rendered paste bodyon $*:TEXT:/^[!@]/Si:#:{
set %colnick $nick
inc %totalcuses
inc %l
if ($skill($remove($1,!,@))) {
if ($hacked($1-)) { notice $nick $hackedd | halt }
if ($2 == $null) && ($defname($nick)) {
var %name = $defname($nick)
var %good = ok }
if ($2 == $null) && (!$defname($nick)) {
var %name = $nick
var %good = ok
}
if ($chr(35) !isin $2) && ($chr(43) !isin $2) && ($chr(35) isin $3) && (!%good) {
var %name = $2
var %goal = $remove($3,$chr(35))
var %good = ok
}
if ($chr(35) isin $2) && (!%good) {
var %goal = $remove($2,$chr(35))
var %name = $defname($nick)
var %good = ok
}
if ($chr(35) !isin $2) && ($chr(43) isin $2) && ($chr(35) isin $3) && (!%good) {
if ($remove($2,$chr(43)) ison $chan) {
if (!$defname($remove($2,$chr(43)))) {
notice $nick $c2(" $+ $remove($2,$chr(43)) $+ ") $c1(does not have a RSN set) | halt }
else {
var %name = $defname($remove($2,$chr(43)))
var %goal = $remove($3,$chr(35))
var %good = ok } }
elseif ($remove($2,$chr(43)) !ison $chan) {
notice $nick $c2(" $+ $remove($2,$chr(43)) $+ ") $c1(is not in this channel.) $c1(I cannot lookup there defname) | halt }
}
if ($chr(35) !isin $2) && ($chr(43) isin $2) && ($3 == $null) && (!%good) {
if ($remove($2,$chr(43)) ison $chan) {
if (!$defname($remove($2,$chr(43)))) {
notice $nick $c2(" $+ $remove($2,$chr(43)) $+ ") $c1(does not have a RSN set) | halt }
else {
var %name = $defname($remove($2,$chr(43)))
var %good = ok } }
elseif ($remove($2,$chr(43)) !ison $chan) {
notice $nick $c2(" $+ $remove($2,$chr(43)) $+ ") $c1(is not in this channel.) $c1(I cannot lookup there defname) | halt }
}
if ($chr(35) !isin $2) && ($3 == $null) && (!%good) {
var %name = $2
var %good = ok
}
if (!%good) { $iif($left($1,1) == !,notice $nick,msg $chan) $c2(Syntax:) $c1($1 [nick]) $c3((Goal))
halt
}
var %id = $+($rand(1,9999),$rand(1,9999),$rand(1,9999))
sockopen $+(singlestat.,%ID) www.nou.stirk.org 80
sockmark $+(singlestat.,%ID) $+($iif($left($1,1) == !,notice $nick,msg $chan),~,$iif(%goal,$v1,Nope),~,%name,~,$skill($remove($1,!,@)),~,$nick)
}
}
on *:SOCKOPEN:singlestat.*:{
var %goal = $gettok($sock($sockname).mark,2,126)
var %name = $gettok($sock($sockname).mark,3,126)
var %skill = $gettok($sock($sockname).mark,4,126)
sockwrite -n $sockname GET $+(/parsers/skill.php?user=,%name,&skill=,%skill,$iif(%goal != Nope,$+(&goal=,%goal))) HTTP/1.1
sockwrite -n $sockname Host: www.nou.stirk.org
sockwrite -n $sockname $crlf
}
on *:SOCKREAD:singlestat.*:{
var %return = $gettok($sock($sockname).mark,1,126)
var %goal = $gettok($sock($sockname).mark,2,126)
var %name = $gettok($sock($sockname).mark,3,126)
var %skill = $gettok($sock($sockname).mark,4,126)
if ($sockerror) { %return $colors(%skill) $c2(Socket error $+ $chr(44)) $c1(please try again) | sockclose $sockname | halt }
else {
var %a
sockread %a
if (*not appear* iswm %a) { %return $c1(" $+ %name $+ ") $c2(does not appear in the highscores for) $c1(%skill)
sockclose $sockname
halt
}
if (*|* iswm %a) {
tokenize 32 %a
var %xp = $remove($14,<br>)
if ($left(%xp,1) == $chr(45)) {
%return %colors(%skill) $c2(you need to specify a goal) $c1(higher) $c2(then) $c1(%name) $c2(has now)
sockclose $sockname
halt
}
set %skillev $2
%return $c1(%skill) $c2(stats for) $c1(%name) $+ $c2(:)
%return $c2(Level:) $c1($2) $c2(Exp:) $c1($5) $c2(Rank:) $c1($8) $iif($14 != N/A<br>,$c2(Exp till level) $c1($remove($13,$right($13,1))) $+ $c2(:) $c1($remove($14,<br>)))
if (%skill != slayer) && (%skillev < 99) { notice $gettok($sock($sockname).mark,5,126) $colors(%skill) $c2(Required for level) $c1($iif(%goal != nope,$v1,$remove($13,$right($13,1)))) $+ $c2(:) $neededforlvl(%skill,$remove(%xp,$chr(44))) }
sockclose $sockname
unset %skill | unset %good | unset %name | unset %goal | unset %return
}
}
}
alias skill {
if ($1 == overall || $1 == overal) { return Overall }
if ($1 == attack || $1 == att) { return Attack }
if ($1 == def || $1 == defence || $1 == defense) { return Defence }
if ($1 == str || $1 == strength) { return Strength }
if ($1 == hp || $1 == hitpoits || $1 == hits) { return Hitpoints }
if ($1 == range || $1 == ranged || $1 == ranging) { return Ranged }
if ($1 == pray || $1 == prayer || $1 == praying) { return Prayer }
if ($1 == mage || $1 == magic || $1 == magik) { return Magic }
if ($1 == cook || $1 == cooking) { return Cooking }
if ($1 == wc || $1 == woodcut || $1 == woodcutting) { return Woodcutting }
if ($1 == fletch || $1 == fletching) { return Fletching }
if ($1 == fishing || $1 == fish) { return Fishing }
if ($1 == fm || $1 == firemaking) { return Firemaking }
if ($1 == craft || $1 == crafting) { return Crafting }
if ($1 == smith || $1 == smithing) { return Smithing }
if ($1 == mining) { return Mining }
if ($1 == herb || $1 == herblore || $1 == harblaw) { return Herblore }
if ($1 == agility || $1 == agil) { return Agility }
if ($1 == thiev || $1 == thieving) { return Thieving }
if ($1 == slay || $1 == slaying || $1 == slayer) { return Slayer }
if ($1 == farm || $1 == farming) { return Farming }
if ($1 == rc || $1 == runecraft || $1 == runecrafting) { return runecraft }
if ($1 == poh || $1 == construct || $1 == con || $1 == construction) { return Construction }
if ($1 == hunt || $1 == hunter || $1 == hunting) { return Hunter }
if ($1 == summ || $1 == sum || $1 == summo || $1 == summon || $1 == summoning) { return summoning }
}