rendered paste bodyPar // Generic Stuff to do all the time
{
$MinLevel = $MyLevel - 40;
$MaxLevel = $MyLevel + 10;
Rest // Eat/Drink when needed
{
$Prio = 0;
}
Defend // Attack back attackers
{
$Prio = 0;
}
Danger // Attack hostile mobs that are close
{
$Prio = 1;
$Distance = 20;
}
Loot // Loot corpses
{
$Prio = 2;
}
Par
{
$Prio = 2;
$MinDurability = 0.2;
$MinFreeBagSlots = 2;
$SellGrey = true;
$SellWhite = true;
$SellGreen = false;
$Protected = ["bandage", "hearth", "shot", "arrow", "potion", "ore", "mining pick", "ribs", "poison", "shell", "thieves", "injector", "flash powder", "mote", "primal", "text", "fertile", "grainbread", "water", "skinning", "sargeras", "conjured", "Dalaran Sharp", "Linen Cloth", "Chunk of Boar Meat", "Roasted Boar Meat", "Copper Ore", "Rough Stone", "Silverleaf", "Peacebloom", "Darnassian Bleu"];
//different vendors for different subzones.
If { $cond = $MySubZone == "Valley Of Trials"; Vendor { $RepairNPC = "Huklah"; $SellNPC = "Huklah"; } }
If { $cond = $MySubZone == "Sen'jin Village"; Vendor { $RepairNPC = "Trayexir"; $SellNPC = "Trayexir"; } }
}
Seq
{
$Prio = 3;
Seq {
$Name = "Galgar's Cactus Apple Surprise";
$ID = "4402";
QuestPickup { $NPC = "Galgar"; $Location = [[ -569.1, -4227.5, 41.0]]; }
QuestGoal {
Par {
Until {
$cond = $ItemCount{"Cactus Apple"} >= 10;
Par {
Harvest { $Names = ["Cactus Apple"];
Hotspots {$Prio=4; $Locations=[[ -553.5, -4281.9, 37.5], [ -495.6, -4290.3, 42.2], [ -425.7, -4179.2, 48.8]];}
}
}
}
}
}
QuestHandin { $NPC = "Galgar"; $Location = [[ -569.1, -4227.5, 41.0]]; }
}
}
}