rendered paste body#include <a_samp>
#define FILTERSCRIPT
#if defined FILTERSCRIPT
new Menu:teleportmenu;
teleportmenu = CreateMenu("Teleportmenu", 2, 200.0, 100.0, 150.0, 150.0);
AddMenuItem(teleportmenu, 0, "Heal");
AddMenuItem(teleportmenu, 0, "Heal");
AddMenuItem(teleportmenu, 0, "Teleport");
AddMenuItem(teleportmenu, 0, "Teleport");
AddMenuItem(teleportmenu, 0, "Weapon");
AddMenuItem(teleportmenu, 0, "Weapon");
AddMenuItem(teleportmenu, 1, "Health");
AddMenuItem(teleportmenu, 1, "Armor");
AddMenuItem(teleportmenu, 1, "Airport");
AddMenuItem(teleportmenu, 1, "Bank");
AddMenuItem(teleportmenu, 1, "AK-47");
AddMenuItem(teleportmenu, 1, "Tec-9");
new Menu:CurrentMenu = GetPlayerMenu(playerid);
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Imenu");
print("--------------------------------------\n");
return 1;
}
if(CurrentMenu == teleportmenu)
{
switch(row)
{
case 0: //Grove Street
{
SetPlayerPos(playerid, 2493.9133, -1682.3986, 13.3382);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to Grove Street");
}
case 1: //Starfish Tower
{
SetPlayerPos(playerid, 1541.2833, -1362.4741, 329.6457);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the top of Starfish Tower");
}
case 2: //Wheel Arch Angels
{
SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Wheel Arch Angels tuning-shop");
}
case 3: //Jizzys
{
SetPlayerPos(playerid, -2617.5156, 1390.6353, 7.1105);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to Jizzy's Nightclub!");
}
case 4: //4Dragons
{
SetPlayerPos(playerid, 2028.5538, 1008.3543, 10.8203);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Four Dragons Casino");
}
case 5: //Com-a-Lot
{
SetPlayerPos(playerid, 2169.1838, 1122.5426, 12.6107);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Com-a-Lot casino!");
}
}
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/teleport", true) == 0)
{
ShowMenuForPlayer(teleportmenu, playerid);
return 1;
}
return 0;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}