All pastes #96481 Raw Edit

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#96481 ·published 2006-07-22 22:21 UTC
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scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
Using tempfile c:\dokume~1\zyrill\lokale~1\temp\tmpr2-e3y.lnk for command line:
link /nologo /SUBSYSTEM:CONSOLE /OUT:dunelegacy.exe /LIBPATH:include\SDL\lib /LIBPATH:include\zlib\lib /LIBPATH:include\zzip\lib zziplib.lib zdll.lib SDLmain.lib SDL.lib SDL_mixer.lib SDL_image.lib SDL_net.lib SDL_ttf.lib src\gui\Box.obj src\gui\Button.obj src\gui\Container.obj src\gui\Entry.obj src\gui\Graphics.obj src\gui\HBox.obj src\gui\Label.obj src\gui\MessageBox.obj src\gui\VBox.obj src\gui\Widget.obj src\gui\Window.obj src\structures\BarracksClass.obj src\structures\BuilderClass.obj src\structures\ConstructionYardClass.obj src\structures\GunTurretClass.obj src\structures\HeavyFactoryClass.obj src\structures\HighTechFactoryClass.obj src\structures\IXClass.obj src\structures\LightFactoryClass.obj src\structures\PalaceClass.obj src\structures\RadarClass.obj src\structures\RefineryClass.obj src\structures\RepairYardClass.obj src\structures\RocketTurretClass.obj src\structures\SiloClass.obj src\structures\StarPortClass.obj src\structures\StructureClass.obj src\structures\WallClass.obj src\structures\WindTrapClass.obj src\structures\WORClass.obj src\units\AirUnit.obj src\units\Carryall.obj src\units\DevastatorClass.obj src\units\DeviatorClass.obj src\units\FremenClass.obj src\units\Frigate.obj src\units\GroundUnit.obj src\units\HarvesterClass.obj src\units\InfantryClass.obj src\units\LauncherClass.obj src\units\MCVClass.obj src\units\Ornithopter.obj src\units\QuadClass.obj src\units\RaiderClass.obj src\units\Saboteur.obj src\units\SandWorm.obj src\units\SardaukarClass.obj src\units\SiegeTankClass.obj src\units\SonicTankClass.obj src\units\TankClass.obj src\units\TrackedUnit.obj src\units\TrikeClass.obj src\units\TrooperClass.obj src\units\UnitClass.obj src\AiPlayerClass.obj src\BuildItemClass.obj src\BulletClass.obj src\CommViewClass.obj src\CutScene.obj src\DataFile.obj src\editor.obj src\Game.obj src\GameNet.obj src\globals.obj src\houses.obj src\Link.obj src\LinkedList.obj src\ListIterator.obj src\listStuff.obj src\MapClass.obj src\MapGenerator.obj src\MentatClass.obj src\Menu.obj src\mmath.obj src\Music.obj src\Net.obj src\ObjectClass.obj src\PlayerClass.obj src\PriorityQ.obj src\Settings.obj src\SoundPlayerClass.obj src\TerrainClass.obj src\ui.obj src\SDL_rwops_zzip.obj
link @c:\dokume~1\zyrill\lokale~1\temp\tmpr2-e3y.lnk
del c:\dokume~1\zyrill\lokale~1\temp\tmpr2-e3y.lnk
Using tempfile c:\dokume~1\zyrill\lokale~1\temp\tmp4ribkl.lnk for command line:
link /nologo /SUBSYSTEM:CONSOLE /OUT:dunelegacy.exe /LIBPATH:include\SDL\lib /LIBPATH:include\zlib\lib /LIBPATH:include\zzip\lib zziplib.lib zdll.lib SDLmain.lib SDL.lib SDL_mixer.lib SDL_image.lib SDL_net.lib SDL_ttf.lib src\gui\Box.obj src\gui\Button.obj src\gui\Container.obj src\gui\Entry.obj src\gui\Graphics.obj src\gui\HBox.obj src\gui\Label.obj src\gui\MessageBox.obj src\gui\VBox.obj src\gui\Widget.obj src\gui\Window.obj src\structures\BarracksClass.obj src\structures\BuilderClass.obj src\structures\ConstructionYardClass.obj src\structures\GunTurretClass.obj src\structures\HeavyFactoryClass.obj src\structures\HighTechFactoryClass.obj src\structures\IXClass.obj src\structures\LightFactoryClass.obj src\structures\PalaceClass.obj src\structures\RadarClass.obj src\structures\RefineryClass.obj src\structures\RepairYardClass.obj src\structures\RocketTurretClass.obj src\structures\SiloClass.obj src\structures\StarPortClass.obj src\structures\StructureClass.obj src\structures\WallClass.obj src\structures\WindTrapClass.obj src\structures\WORClass.obj src\units\AirUnit.obj src\units\Carryall.obj src\units\DevastatorClass.obj src\units\DeviatorClass.obj src\units\FremenClass.obj src\units\Frigate.obj src\units\GroundUnit.obj src\units\HarvesterClass.obj src\units\InfantryClass.obj src\units\LauncherClass.obj src\units\MCVClass.obj