rendered paste body<?xml version="1.0" ?>
<spellcast>
<config
HideErrors="false"
Language="NA"
ShowGearSwaps="False"
Debug="True"
/>
<sets>
<group name="BLM*">
<set name="Resting" BaseSet="Idle">
<main>Pluto's Staff</main>
<sub>Staff Strap</sub>
<head>Yigit Turban</head>
<neck>Beak Necklace +1</neck>
<lear>Magnetic Earring</lear>
<rear>Relaxing Earring</rear>
<body>Yigit Gomlek</body>
<hands>Yigit Gages</hands>
<lring>Serket Ring</lring>
<waist>Hierarch Belt</waist>
<rring>Tamas Ring</rring>
<back>Errant Cape</back>
<legs>Yigit Seraweels</legs>
<feet>Yigit Crackows</feet>
</set>
<set name="Town" baseset="Idle">
<hands>Morrigan's Cuffs</hands>
</set>
<set name="Idle" >
<main>Terra's Staff</main>
<sub>Staff Strap</sub>
<neck>Beak Necklace +1</neck>
<lear>Magnetic Earring</lear>
<rear>Loquac. Earring</rear>
<head>Sorcerer's Petasos</head>
<body>Sorcerer's Coat</body>
<hands>Morrigan's Cuffs</hands>
<lring>Serket Ring</lring>
<rring>Tamas Ring</rring>
<back>Errant Cape</back>
<waist>Hierarch Belt</waist>
<legs>Yigit Seraweels</legs>
<feet>Herald's Gaiters</feet>
</set>
<set name="Fast Cast" BaseSet="Idle">
<rear>Loquac. Earring</rear>
<feet>Rostrum Pumps</feet>
</set>
<set name="Cure" />
<set name="Enmity">
<head>Wzd. Petasos +1</head>
<body>Errant Hpl.</body>
<lring>Trooper's Ring</lring>
<feet>Mahatma Pigaches</feet>
<waist>Hierarch Belt</waist>
<back>Errant Cape</back>
<lear>Novia Earring</lear>
<legs>Mahatma Slops</legs>
</set>
<set name="Stoneskin">
<main>Kirin's Pole</main>
<head>Zenith Crown</head>
<neck>Promise Badge</neck>
<body>Errant Hpl.</body>
<hands>Yigit Gages</hands>
<back>Prism Cape</back>
<!--<waist>Penitent's Rope</waist>-->
<legs>Mahatma Slops</legs>
<feet>Yigit Crackows</feet>
</set>
<set name="Enfeebling-WhiteMagic">
<head>Igqira Tiara</head>
<neck>Enfeebling Torque</neck>
<body>Wzd. Coat +1</body>
<hands>Morrigan's Cuffs</hands>
<lring>Balrahn's Ring</lring>
<rring>Tamas Ring</rring>
<back>Prism Cape</back>
<waist>Penitent's Rope</waist>
<legs>Igqira Lappa</legs>
<feet>Herald's Gaiters</feet>
</set>
<set name="Enfeebling-BlackMagic" BaseSet="Enfeebling-WhiteMagic" />
<set name="Enfeebling-Potency-BlackMagic" BaseSet="Enfeebling-BlackMagic" />
<set name="Enfeebling-Potency-WhiteMagic" BaseSet="Enfeebling-WhiteMagic" />
<set name="Dark">
<head>Morrigan's Coron.</head>
<neck>Dark Torque</neck>
<body>Errant Hpl.</body>
<hands>Sorcerer's Gloves</hands>
<waist>Swift Belt</waist>
<lring>Balrahn's Ring</lring>
<legs>Wizard's Tonban</legs>
<feet>Nashira Crackows</feet>
</set>
<set name="Elemental">
<head>Sorcerer's Petasos</head>
<neck>Elemental Torque</neck>
<lear>Moldavite Earring</lear>
<body>Igqira Weskit</body>
<hands>Morrigan's Cuffs</hands>
<lring>Snow Ring</lring>
<back>Prism Cape</back>
<waist>Sorcerer's Belt</waist>
<legs>Mahatma Slops</legs>
<feet>Yigit Crackows</feet>
</set>
<set name="Elemental-High" BaseSet="Elemental">
<head>Sorcerer's Petasos</head>
<neck lock="t">Elemental Torque</neck>
<hands>Wzd. Gloves +1</hands>
<feet>Nashira Crackows</feet>
</set>
<set name="Elemental-Low" BaseSet="Elemental">
<head>Wzd. Petasos +1</head>
</set>
<set name="Latent">
<head>Zenith Crown</head>
<lring>Serket Ring</lring>
<legs>Zenith Slacks</legs>
<feet>Zenith Pumps</feet>
