All pastes #954352 Raw Edit

Someone

public text v1 · immutable
#954352 ·published 2008-03-23 21:03 UTC
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on *:SOCKOPEN:stats.*: {
  var %bleh = $gettok($sockname,2,46)
  if ($sockerr) {
    .echo 4 -s Error while connecting to the stats page: $sock($sockname).wsmsg
    return
  }
  .set %sread. $+ %bleh No
  .sockwrite -n $sockname GET /index_lite.ws?player= $+ $hget($($+(u,%bleh),2),user) HTTP/1.1
  .sockwrite -n $sockname User-Agent: FreeBot (Crawler Bot; thefreebot.com;)
  .sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf
}
on *:SOCKREAD:stats.*: {
  var %bleh = $gettok($sockname,2,46)
  if ($sockerr) {
    echo 4 -s Error while reading the stats: $sock($sockname).wsms
    return
  }
  .sockread %RSStats
  if (*404 Not Found* iswm %RSStats) {
    $($hget($($+(u,%bleh),2),display),2) $s1(%nick,The user) $s2(%nick,$hget($($+(u,%bleh),2),user)) $s1(%nick,doesn't appear in the hiscores.)
    .sockclose $sockname
    halt
  }
  if ($numtok(%RSStats,44) < 2) { .set %sread. $+ %bleh No }
  if ($numtok(%RSStats,44) >= 3 || ($($+(%,sread.,%bleh),2) == YES && %RSStats != $null)) {
    .set %sread. $+ %bleh Yes
    .inc $($+(%,snum.,%bleh),1)
    .tokenize 44 %RSStats
    .hadd -m $($+(u,%bleh),2) $u2fid($($+(%,snum.,%bleh),2)) $1-
  }
}
on *:SOCKCLOSE:stats.*: {
  var %bleh = $gettok($sockname,2,46)
  .stats.show $($+(u,%bleh),2)
}
alias s1 { return $+($chr(3),$cntn($clr(stats.base,$address($1,1))),$2-,$chr(3)) }
alias s2 { return $+($chr(3),$cntn($clr(stats.secondary,$address($1,1))),$2-,$chr(3)) }
alias stats.show {
  var %send = $hget($1,display),%send2 = .notice $hget($1,nick),%show = $+($mircdirSkills\,$hget($1,skill),.ini),%skill = $hget($1,skill),%user = $hget($1,user),%hash = $1,%addy = $hget($1,address),%nick = $hget($1,nick),%user_s = $hget($1,user_s)
  var %item = $hget($1,item),%target = $hget($1,target)
  if (*echo* iswm %send) { goto skipnclear }
  if ($hget(%hash,compare)) {
    if ($hget(%hash,completed) == yes) { goto clearup }
    if ($hget($($+(u,$hget(%hash,compare)),2),%skill)) {
      .hadd $($+(u,$hget(%hash,compare))) completed yes
      var %chash = $($+(u,$hget(%hash,compare)))
      var %cuser = $hget(%chash,user)
      var %cuser_s = $hget(%chash,user_s)
      var %cnick = $hget(%chash,nick)
      $(%send,2) $s1(%nick,$lr(%nick,stats,cp)) $s2(%nick,$iif($right(%user,1) == ?,%user_s,%user)) $s1(%nick,$lr(%nick,stats,and)) $s2(%nick,$iif($right($hget(%chash,user),1) == ?,%cuser_s,%cuser)) $s1(%nick,$lr(%nick,stats,in)) $s2(%nick,%skill)
