All pastes #956550 Raw Edit

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public text v1 · immutable
#956550 ·published 2008-03-25 12:01 UTC
rendered paste body
if(strcmp(cmd, "/cuff", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if(gTeam[playerid] == 2 || IsACop(playerid))
			{
			    tmp = strtok(cmdtext, idx);
				if(!strlen(tmp)) {
					SendClientMessage(playerid, COLOR_WHITE, "USAGE: /cuff [Playerid/PartOfName]");
					return 1;
				}
				giveplayerid = ReturnUser(tmp);
			    if(IsPlayerConnected(giveplayerid))
				{
				    if(giveplayerid != INVALID_PLAYER_ID)
				    {
				        if(gTeam[giveplayerid] == 2 || IsACop(giveplayerid))
				        {
				            SendClientMessage(playerid, COLOR_GREY, "   You can't Cuff Cops !");
					        return 1;
				        }
					    if(PlayerCuffed[giveplayerid] > 0)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Player already Cuffed !");
					        return 1;
					    }
						if (ProxDetectorS(8.0, playerid, giveplayerid))
						{
						    new car = GetPlayerVehicleID(playerid);
						    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Cuff yourself!"); return 1; }
						    if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car))
						    {
						        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
								GetPlayerName(playerid, sendername, sizeof(sendername));
						        format(string, sizeof(string), "* You were Cuffed by %s, till uncuff.", sendername);
								SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
								format(string, sizeof(string), "* You Cuffed %s, till uncuff.", giveplayer);
								SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
								format(string, sizeof(string), "* %s Hand Cuffs %s, so he wont go anywhere.", sendername ,giveplayer);
								ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
								GameTextForPlayer(giveplayerid, "~r~Cuffed", 2500, 3);
								TogglePlayerControllable(giveplayerid, 0);
								PlayerCuffed[giveplayerid] = 2;
								PlayerCuffedTime[giveplayerid] = 180;
						    }
						    else
						    {
						        SendClientMessage(playerid, COLOR_GREY, "   Player not in your Car, or your not the Driver !");
						        return 1;
						    }
						}
						else
						{
						    SendClientMessage(playerid, COLOR_GREY, "   That player is not near you !");
						    return 1;
						}
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   That player is Offline !");
				    return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "   You are not a Cop / FBI / National Guard !");
			}
		}
		return 1;
	}