[2] >> 4 ) ) / 16.;+                *odat++ = (float)( ( (int)( frm[2] << 28 ) >> 16 ) |+                                   ( frm[3] << 8 ) | frm[4] ) / 16.;+                frm += 5;+            }+            break;+        case 24:+            // This format is bizarre. It's 24 bit samples but some confused+            // individual apparently thought they would be easier to interpret+            // as 16 bits if they were scrambled in the following way:+            // Things are stored in 4 sample (12 byte) chunks. Each chunk has+            // 4 samples containing the two top bytes of the actual samples in+            // 16 bit big-endian order followed by the four least significant bytes+            // of each sample.+            count /= 4; // the loop has to work in 4 sample chunks+            while ( --count >= 0 )+            {+                *odat++ = (float)( ( (int)( frm[0] << 24 ) >> 8 ) |+                            ( frm[1] << 8 ) | frm[8] ) / 256.;+                *odat++ = (float)( ( (int)( frm[2] << 24 ) >> 8 ) |+                            ( frm[3] << 8 ) | frm[9] ) / 256.;+                *odat++ = (float)( ( (int)( frm[4] << 24 ) >> 8 ) |+                            ( frm[5] << 8 ) | frm[10] ) / 256.;+                *odat++ = (float)( ( (int)( frm[6] << 24 ) >> 8 ) |+                            ( frm[7] << 8 ) | frm[11] ) / 256.;+                frm += 12;+            }+            break;     }--    *buf_out = out;--    return HB_WORK_OK;+    return out; }  void declpcmClose( hb_work_object_t * w ) {+    if ( w->private_data )+    {+        free( w->private_data );+        w->private_data = 0;+    } }Index: libhb/scan.c===================================================================--- libhb/scan.c	(revision 1368)+++ libhb/scan.c	(working copy)@@ -23,8 +23,8 @@  static void ScanFunc( void * ); static int  DecodePreviews( hb_scan_t *, hb_title_t * title );-static void LookForAC3AndDCA( hb_title_t * title, hb_buffer_t * b );-static int  AllAC3AndDCAOK( hb_title_t * title );+static void LookForAudio( hb_title_t * title, hb_buffer_t * b );+static int  AllAudioOK( hb_title_t * title );  hb_thread_t * hb_scan_init( hb_handle_t * handle, const char * path,                             int title_index, hb_list_t * list_title )@@ -134,39 +134,23 @@  		if (data->stream) 		{-			// Stream based processing uses PID's to handle the different audio options for a given title+            // Stream based processing uses PID's to handle the different+            // audio options for a given title 			for( j = 0; j < hb_list_count( title->list_audio ); j++ ) 			{ 				audio = hb_list_item( title->list_audio, j ); 				hb_stream_update_audio(data->stream, audio); 			} 		}-		else if (data->dvd)-		{-			/* Make sure we found AC3 rates and bitrates */-			for( j = 0; j < hb_list_count( title->list_audio ); )-			{-				audio = hb_list_item( title->list_audio, j );-				if( audio->config.in.codec == HB_ACODEC_AC3 &&-                    !audio->config.in.bitrate )-				{-					hb_list_rem( title->list_audio, audio );-					free( audio );-					continue;-				}-				j++;-			}-		} -        /* Make sure we found AC3 / DCA rates and bitrates */+        /* Make sure we found audio rates and bitrates */         for( j = 0; j < hb_list_count( title->list_audio ); )         {             audio = hb_list_item( title->list_audio, j );-            if( ( audio->config.in.codec == HB_ACODEC_AC3 || audio->config.in.codec == HB_ACODEC_DCA ) &&-                !audio->config.in.bitrate )+            if( !audio->config.in.bitrate )             {-                hb_log( "scan: removing audio with codec of 0x%x because of no bitrate",-                        audio->config.in.codec );+                hb_log( "scan: removing audio 0x%x because no bitrate found",+                        audio->id );                 hb_list_rem( title->list_audio, audio );                 free( audio );                 continue;@@ -174,7 +158,7 @@             j++;         } -        /* Do we still have audio */+        /* If we don't have any audio streams left, remove the title */         if( !hb_list_count( title->list_audio ) )         {             hb_list_rem( data->list_title, title );@@ -182,18 +166,6 @@             continue;         } -        /* set a default input channel layout of stereo for LPCM or MPEG2 audio */-        /* AC3 and DCA will already have had their layout set via DecodePreviews above, */-        /* which calls LookForAC3AndDCA */-        for( j = 0; j < hb_list_count( title->list_audio ); j++ )-        {-            audio = hb_list_item( title->list_audio, j );-            if( audio->config.in.codec == HB_ACODEC_LPCM || audio->config.in.codec == HB_ACODEC_MPGA )-            {-                audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;-            }-        }-         