package jnoid;
import java.awt.Dimension;
import com.golden.gamedev.GameEngine;
import com.golden.gamedev.GameLoader;
import com.golden.gamedev.GameObject;
public abstract class JNoidEngine extends GameEngine {
public static final int INTRO = 0;
public static final int MENU = 1;
public static final int START = 2;
public static final int OPTIONS = 3;
public static final int HIGHSCORE = 4;
public static final int EXIT = 5;
public void initResources() {
nextGameID = 1;
}
public GameObject getGame(int gameID) {
switch(gameID) {
case INTRO:
nextGame = new JNoidGame(this);
break;
}
}
public static void main(String[] args) {
GameLoader game = new GameLoader();
game.setup(new JNoidGame(), new Dimension(800,600), false);
game.start();
}
}