All pastes #964310 Raw Edit

StupidCodeofWordSearch

public text v1 · immutable
#964310 ·published 2008-03-31 03:36 UTC
rendered paste body
import java.io.*;
import java.lang.*;

public class WordSearch extends Object {

    Puzzle thePuzzle;
    String[] theWords;

    public WordSearch() {

    }

    // main class
    public static void main( String[] args ) {
        if( args.length == 1 ){
            try{
                Scanner input = new Scanner( new File( args[0] ) );
                while(input.hasNext()) {
                    System.out.println(input.nextLine());
                }
            } catch( IOException e ) {

            }
        }
    } 
} // WordSearch

______________________________________________________-
public class Puzzle {

    private char[][] puzzleGrid;
    
    // Load a puzzle from a puzzle file
    public Puzzle( String puzzleFile ) throws PuzzleFileFormatException { 
     
    }
    
    // Search the puzzle for the given string. The search is not case sensitive
    // and any non-alphabetic characters in the string will be ignored. If the 
    // string is found in the puzzle a location object, describing where the
    // string was found will be returned. If the string is not found in the
    // puzzle, null will be returned. (adding this later)
    
    
    // Print the puzzle contained in this object to standard output
    public void print() {
        System.out.println(  );
    }
    
    // Replace the puzzle currently stored in this object with the puzzle
    // contained in the given file
    public void setPuzzle( String puzzleFile ) 
        throws PuzzleFileFormatException {
        
    }
} // Puzzle


________________________________________________________________

public class Location {

/**
 * This class represents the location of a word in a word search puzzle. The
 * location of a word is given as the coordinates of the first and last
 * characters in the word. A coordinate consists of the row and column in the
 * puzzle grid. Rows and columns are numbered from 0 to R-1 and C-1 
 * respectively ( where R and C are the number of rows and columns in the 
 * puzzle grid.
 */

    private int startR;
    private int endR;
    private int startC;
    private int endC;

    // Create a location of [( 0, 0 ) ( 0, 0 )]
    public Location() {

    }

    // Create a location of [( sRow, sCol ) ( eRow, eCol )]
    public Location( int sRow, int sCol, int eRow, int eCol ) {
        startR = sRow;
        endR = eRow;
        startC = sCol;
        endC = eCol;
    }

    // Compare this Location to the Location given as an argument
    public boolean equals( Location other ) {
        if( startR == other.getStartRow() && startC == other.getStartCol() && 
            endR == other.getEndRow() && endC == other.getEndCol() ) {
            return true;
        } else {
            return false;
        }
    }

    // Return the column number in the puzzle that contains the last letter
    public int getEndCol() {
        return endC;
    }

    // Return the row number in the puzzle that contains the last letter
    public int getEndRow() {
        return endR;
    }

    // Return the column number in the puzzle that contains the first letter
    public int getStartCol() {
        return startC;
    }

    // Return the row number in the puzzle that contains the first letter
    public int getStartRow() {
        return startR;
    }

    // Set the column number in the puzzle that contains the last letter
    public void setEndCol( int eCol ) {
        endC = eCol;
    }

    // Set the row number in the puzzle that contains the last letter
    public void setEndRow( int eRow ) {
        endR = eRow;
    }

    // Set the column number in the puzzle that contains the first letter
    public void setStartCol( int sCol ) {
        startC = sCol;
    }

    // Set the row number in the puzzle that contains the first letter
    public void setStartRow( int sRow ) {
        startR = sRow;
    }

    // Convert this Location to a string
    public String toString() {
        return "Word Search";
    }

} //Location 


___________________________________________

import java.io.Serializable;

public class PuzzleFileFormatException extends Exception 
    implements Serializable {

    /**
     * This exception is thrown when an invalid puzzle file is processed. A
     * file can be declared invalid for any one of the following reasions:
     * -the fow is not a number
     * -the column is not a number
     * -the number of lines in the puzzle doesn't equal the row number
     * -the length of any line in the puzzle is greater than the column number
     */

    public PuzzleFileFormatException( String msg ) {
        super( msg );
    }
} // PuzzleFileFormatException