i++;     } @@ -227,7 +199,6 @@         }          job->width = title->width - job->crop[2] - job->crop[3];-//        job->height = title->height - job->crop[0] - job->crop[1];         hb_fix_aspect( job, HB_KEEP_WIDTH );         if( job->height > title->height - job->crop[0] - job->crop[1] )         {@@ -235,8 +206,8 @@             hb_fix_aspect( job, HB_KEEP_HEIGHT );         } -    hb_log( "scan: title (%d) job->width:%d, job->height:%d",-            i,job->width, job->height );+        hb_log( "scan: title (%d) job->width:%d, job->height:%d",+                i, job->width, job->height );          job->keep_ratio = 1; @@ -311,7 +282,10 @@         }         else if (data->stream)         {-          if (!hb_stream_seek(data->stream, (float) ( i + 1 ) / 11.0 ) )+          /* we start reading streams at zero rather than 1/11 because+           * short streams may have only one sequence header in the entire+           * file and we need it to decode any previews. */+          if (!hb_stream_seek(data->stream, (float) i / 11.0 ) )           {             goto error;           }@@ -354,22 +328,20 @@                             ++ar4_count : ++ar16_count ;                     }                 }-                else if( !i )+                else if( ! AllAudioOK( title ) )                 {-                    LookForAC3AndDCA( title, buf_es );+                    LookForAudio( title, buf_es );                 }                 hb_buffer_close( &buf_es ); -                if( hb_list_count( list_raw ) &&-                    ( i || AllAC3AndDCAOK( title ) ) )+                if( hb_list_count( list_raw ) && AllAudioOK( title ) )                 {                     /* We got a picture */                     break;                 }             } -            if( hb_list_count( list_raw ) &&-                ( i || AllAC3AndDCAOK( title ) ) )+            if( hb_list_count( list_raw ) && AllAudioOK( title ) )             {                 break;             }@@ -378,7 +350,7 @@         if( !hb_list_count( list_raw ) )         {             hb_log( "scan: could not get a decoded picture" );-            goto error;+            continue;         }          /* Get size and rate infos */@@ -564,23 +536,231 @@     return npreviews; } -static void LookForAC3AndDCA( hb_title_t * title, hb_buffer_t * b )+static void update_audio_description( const char *codec, hb_audio_t *audio,+                                      int is_dolby ) {-    int i;+    hb_log( "scan: %s, rate=%dHz, bitrate=%d", codec, audio->config.in.samplerate,+            audio->config.in.bitrate );++    /* XXX */+    if ( is_dolby )+    {+        strcat( audio->config.lang.description, " (Dolby Surround)" );+        return;+    }++    char *desc = audio->config.lang.description ++                    strlen( audio->config.lang.description );+    sprintf( desc, " (%d.%d ch)",+       HB_INPUT_CH_LAYOUT_GET_DISCRETE_FRONT_COUNT(audio->config.in.channel_layout) ++       HB_INPUT_CH_LAYOUT_GET_DISCRETE_REAR_COUNT(audio->config.in.channel_layout),+       HB_INPUT_CH_LAYOUT_GET_DISCRETE_LFE_COUNT(audio->config.in.channel_layout));+}++static int hb_setup_a52_audio( hb_audio_t *audio, uint8_t *b )+{+    int rate, bitrate, flags;++    if( a52_syncinfo( b, &flags, &rate, &bitrate ) == 0 )+    {+        return 0;+    }++    audio->config.in.samplerate = rate;+    audio->config.in.bitrate = bitrate;++    switch( flags & A52_CHANNEL_MASK )+    {+        /* mono sources */+        case A52_MONO:+        case A52_CHANNEL1:+        case A52_CHANNEL2:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_MONO;+            break;+        /* stereo input */+        case A52_CHANNEL:+        case A52_STEREO:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;+            break;+        /* dolby (DPL1 aka Dolby Surround = 4.0 matrix-encoded) input */+        case A52_DOLBY:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_DOLBY;+            break;+        /* 3F/2R input */+        case A52_3F2R:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F2R;+            break;+        /* 3F/1R input */+        case A52_3F1R:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F1R;+            break;+        /* other inputs */+        case A52_3F:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F;+            break;+        case A52_2F1R:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_2F1R;+            break;+        case A52_2F2R:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_2F2R;+            break;+        /* unknown */+        default:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;+    }++    if (flags & A52_LFE)+    {+        audio->config.in.channel_layout |= HB_INPUT_CH_LAYOUT_HAS_LFE;+    }++    /* store the AC3 flags for future reference+     * This enables us to find out if we had a stereo