All pastes #961222 Raw Edit

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#961222 ·published 2008-03-28 19:22 UTC
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<spellcast>
 <config Debug="True" HideErrors="False" ShowGearSwaps="False" Defaultprecast="Fast cast" Defaultaftercast="Errant no thanks" FishingSet="Fish"/>
<sets>
<group default="yes" name="BRD*">
<set name="Melee">
 <Main>Terra's Staff</Main>
 <sub>Bugard leather strap +1</sub>
 <waist>Life belt</waist>
 <Head>Optical hat</Head>
 </set>
<set name="Standard">
<!--
 normal gear 
 

 -->
 <Main>Terra's Staff</Main>
 <sub>Bugard leather strap +1</sub>
 <head>Walahra turban</head>
 <neck>Beak Necklace +1</neck>
 <lear>Magnetic earring</lear>
 <rear>Loquac. earring</rear>
 <body>Yigit gomlek</body>
 <hands>Choral cuffs +1</hands>
 <lring>Trumpet ring</lring>
 <rring>Angel's ring</rring>
 <back>Jester's cape +1</back>
 <waist>Qiqirn sash +1</waist>
 <legs>Choral cannions +1</legs>
 <feet>Rostrum pumps</feet>
 </set>
<set name="Resting Gear" BaseSet="Standard">
<!--
HMP Gear
 

 -->
 <main>Pluto's Staff</main>
 <head>Yigit turban</head>
 <lear>Relaxing earring</lear>
 <body>Yigit gomlek</body>
 <back>Invigorating cape</back>
 <waist>Qiqirn sash +1</waist>
 <legs>Baron's slops</legs>
 </set>
<set name="Fast Cast">
<!--
 fastcast 
 

 -->
 <rear>Loquac. earring</rear>
 <body>Yigit gomlek</body>
 <feet>Rostrum pumps</feet>
 </set>
<set name="Wind">
<!--
Wind skill 
 

