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public c v1 · immutable#include <a_samp>#include <CPstream>main(){}public OnGameModeInit(){ AddPlayerClass( 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0); SetCheckpoint(10, 10, 3, 2, 10, "test CP 0"); SetCheckpoint(30, 30, 3, 2, 10, "test CP 1"); return 1;}stock OnPlayerEnterCheckpointEx(playerid, cpid){ printf("PlayerID %d entered CP %d", playerid, cpid);}stock OnPlayerLeaveCheckpointEx(playerid, cpid){ printf("PlayerID %d left CP %d", playerid, cpid);}