or Dolby source later on+     * Store the ac3 flags in the public ac3flags property too, so we can access+     * it from the GUI+     */+    audio->config.flags.ac3 = audio->priv.config.a52.ac3flags = flags;+    update_audio_description( "AC3", audio, (flags & A52_CHANNEL_MASK) == A52_DOLBY );+    return 1;+}++static int hb_setup_dca_audio( hb_audio_t *audio, uint8_t *b )+{     int flags;     int rate;     int bitrate;     int frame_length;-    dca_state_t * state;+    dca_state_t * state = dca_init( 0 ); -    /* Figure out if this is a AC3 or DCA buffer for a known track */+    hb_log( "scan: checking for DCA syncinfo" );++    if( !dca_syncinfo( state, b, &flags, &rate, &bitrate, &frame_length ) )+    {+        return 0;+    }+    audio->config.in.samplerate = rate;+    audio->config.in.bitrate = bitrate;+    switch( flags & DCA_CHANNEL_MASK )+    {+        /* mono sources */+        case DCA_MONO:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_MONO;+            break;+        /* stereo input */+        case DCA_CHANNEL:+        case DCA_STEREO:+        case DCA_STEREO_SUMDIFF:+        case DCA_STEREO_TOTAL:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;+            break;+        /* 3F/2R input */+        case DCA_3F2R:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F2R;+            break;+        /* 3F/1R input */+        case DCA_3F1R:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F1R;+            break;+        /* other inputs */+        case DCA_3F:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F;+            break;+        case DCA_2F1R:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_2F1R;+            break;+        case DCA_2F2R:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_2F2R;+            break;+        case DCA_4F2R:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_4F2R;+            break;+        /* unknown */+        default:+            audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;+    }++    if (flags & DCA_LFE)+    {+        audio->config.in.channel_layout |= HB_INPUT_CH_LAYOUT_HAS_LFE;+    }++    /* store the DCA flags for future reference+     * This enables us to find out if we had a stereo or Dolby source later on+     * store the dca flags in the public dcaflags property too, so we can access+     * it from the GUI+     */+    audio->config.flags.dca = audio->priv.config.dca.dcaflags = flags;+    update_audio_description( "DCA", audio, (flags & DCA_CHANNEL_MASK) == DCA_DOLBY );+    return 1;+}++static int hb_setup_pcm_audio( hb_audio_t *audio, uint8_t *b )+{+    // LPCM doesn't have a sync pattern like AC3 or DCA but every+    // LPCM elementary stream packet starts with a 7 byte header+    // giving the characteristics of the stream.+    // See libhb/declpcm.c for a description of the LPCM header.++    static const int hdr2samplerate[] = { 48000, 96000, 44100, 32000 };+    static const int hdr2samplesize[] = { 16, 20, 24, 16 };+    static const int hdr2layout[] = {+            HB_INPUT_CH_LAYOUT_MONO,   HB_INPUT_CH_LAYOUT_STEREO,+            HB_INPUT_CH_LAYOUT_2F1R,   HB_INPUT_CH_LAYOUT_2F2R,+            HB_INPUT_CH_LAYOUT_3F2R,   HB_INPUT_CH_LAYOUT_4F2R,+            HB_INPUT_CH_LAYOUT_STEREO, HB_INPUT_CH_LAYOUT_STEREO,+    };++    int nchannels  = ( b[4] & 7 ) + 1;+    int sample_size = hdr2samplesize[b[4] >> 6];++    int rate = hdr2samplerate[ ( b[4] >> 4 ) & 0x3 ];+    int bitrate = rate * sample_size * nchannels;++    audio->config.in.samplerate = rate;+    audio->config.in.bitrate = bitrate;+    audio->config.in.channel_layout = hdr2layout[nchannels - 1];+    update_audio_description( "LPCM", audio, 0 );+    return 1;+}++static int hb_setup_mpg_audio( hb_audio_t *audio, uint8_t *b )+{+    /* XXX+     * This is a placeholder to get the audio sample rate set.+     * It should be replaced by something that extracts the correct info from+     * the mpeg audio bitstream.+     */+    audio->config.in.samplerate = 48000;+    audio->config.in.bitrate = 384000;+    audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;+    update_audio_description( "MPGA", audio, 0 );+    return 1;+}++/*+ * This routine is called for every frame from a non-video elementary stream.+ * These are a mix of audio & subtitle streams, some of which we want & some+ * we're ignoring. This routine checks the frame against all our audio streams+ * to see if it's one we want and haven't identified yet. If yes, it passes the+ * frame to a codec-specific id routine which is responsible for filling in+ * the sample rate, bit rate, channels & other audio parameters.+ *+ * Since a sample rate is essential for further audio processing, any audio+ * stream which isn't successfully id'd by is deleted at the end of the scan.