      $(%send,2) $s2(%nick,%user) $s1(%nick,Rank) $s2(%nick,$bytes($skill(%hash,%skill).rank,b)) $s1(%nick,Level) $s2(%nick,$bytes($skill(%hash,%skill).lvl,b)) $s1(%nick,Exp) $s2(%nick,$bytes($skill(%hash,%skill).exp,b))
      $(%send,2) $s2(%nick,$iif($right($hget(%chash,user),1) == ?,%cnick,%cuser)) $s1(%nick,Rank) $s2(%nick,$bytes($skill(%chash,%skill).rank,b)) $s1(%nick,Level) $s2(%nick,$bytes($skill(%chash,%skill).lvl,b)) $s1(%nick,Exp) $s2(%nick,$bytes($skill(%chash,%skill).exp,b))
      if ($skill(%hash,%skill).exp == $skill(%chash,%skill).exp) { $(%send,2) $s2(%nick,%user) $s1(%nick,and) $s2(%nick,$iif($right($hget(%chash,user),1) == ?,%cnick,%cuser)) $s1(%nick,are at a tie!) }
      if ($skill(%hash,%skill).exp > $skill(%chash,%skill).exp) { $(%send,2) $s2(%nick,%user) $s1(%nick,is) $s2(%nick,$bytes($calc($skill(%hash,%skill).lvl - $skill(%chash,%skill).lvl),b)) $s1(%nick,levels,) $s2(%nick,$bytes($calc($skill(%chash,%skill).rank - $skill(%hash,%skill).rank),b)) $s1(%nick,ranks and) $s2(%nick,$bytes($calc($skill(%hash,%skill).exp - $skill(%chash,%skill).exp),b)) $s1(%nick,exp ahead of) $s2(%nick,$iif($right($hget(%chash,user),1) == ?,%cnick,%cuser)) }
      if ($skill(%chash,%skill).exp > $skill(%hash,%skill).exp) { $(%send,2) $s2(%nick,$iif($right($hget(%chash,user),1) == ?,%cnick,%cuser)) $s1(%nick,is) $s2(%nick,$bytes($calc($skill(%chash,%skill).lvl - $skill(%hash,%skill).lvl),b)) $s1(%nick,levels,) $s2(%nick,$bytes($calc($skill(%hash,%skill).rank - $skill(%chash,%skill).rank),b)) $s1(%nick,ranks and) $s2(%nick,$bytes($calc($skill(%chash,%skill).exp - $skill(%hash,%skill).exp),b)) $s1(%nick,exp ahead of) $s2(%nick,%user) }
      goto clearup
    }
    else { goto skipnclear }
  }
  if (%skill == cmb%) {
    var %total = $skill(%hash,overall).exp
    var %cmb = $calc($skill(%hash,attack).exp + $skill(%hash,defence).exp + $skill(%hash,strength).exp + $skill(%hash,hitpoints).exp + $skill(%hash,ranged).exp + $skill(%hash,prayer).exp + $skill(%hash,magic).exp + $skill(%hash,summoning).lvl)
    var %perc = $round($calc((%cmb / %total) * 100),2)
    $(%send,2) $s2(%nick,Combat Percentage) $s1(%nick,for) $s2(%nick,$iif($right(%user,1) == ?,%user_s,%user) $+ :) $s2(%nick,$bytes(%perc,db) $+ %) $s1(%nick,combat based exp $+ $chr(44) with) $s2(%nick,$bytes(%cmb,db)) $&
      $s1(%nick,combat based exp $+ $chr(44) and) $s2(%nick,$bytes(%total,db)) $s1(%nick,total exp.)
