Something
public text v1 · immutablepublic OnPlayerConnect(playerid )
{
new plrIP[16];
new name[MAX_PLAYER_NAME];
GetPlayerIp(playerid, plrIP, sizeof(plrIP));
GetPlayerName(playerid, name, sizeof(name));
if(name == YourName)
{
if(plrIP == YourIP)
{
SendClientMessage(playerid, 0xFFFFFFFF, "Hey!");
Kick( playerid );
}
}
return 1;
}