+ * This is necessary to avoid ambiguities where things that might be audio+ * aren't (e.g., some European DVD Teletext streams use the same IDs as US ATSC+ * AC-3 audio).+ */+static void LookForAudio( hb_title_t * title, hb_buffer_t * b )+{+    int i;+     hb_audio_t * audio = NULL;     for( i = 0; i < hb_list_count( title->list_audio ); i++ )     {         audio = hb_list_item( title->list_audio, i );-        /* check if we have an AC3 or DCA which we recognise */-        if( ( audio->config.in.codec == HB_ACODEC_AC3 || audio->config.in.codec == HB_ACODEC_DCA ) &&-            audio->id    == b->id )+        /* check if this elementary stream is one we want */+        if ( audio->id == b->id )         {             break;         }@@ -589,181 +769,64 @@             audio = NULL;         }     }-    if( !audio )+    if( !audio || audio->config.in.bitrate != 0 )     {+        /* not found or already done */         return;     } -    if( audio->config.in.bitrate )+    switch ( audio->config.in.codec )     {-        /* Already done for this track */-        return;-    }--    for( i = 0; i < b->size - 7; i++ )-    {--        if ( audio->config.in.codec == HB_ACODEC_AC3 )-        {--            /* check for a52 */-            if( a52_syncinfo( &b->data[i], &flags, &rate, &bitrate ) )+        case HB_ACODEC_AC3:+            /* since AC3 frames don't line up with MPEG ES frames, scan the+             * entire frame for an AC3 sync pattern.  */+            for ( i = 0; i < b->size - 7; ++i )             {-                hb_log( "scan: AC3, rate=%dHz, bitrate=%d", rate, bitrate );-                audio->config.in.samplerate = rate;-                audio->config.in.bitrate = bitrate;-                switch( flags & A52_CHANNEL_MASK )+                if ( hb_setup_a52_audio( audio, &b->data[i] ) )                 {-                    /* mono sources */-                    case A52_MONO:-                    case A52_CHANNEL1:-                    case A52_CHANNEL2:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_MONO;-                        break;-                    /* stereo input */-                    case A52_CHANNEL:-                    case A52_STEREO:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;-                        break;-                    /* dolby (DPL1 aka Dolby Surround = 4.0 matrix-encoded) input */-                    case A52_DOLBY:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_DOLBY;-                        break;-                    /* 3F/2R input */-                    case A52_3F2R:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F2R;-                        break;-                    /* 3F/1R input */-                    case A52_3F1R:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F1R;-                        break;-                    /* other inputs */-                    case A52_3F:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F;-                        break;-                    case A52_2F1R:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_2F1R;-                        break;-                    case A52_2F2R:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_2F2R;-                        break;-                    /* unknown */-                    default:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;+                    return;                 }+            }+            break; -                /* add in our own LFE flag if the source has LFE */-                if (flags & A52_LFE)+        case HB_ACODEC_DCA:+            /* since DCA frames don't line up with MPEG ES frames, scan the+             * entire frame for an DCA sync pattern.  */+            for ( i = 0; i < b->size - 7; ++i )+            {+                if ( hb_setup_dca_audio( audio, &b->data[i] ) )                 {-                    audio->config.in.channel_layout = audio->config.in.channel_layout | HB_INPUT_CH_LAYOUT_HAS_LFE;+                    return;                 }+            }+            break; -                /* store the AC3 flags for future reference-                 * This enables us to find out if we had a stereo or Dolby source later on-                 * Store the ac3 flags in the public ac3flags property too, so we can access it from the GUI-                 */-                audio->config.flags.ac3 = audio->priv.config.a52.ac3flags = flags;--                /* XXX */-                if ( (flags & A52_CHANNEL_MASK) == A52_DOLBY ) {-                    sprintf( audio->config.lang.description + strlen( audio->config.lang.description ),-                         " (Dolby Surround)" );-                } else {-                    sprintf( audio->config.lang.description + strlen( audio->config.lang.description ),-                         " (%d.