All pastes #954940 Raw Edit

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public text v1 · immutable
#954940 ·published 2008-03-24 06:12 UTC
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#include "base.h"


void ModelHack()
{
	IMaterialSystem*		m_pm_pMaterialSystem;
        IMaterial* TTeam1 = m_pMaterialSystem->FindMaterial("models\\player\\t_artic\\t_artic", "Model textures");
	IMaterial* TTeam2 = m_pMaterialSystem->FindMaterial("models\\player\\t_guerilla\\t_guerilla", "Model textures");
	IMaterial* TTeam3 = m_pMaterialSystem->FindMaterial("models\\player\\t_leet\\t_leet", "Model textures");
	IMaterial* TTeam4 = m_pMaterialSystem->FindMaterial("models\\player\\t_phoenix\\t_phoenix", "Model textures");
	IMaterial* CTeam1 = m_pMaterialSystem->FindMaterial("models\\player\\ct_gign\\ct_gign", "Model textures");
	IMaterial* CTeam2 = m_pMaterialSystem->FindMaterial("models\\player\\ct_gsg9\\ct_gsg9", "Model textures");
	IMaterial* CTeam3 = m_pMaterialSystem->FindMaterial("models\\player\\ct_sas\\ct_sas", "Model textures");
	IMaterial* CTeam4 = m_pMaterialSystem->FindMaterial("models\\player\\ct_urban\\ct_urban", "Model textures");

	if(gCvar.vis_xqz == 1)
	{
		TTeam1->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, true );
		
		TTeam2->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, true );
		
		CTeam1->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, true );
		
		CTeam2->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, true );
		
		TTeam3->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, true );
		
		TTeam4->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, true );
		
		CTeam3->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, true );
		
		CTeam4->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, true );
		
	}
	else
	{
		TTeam1->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, false );
		
		TTeam2->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, false );
		
		CTeam1->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, false );
		
		CTeam2->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, false );
		
		TTeam3->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, false );
		
		TTeam4->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, false );
		
		CTeam3->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, false );
		
		CTeam4->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, false );
		
	}
}