rendered paste body#include <a_samp>
#include <core>
#include <float>
forward activate();
forward level_1(playerid,bomb);
forward level_2(playerid,bomb);
forward level_3(playerid,bomb);
forward level_4(playerid,bomb);
forward level_5(playerid,bomb);
forward level_6(playerid,bomb);
forward level_7(playerid,bomb);
forward level_8(playerid,bomb);
forward level_9(playerid,bomb);
forward level_10(playerid,bomb);
public activate()
{
SetTimer("level_1", 50, 0 );
SetTimer("level_2", 100, 0 );
SetTimer("level_3", 150, 0 );
SetTimer("level_4", 200, 0 );
SetTimer("level_5", 250, 0 );
SetTimer("level_6", 300, 0 );
SetTimer("level_7", 350, 0 );
SetTimer("level_8", 400, 0 );
SetTimer("level_9", 450, 0 );
SetTimer("level_10", 500, 0 );
}
public OnFilterScriptInit()
{
print(" Firework v1 by asd123 aka cucYa LOADED ^__^");
SetTimer("activate",500,1);
return 1;
}
//level 1
public level_1(playerid, bomb){CreateExplosion( 2323.6433+random(20),1283.1622+random(20),97.5855+random(20), 7, 1); return 1;}
//level 2
public level_2(playerid, bomb){CreateExplosion( 2323.6433+random(20),1283.1622+random(20),97.5855+random(20), 7, 1); return 1;}
//level 3
public level_3(playerid, bomb){CreateExplosion( 2323.6433+random(20),1283.1622+random(20),97.5855+random(20), 7, 1); return 1;}
//level 4
public level_4(playerid, bomb){CreateExplosion( 2323.6433+random(20),1283.1622+random(20),97.5855+random(20), 7, 1); return 1;}
//level 5
public level_5(playerid, bomb){CreateExplosion( 2323.6433+random(20),1283.1622+random(20),97.5855+random(20), 7, 1); return 1;}
//level 6
public level_6(playerid, bomb){CreateExplosion( 2323.6433+random(20),1283.1622+random(20),97.5855+random(20), 7, 1); return 1;}
//level 7
public level_7(playerid, bomb){CreateExplosion( 2323.6433+random(20),1283.1622+random(20),97.5855+random(20), 7, 1); return 1;}
//level 8
public level_8(playerid, bomb){CreateExplosion( 2323.6433+random(20),1283.1622+random(20),97.5855+random(20), 7, 1); return 1;}
//level 9
public level_9(playerid, bomb){CreateExplosion( 2323.6433+random(20),1283.1622+random(20),97.5855+random(20), 7, 1); return 1;}
//level 10
public level_10(playerid, bomb){CreateExplosion( 2323.6433+random(20),1283.1622+random(20),97.5855+random(20), 7, 1); return 1;}