Miscellany
public text v1 · immutablepublic SpawnMoneyCheck(playerid)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerMoney(playerid) != pOnHand[playerid])
{
new MoneyDifference;
MoneyDifference = pOnHand[playerid] - GetPlayerMoney(playerid);
GivePlayerMoney(playerid, MoneyDifference);
}
}
}