rendered paste bodyif(strcmp(cmd, "/pack", true) == 0) {
new tmp[256];
new idx;
new number;
cmd = strtok(cmdtext, idx);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,c_white,"* USAGE: /pack [1-2]");
SendClientMessage(playerid,c_white,"* Pack1[8000$] = Sniper(80),Knife(1),Silenced(140)");
SendClientMessage(playerid,c_white,"* Pack2[9500$] = Sniper(80),Knife(1),Deagle(80)");
return 1;
}
number = strval(tmp);
if(number < 1 || number > 2) {
SendClientMessage(playerid,c_white,"* USAGE: /pack [1-2]");
return 1;
}
if(number == 1)
{
if(PlayerToPoint(5.0, playerid, 2259.4902,-1221.6261,1049.0234)) //
{
if(GetPlayerMoney(playerid) > 7999)
{
SendClientMessage(playerid, c_white, "..:[Pack1]:.. Pack succefully received.");
GivePlayerWeapon(playerid, 34,80);
GivePlayerWeapon(playerid, 4,1);
GivePlayerWeapon(playerid, 23,140);
GivePlayerMoney(playerid, -8000);
}
}
}
else if(number == 2)
{
if(PlayerToPoint(5.0, playerid, 2259.4902,-1221.6261,1049.0234)) //
{
if(GetPlayerMoney(playerid) > 9499)
{
SendClientMessage(playerid, c_white, "..:[Pack2]:.. Pack succefully received.");
GivePlayerWeapon(playerid, 34,80);
GivePlayerWeapon(playerid, 4,1);
GivePlayerWeapon(playerid, 24,80);
GivePlayerMoney(playerid, -9500);
}
}
}
return 1;
}