%d ch)",-                        HB_INPUT_CH_LAYOUT_GET_DISCRETE_FRONT_COUNT(audio->config.in.channel_layout) +-                        HB_INPUT_CH_LAYOUT_GET_DISCRETE_REAR_COUNT(audio->config.in.channel_layout),-                        HB_INPUT_CH_LAYOUT_GET_DISCRETE_LFE_COUNT(audio->config.in.channel_layout));-                }--                break;-+        case HB_ACODEC_LPCM:+            if ( hb_setup_pcm_audio( audio, b->data ) )+            {+                return;             }+            break; -        }-        else if ( audio->config.in.codec == HB_ACODEC_DCA )-        {--            hb_log( "scan: checking for DCA syncinfo" );--            /* check for dca */-            state = dca_init( 0 );-            if( dca_syncinfo( state, &b->data[i], &flags, &rate, &bitrate, &frame_length ) )+        case HB_ACODEC_MPGA:+            if ( hb_setup_mpg_audio( audio, b->data ) )             {-                hb_log( "scan: DCA, rate=%dHz, bitrate=%d", rate, bitrate );-                audio->config.in.samplerate    = rate;-                audio->config.in.bitrate = bitrate;-                switch( flags & DCA_CHANNEL_MASK )-                {-                    /* mono sources */-                    case DCA_MONO:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_MONO;-                        break;-                    /* stereo input */-                    case DCA_CHANNEL:-                    case DCA_STEREO:-                    case DCA_STEREO_SUMDIFF:-                    case DCA_STEREO_TOTAL:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;-                        break;-                    /* 3F/2R input */-                    case DCA_3F2R:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F2R;-                        break;-                    /* 3F/1R input */-                    case DCA_3F1R:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F1R;-                        break;-                    /* other inputs */-                    case DCA_3F:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_3F;-                        break;-                    case DCA_2F1R:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_2F1R;-                        break;-                    case DCA_2F2R:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_2F2R;-                        break;-                    case DCA_4F2R:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_4F2R;-                        break;-                    /* unknown */-                    default:-                        audio->config.in.channel_layout = HB_INPUT_CH_LAYOUT_STEREO;-                }+                return;+            }+            break; -                /* add in our own LFE flag if the source has LFE */-                if (flags & DCA_LFE)-                {-                    audio->config.in.channel_layout = audio->config.in.channel_layout | HB_INPUT_CH_LAYOUT_HAS_LFE;-                }--                /* store the DCA flags for future reference-                 * This enables us to find out if we had a stereo or Dolby source later on-                 * store the dca flags in the public dcaflags property too, so we can access it from the GUI-                 */-                audio->config.flags.dca = audio->priv.config.dca.dcaflags = flags;--                /* XXX */-                if ( (flags & DCA_CHANNEL_MASK) == DCA_DOLBY ) {-                    sprintf( audio->config.lang.description + strlen( audio->config.lang.description ),-                         " (Dolby Surround)" );-                } else {-                    sprintf( audio->config.lang.description + strlen( audio->config.lang.description ),-                         " (%d.%d ch)",-                        HB_INPUT_CH_LAYOUT_GET_DISCRETE_FRONT_COUNT(audio->config.in.channel_layout) +-                        HB_INPUT_CH_LAYOUT_GET_DISCRETE_REAR_COUNT(audio->config.in.channel_layout),-                        HB_INPUT_CH_LAYOUT_GET_DISCRETE_LFE_COUNT(audio->config.in.channel_layout));-                }--                break;-            }-        }+        default:+            hb_log( "Internal error in scan: unhandled audio type %d for 0x%x",+                    audio->config.in.codec, audio->id );+            return;     }- } -static int  AllAC3AndDCAOK( hb_title_t * title )+/*+ * This routine checks to see if we've ID'd all the audio streams associated+ * with a title. It returns 0 if there are more to ID & 1 if all are done.+ */+static int  AllAudioOK( hb_title_t * title ) {     int i;     hb_audio_t * audio;@@ -771,12 +834,10 @@     for( i = 0; i < hb_list_count( title->list_audio ); i++ )     {         audio = hb_list_item( title->list_audio, i );-        if( ( audio->config.in.codec == HB_ACODEC_AC3 || audio->config.in.codec == HB_ACODEC_DCA ) &&-            !audio->config.in.bitrate )+        if( audio->config.in.bitrate == 0 )         {             return 0;         }     }-     return 1; }