 -->
 <neck>Wind torque</neck>
 <lear>Wind earring</lear>
 <rear>Musical earring</rear>
 <waist>Gleeman's belt</waist>
 <feet>Sha'ir crackows</feet>
 </set>
<set name="Wind Debuffs" Baseset="Wind">
 <body>Errant Hpl.</body>
 </set>
<set name="Wind Buffs" Baseset="Wind">
 <body>Minstrel's coat</body>
 </set>
<set name="Errant no thanks">
 <body>Yigit gomlek</body>
 </set>
<set name="Sandy">
 <body>Kingdom Aketon</body>
 </set>
 </group>
 </sets>
<variables>
 <var name="IceStaff">Aquilo's Staff</var>
 <var name="WindStaff">Auster's Staff</var>
 <var name="EarthStaff">Terra's Staff</var>
 <var name="ThunderStaff">Jupiter's Staff</var>
 <var name="WaterStaff">Neptune's Staff</var>
 <var name="FireStaff">Vulcan's Staff</var>
 <var name="DarkStaff">Pluto's Staff</var>
 <var name="LightStaff">Apollo's Staff</var>
 <var name="IceObi">Hyorin Obi</var>
 <var name="WindObi">Furin Obi</var>
 <var name="ThunderObi">Rairin Obi</var>
 <var name="FireObi">Karin Obi</var>
 <var name="DarkObi">Anrin Obi</var>
 </variables>
<rules>
<rule Group="BRD*">
<if spell="autoset">
<if status="resting">
 <action type="equip" when="resting" set="Resting Gear"/>
<if MP="326">
 <action type="equip" when="resting" set="Standard"/>
 </if>
 </if>
<elseif status="idle">
 <action type="equip" when="idle" set="Standard"/>
 </elseif>
<elseif status="engaged">
 <action type="equip" when="engaged" set="Melee"/>
 </elseif>
 </if>
<if area="*San d'oria*">
 <action type="Equip" when="aftercast" set="Sandy"/>
 </if>
<if status="Engaged" mode="or" TPGT="10">
 <action type="equip" when="aftercast" set="Melee "/>
<action type="equip" when="precast">
 <main lock="t"/>
 <sub lock="t"/>
 </action>
<action type="equip" when="midcast">
 <main lock="t"/>
 <sub lock="t"/>
 </action>
<action type="equip" when="aftercast">
 <main lock="t"/>
 <sub lock="t"/>
 </action>
 </if>
<if Spell="Stoneskin">
 <action type="Midcastdelay" delay="3"/>
 <action type="Command" when="MidCast">cancel 37</action>
 </if>
<elseif spell="Sneak" BuffActive="Sneak" advanced=""%target"="<me>"">
 <action type="midcastdelay" delay="2"/>
 <action type="command" when="midcast">cancel 71</action>
 </elseif>
<elseif spell="Utsusemi: Ichi">
 <action type="midcastdelay" delay="2.8"/>
 <action type="Command" when="midcast">cancel 66</action>
 </elseif>
<if ValidTarget="Corpse">
<if Area="Dynamis*|Hazhalm*">
 <action type="command">input /l %spell [%target]</action>
 </if>
<else>
 <action type="command">input /p %spell [%target]</action>
 </else>
 </if>
<if Skill="Singing|EnfeeblingMagic|EnhancingMagic|HealingMagic|DivineMagic">
<action type="equip" when="Precast">
 <main>$%SpellElementStaff</main>
 </action>
<if MPLT="60">
 <action type="ShowSpellInfo"/>
 </if>
<if Spell="Cure III" MPLT="46">
 <action type="ChangeSpell" Spell="Cure II"/>
 </if>
<elseif Spell="Cure II" MPLT="24">
 <action type="CancelSpell"/>
 <action type="addtochat" color="56">[ERROR] Not enough MP To cast Cure! ~</action>
 </elseif>
 </if>
<if spell="*Madrigal|Valor Minuet*|*March|*Mambo">
 <action type="Equip" when="Midcast" set="Wind Buffs"/>
<if spell="*Madrigal">
<action type="equip" when="precast">
 <range>Traversiere +2</range>
 </action>
 </if>
<elseif spell="Valor Minuet*">
<action type="Equip" when="Midcast">
 <range>Cornette +1</range>
 </action>
 </elseif>
<elseif spell="*March">
<action type="Equip" when="Midcast">
 <range>Faerie Piccolo</range>
 </action>
 </elseif>
<elseif spell="*Mambo">
<action type="Equip" when="Midcast">
 <range>Gemshorn +1</range>
 </action>
 </elseif>
 </if>
<elseif spell="*Finale|*Elegy|*Lullaby|*Threnody|Foe Requiem*">
 <action type="Equip" when="Midcast" set="Wind Debuffs"/>
<if advanced="("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" != "\$%SpellElementObi"">
<action type="equip" when="midcast">
 <waist lock="yes">$%SpellElementObi</waist>
 </action>
 </if>
<if spell="*Elegy">
<action type="equip" when="precast">
 <range>Horn +1</range>
 </action>
 </if>
<elseif spell="*Lullaby">
<action type="Equip" when="Midcast">
 <range>Mary's Horn</range>
 </action>
 </elseif>
<elseif spell="*Threnody">
<action type="Equip" when="Midcast">
 <range>Piccolo +1</range>
 </action>
 </elseif>
<elseif spell="Foe Requiem*|*Finale">
<action type="Equip" when="Midcast">
 <range>Requiem Flute</range>
 </action>
 </elseif>
 </elseif>
<elseif spell="Mage's Ballad*">
<action type="Equip" when="Midcast">
 <range>Faerie Piccolo</range>
 </action>
 </elseif>
<elseif spell="*Mazurka">
<action type="Equip" when="Midcast">
 <range>Harlequin's horn</range>
 </action>
 </elseif>
<elseif spell="Army's Paeon*">
<action type="Equip" when="Midcast">
 <range>Ebony Harp +1</range>
 </action>
 </elseif>
<elseif spell="*Etude">
<action type="Equip" when="Midcast">
 <range>Rose Harp +1</range>
 </action>
 </elseif>
<elseif spell="*Carol">
<action type="Equip" when="Midcast">
 <range>Crumhorn +1</range>
 </action>
 </elseif>
<elseif spell="*Prelude">
<action type="Equip" when="Midcast">
 <range>Angel Flute +1</range>
 </action>
 </elseif>
 </rule>
 </rules>
 </spellcast>