src\units\Ornithopter.obj src\units\QuadClass.obj src\units\RaiderClass.obj src\units\Saboteur.obj src\units\SandWorm.obj src\units\SardaukarClass.obj src\units\SiegeTankClass.obj src\units\SonicTankClass.obj src\units\TankClass.obj src\units\TrackedUnit.obj src\units\TrikeClass.obj src\units\TrooperClass.obj src\units\UnitClass.obj src\AiPlayerClass.obj src\BuildItemClass.obj src\BulletClass.obj src\CommViewClass.obj src\CutScene.obj src\DataFile.obj src\editor.obj src\Game.obj src\GameNet.obj src\globals.obj src\houses.obj src\Link.obj src\LinkedList.obj src\ListIterator.obj src\listStuff.obj src\MapClass.obj src\MapGenerator.obj src\MentatClass.obj src\Menu.obj src\mmath.obj src\Music.obj src\Net.obj src\ObjectClass.obj src\PlayerClass.obj src\PriorityQ.obj src\Settings.obj src\SoundPlayerClass.obj src\TerrainClass.obj src\ui.obj src\SDL_rwops_zzip.obj
zziplib.lib(zip.obj) : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance
LIBCMT.lib(dosmap.obj) : error LNK2005: __errno already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(invarg.obj) : error LNK2005: __invoke_watson already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(invarg.obj) : error LNK2005: __invalid_parameter_noinfo already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(read.obj) : error LNK2005: __read already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(lseek.obj) : error LNK2005: __lseek already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(crt0dat.obj) : error LNK2005: __amsg_exit already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(crt0dat.obj) : error LNK2005: __initterm_e already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(crt0dat.obj) : error LNK2005: _exit already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(crt0dat.obj) : error LNK2005: __exit already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(crt0dat.obj) : error LNK2005: __cexit already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(tidtable.obj) : error LNK2005: __encode_pointer already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(tidtable.obj) : error LNK2005: __decode_pointer already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(crt0.obj) : error LNK2005: _mainCRTStartup already defined in MSVCRT.lib(crtexe.obj)
LIBCMT.lib(mlock.obj) : error LNK2005: __unlock already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(mlock.obj) : error LNK2005: __lock already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(write.obj) : error LNK2005: __write already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(crt0init.obj) : error LNK2005: ___xi_a already defined in MSVCRT.lib(cinitexe.obj)
LIBCMT.lib(crt0init.obj) : error LNK2005: ___xi_z already defined in MSVCRT.lib(cinitexe.obj)
LIBCMT.lib(crt0init.obj) : error LNK2005: ___xc_a already defined in MSVCRT.lib(cinitexe.obj)
LIBCMT.lib(crt0init.obj) : error LNK2005: ___xc_z already defined in MSVCRT.lib(cinitexe.obj)
LIBCMT.lib(hooks.obj) : error LNK2005: "void __cdecl terminate(void)" (?terminate@@YAXXZ) already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(winxfltr.obj) : error LNK2005: __XcptFilter already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(setlocal.obj) : error LNK2005: __configthreadlocale already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(calloc.obj) : error LNK2005: _calloc already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(errmode.obj) : error LNK2005: ___set_app_type already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(stricmp.obj) : error LNK2005: __stricmp already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(atox.obj) : error LNK2005: _atoi already defined in MSVCRT.lib(MSVCR80.dll)
LIBCMT.lib(tolower.obj) : error LNK2005: _tolower already defined in MSVCRT.lib(MSVCR80.dll)
MSVCRT.lib(MSVCR80.dll) : error LNK2005: __isctype already defined in LIBCMT.lib(isctype.obj)
LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
dunelegacy.exe : fatal error LNK1169: one or more multiply defined symbols found
scons: building terminated because of errors.