Hitman = AceLibrary("AceAddon-2.0"):new("AceEvent-2.0", "AceConsole-2.0")
function Hitman:OnEnable()
self:RegisterEvent("PLAYER_ENTER_COMBAT")
self:RegisterEvent("PLAYER_LEAVE_COMBAT")
end
function Hitman:OnInitialize()
local frame = CreateFrame("MessageFrame", "HitmanFrame", UIParent)
self.locked = false
frame:SetWidth(100)
frame:SetHeight(20)
frame:SetPoint("CENTER", UIParent, "CENTER")
frame:SetFontObject(NumberFontNormal)
frame:SetFrameStrata("LOW")
frame:SetTimeVisible(1)
frame:RegisterForDrag("LeftButton")
frame:SetScript("OnDragStart",function() if(not locked) then this:StartMoving() end end)
frame:SetScript("OnDragStop",function() this:StopMovingOrSizing() end)
end
function Hitman:PLAYER_ENTER_COMBAT()
if not self.inCombat then
self.inCombat = true
self:Output("|cffff0000+Attack|r")
end
end
function Hitman:PLAYER_LEAVE_COMBAT()
if self.inCombat then
self.inCombat = false
self:Output("|cffffff00-Attack|r")
end
end
function Hitman:Output(text)
if MikSBT then
MikSBT.DisplayMessage(text, MikSBT.DISPLAYTYPE_NOTIFICATION, false)
elseif SCT_Display then
SCT_Display(text)
else
HitmanFrame:AddMessage(text, 1, 0, 0)
end
end