rendered paste body22:41:46 STORAGE: CanStoreItem bag = 0, slot = 255, item = 2997, count = 1
22:41:46 STORAGE: DestroyItemCount item = 2592, count = 3
22:41:46 [0 ms] SQL: INSERT INTO groups(leaderGuid,mainTank,mainAssistant,lootMethod,looterGuid,lootThreshold,icon1,icon2,icon3,icon4,icon5,icon6,icon7,icon8,isRaid) VALUES('71536','0','0','3','0','2','0','0','0','0','0','0','0','0',0)
22:41:46 [1 ms] SQL: INSERT INTO group_member(leaderGuid,memberGuid,assistant,subgroup) VALUES('71536','71536','0','0')
22:41:46 Sending SMSG_SPELL_GO id=2964
22:41:46 ProcDamageAndSpell: attacker flags are 0x4000, victim flags 0x0
22:41:46 ProcDamageAndSpell: invoked due to spell id 2964
22:41:46 Spell: Effect : 24
22:41:46 STORAGE: CanStoreItem bag = 0, slot = 255, item = 2997, count = 1
22:41:46 STORAGE: StoreItem bag = 20, slot = 1, item = 2997, count = 1
22:41:46 [0 ms] SQL: COMMIT
22:41:46 UpdateCraftSkill spellid 2964
22:41:46 UpdateSkillPro(SkillId 197, Chance 0.0%)
22:41:46 Player::UpdateSkillPro Chance=0.0% missed
22:41:46 The value of player Niusiapl at save:
22:41:46 HP is: 644 MP is: 2014
22:41:46 AGILITY is: 28.000000 STRENGTH is: 26.000000
22:41:46 INTELLECT is: 119.000000 SPIRIT is: 83.000000
22:41:46 STAMINA is: 47.000000 SPIRIT is: 83.000000
22:41:46 Armor is: 284 Block is: 4.560000
22:41:46 HolyRes is: 0 FireRes is: 0
22:41:46 22:41:46 [0 ms] SQL: START TRANSACTION
NatureRes is: 0 FrostRes is: 0
22:41:46 ShadowRes is: 10 ArcaneRes is: 0
22:41:46 MIN_DAMAGE is: 14.514286 MAX_DAMAGE is: 26.514286
22:41:46 MIN_OFFHAND_DAMAGE is: 0.000000 MAX_OFFHAND_DAMAGE is: 0.000000
22:41:46 MIN_RANGED_DAMAGE is: 18.314285 MAX_RANGED_DAMAGE is: 32.314285
22:41:46 ATTACK_TIME is: 2200 RANGE_ATTACK_TIME is: 1800
22:41:46 [1 ms] SQL: DELETE FROM characters WHERE guid = '88110'
[New LWP 30497]
Program received signal SIGSEGV, Segmentation fault.
[Switching to LWP 30497]
0x6feda763 in ?? ()
(gdb) bt full
#0 0x6feda763 in ?? ()
No symbol table info available.
#1 0x081f3ad8 in Player::_SaveInventory (this=0x7852aeb8) at Player.cpp:14162
item = (class Item *) 0x6fe148f8
container = <value optimized out>
bag_guid = 0
i = 1
error = false
#2 0x081f4958 in Player::SaveToDB (this=0x7852aeb8) at Player.cpp:13998
tmp_bytes = 0
tmp_flags = 8
tmp_pflags = 32
tmp_displayid = 16126
inworld = true
ss = <incomplete type>
i = <value optimized out>
#3 0x082000fe in Player::Update (this=0x7852aeb8, p_time=715)
at Player.cpp:995
off_att = <value optimized out>
now = 1206391306
pet = <value optimized out>
#4 0x08162d88 in ObjectAccessor::Update (this=0x8e1b890, diff=715)
at ObjectAccessor.cpp:575
---Type <return> to continue, or q <return> to quit---
iter = {_M_cur = 0x8385a7d8, _M_ht = 0x849da24}
creature_locations = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<> = {<No data fields>}, <No data fields>},
_M_header = {_M_color = std::_S_red, _M_parent = 0x92418e58,
_M_left = 0x9ccfe360, _M_right = 0x8a974e20}, _M_node_count = 408}}}
updater = {i_timeDiff = 2886974540}
grid_object_update = {i_visitor = @0x0}
map = <value optimized out>
world_object_update = {i_visitor = @0x85cd7fc}
#5 0x08158b72 in MapManager::Update (this=0xb16a128, diff=715)
at MapManager.cpp:159
iter = {_M_cur = 0x0, _M_ht = 0xb16a170}
#6 0x0829a772 in World::Update (this=0x85cd788, diff=715) at World.cpp:1027
next = {_M_cur = 0x0, _M_ht = 0x85cd7d0}
#7 0x080f794b in WorldRunnable::run (this=0xf963110) at WorldRunnable.cpp:61
diff = 715
realCurrTime = 3800463052
realPrevTime = <value optimized out>
prevSleepTime = 0
#8 0xb7ca1e29 in ?? ()
---Type <return> to continue, or q <return> to quit---
No symbol table info available.
#9 0x0f963110 in ?? ()
No symbol table info available.
#10 0x0f9fb648 in ?? ()
No symbol table info available.
#11 0x00000000 in ?? ()
No symbol table info available.