rendered paste body//// pointers are awesome//class row { group @ my_group; "test" => string text; fun void set_text(string t) { t => text; } fun void set_group(group g) { g @=> my_group; } fun void activate() { my_group.set_active(this); <<< text, "activate" >>>; } fun void deactivate() { <<< text, "deactivate" >>>; }}class group { row @ active; fun void set_active(row n) { if( active != NULL ) { active.deactivate(); } n @=> active; }}group awesome;row row1;row row2;row1.set_text("row1");row2.set_text("row2");row1.set_group(awesome);row2.set_group(awesome);row1.activate();<<< "", "" >>>;row2.activate();<<< "", "" >>>;row1.activate();