<hands>Zenith Mitts</hands>
<back></back>
</set>
<set name="SorcTonban">
<legs>Sorcerer's Tonban</legs>
</set>
</group>
</sets>
<variables>
<var name="IceStaff">Aquilo's Staff</var>
<var name="WindStaff">Auster's Staff</var>
<var name="EarthStaff">Terra's Staff</var>
<var name="ThunderStaff">Jupiter's Staff</var>
<var name="WaterStaff">Neptune's Staff</var>
<var name="FireStaff">Vulcan's Staff</var>
<var name="DarkStaff">Pluto's Staff</var>
<var name="LightStaff">Apollo's Staff</var>
<var name="IceObi">Suirin Obi</var>
<var name="WindObi">Furin Obi</var>
<var name="EarthObi">Dorin Obi</var>
<var name="ThunderObi">Rairin Obi</var>
<var name="WaterObi">Suirin Obi</var>
<var name="FireObi">Karin Obi</var>
<var name="DarkObi">Anrin Obi</var>
<var name="LightObi">Korin Obi</var>
<var name="Mode">Normal</var>
<var name="Latent">ON</var>
</variables>
<rules>
<action type="Equip" when="Aftercast" Set="Idle" />
<action type="Equip" when="Resting" Set="Resting" />
<action type="Equip" when="Idle" Set="Idle" />
<action type="MidCastDelay" Delay="0.8" />
<if Skill="EnhancingMagic">
<if Spell="Stoneskin">
<action type="Equip" when="Precast" Set="Stoneskin" />
</if>
<elseif Spell="Phalanx*|En*|*Spikes">
<action type="Equip" when="Precast" Set="Enhancing" />
</elseif>
</if>
<if Skill="EnfeeblingMagic">
<action type="Equip" when="Precast" set="Enfeebling-%Type" />
<if Mode="OR" BuffActive="Elemental Seal" advanced='("$Mode"=="Low")'>
<action type="Equip" when="Precast" set="Enfeebling-%Type-Potency" />
</if>
<if BuffActive="Signet">
<action type="Equip" when="Midcast">
<hands>Mst.Cst. Bracelets</hands>
</action>
</if>
</if>
<if Skill="HealingMagic" Spell="*na">
<action type="Equip" when="Midcast" set="Haste" />
</if>
<if Skill="DarkMagic">
<action type="Equip" when="Midcast" Set="Dark" />
</if>
<if Skill="ElementalMagic">
<if advanced='("$Latent"=="ON")'>
<if advanced='("%SubJob"=="WHM") and (%HP >= 718)'>
<action type="Equip" when="Precast" Set="Latent" />
</if>
<elseif advanced='("%SubJob"=="RDM") and (%HP >= 730)'>
<action type="Equip" when="Precast" Set="Latent" />
</elseif>
<action type="Equip" when="Midcast"><lring lock="t">Sorcerer's Ring</lring></action>
</if>
<action type="Equip" when="Midcast" Set="Elemental" />
<if advanced='("$Mode"=="High")' NotBuffActive="Elemental Seal">
<action type="Equip" when="Midcast" Set="Elemental-High" />
</if>
<if Mode="OR" BuffActive="Elemental Seal" advanced='("$Mode"=="Low")'>
<action type="Equip" when="Midcast" Set="Elemental-Low" />
</if>
</if>
<if mode="or" Spell="Cur*" skill="ElementalMagic|EnfeeblingMagic|DarkMagic">
<action type="equip">
<main>$%SpellElementStaff</main>
</action>
<if spell="Bli*|Fre*|Aer*|Tor*|Sto*|Qua*|Thu*|Bur*|Wat*|Flo*|Fir*|Fla*">
<if advanced='("%SpellElement"=="%DayElement")'>
<action type="equip">
<waist>$%SpellElementObi</waist>
<legs>Sorcerer's Tonban</legs>
</action>
</if>
<elseif advanced='("%SpellElement"=="%WeatherElement")'>
<action type="equip">
<waist>$%SpellElementObi</waist>
</action>
</elseif>
</if>
</if>
<if ValidTarget="Self">
<action type="DefaultTarget" target="<me>" />
</if>
<action type="ShowSpellInfo" />
<if Spell="Sneak">
<action type="Equip" when="Precast">
<feet>Dream Boots +1</feet>
</action>
</if>
</rules>
</spellcast>