Untitled
public text v1 · immutable$modelname "termi\t_injectiondoor.mdl"
$scale 1
$cd "F:\Brawling Monkey\modelling\t_injectiondoor"
$staticprop
$body "Body" t_injectiondoor.smd
$sequence idle "t_injectiondoor_still.smd" fps 30 ACT_IDLE 1
$texturegroup skinfamilies
{
{ "t_injectiondoor" }
{ "t_injectiondoor_dirty" }
{ "t_injectiondoor_base" }
}
$cdmaterials "models\termi"
$surfaceprop "metal"
$collisionmodel "t_injectiondoor_phys.smd"
{
$concave
$mass 10
}