    goto clearup
  }
  if ($regex(%skill,$+(/^,$chr(40),duel,$chr(124),bh,$chr(41),/Si))) {
    var %oskill = $replace(%skill,duel,Duel Arena,bhr,Rogue Bounty Hunter,bh,Bounty Hunter)
    if ($skill(%hash,%skill).rank !isnum) { $(%send,2) $s1(%nick,$iif($right(%user,1) == ?,%user_s,%user)) $s2(%nick,was not found in the) $s1(%nick,%oskill) $s2(%nick,hiscore list) | goto clearup }
    $(%send,2) $+($s1(%nick,::),$s2(%nick,%oskill),$s1(%nick,::)) $s2(%nick,User) $s1(%nick,$iif($right(%user,1) == ?,%user_s,%user)) $s2(%nick,Rank) $s1(%nick,$skill(%hash,%skill).rank) $s2(%nick,Points) $s1(%nick,$skill(%hash,%skill).lvl)
    goto clearup
  }
  if (%skill == Combat) {
    var %cmb = $combat.final($skill(%hash,attack).lvl,$skill(%hash,defence).lvl,$skill(%hash,strength).lvl,$skill(%hash,hitpoints).lvl,$skill(%hash,prayer).lvl,$skill(%hash,ranged).lvl,$skill(%hash,magic).lvl,$skill(%hash,summoning).lvl)
    var %cmbc = $calc($iif(*.* !iswm %cmb,$calc(%cmb +1),$ceil(%cmb)) - %cmb)
    $(%send,2) $s1(%nick,$lr(%nick,stats,name)) $s2(%nick,$iif($rsns(%nick,%user) == $true,%user,%nick)) $s1(%nick,$lr(%nick,stats,cmb)) $s2(%nick,%cmb) $&
      $s1(%nick,Attack) $s2(%nick,$skill(%hash,attack).lvl) $s1(%nick,Defence) $s2(%nick,$skill(%hash,defence).lvl) $s1(%nick,Strength) $s2(%nick,$skill(%hash,strength).lvl) $s1(%nick,HitPoints) $s2(%nick,$skill(%hash,hitpoints).lvl) $s1(%nick,Ranged) $s2(%nick,$skill(%hash,ranged).lvl) $s1(%nick,Magic) $s2(%nick,$skill(%hash,magic).lvl) $s1(%nick,Prayer) $s2(%nick,$skill(%hash,prayer).lvl) $s1(%nick,Summoning) $s2(%nick,$skill(%hash,summoning).lvl)
    $(%send,2) $s1(%nick,$lr(%nick,stats,ll) Attack) $s2(%nick,$ceil($calc(( %cmbc ) / ( 1 / 3 )))) $&
      $s1(%nick,Strength) $s2(%nick,$ceil($calc(( %cmbc ) / ( 1 / 3 )))) $&
      $s1(%nick,Defence) $s2(%nick,$ceil($calc(( %cmbc ) / ( 1 / 4 )))) $&
      $s1(%nick,HitPoints) $s2(%nick,$ceil($calc(( %cmbc ) / ( 1 / 4 )))) $&
      $s1(%nick,Prayer) $s2(%nick,$ceil($calc(( %cmbc ) / ( 1 / 8 )))) $&
      $s1(%nick,Summoning) $s2(%nick,$ceil($calc(( %cmbc ) / ( 1 / 8 ))))
    goto clearup
  }
  if (%skill == PestControl) {
    var %att = $skill(%hash,attack).lvl,%def = $skill(%hash,defence).lvl,%str = $skill(%hash,strength).lvl,%hp = $skill(%hash,hitpoints).lvl,%mag = $skill(%hash,magic).lvl,%ran = $skill(%hash,ranged).lvl,%pra = $skill(%hash,prayer).lvl
    var %attxp = $skill(%hash,attack).exp,%defxp = $skill(%hash,defence).exp,%strxp = $skill(%hash,strength).exp,%hpxp = $skill(%hash,hitpoints).exp,%magxp = $skill(%hash,magic).exp,%ranxp = $skill(%hash,ranged).exp,%praxp = $skill(%hash,prayer).exp
    ;PC = (Level*Level)/6 for Att, Str, Def, Hp, Magic, Range
    ;PC = (Level*Level)/12 for Prayer
    ;If more than 100 pts are traded in PC = ((Level*Level)/6)*.10)+((Level*Level)/6)
    if (%att != -) { var %attn = $calc((%att * %att) /6) | var %atta = $calc((((%att * %att) /6) * .10) + ((%att * %att)/6)) }
    if (%def != -) { var %defn = $calc((%def * %def) /6) | var %defa = $calc((((%def * %def) /6) * .10) + ((%def * %def)/6)) }
    if (%str != -) { var %strn = $calc((%str * %str) /6) | var %stra = $calc((((%str * %str) /6) * .10) + ((%str * %str)/6)) }
    if (%hp != -) { var %hpn = $calc((%hp * %hp) /6) | var %hpa = $calc((((%hp * %hp) /6) * .10) + ((%hp * %hp)/6)) }
    if (%ran != -) { var %rann = $calc((%ran * %ran) /6) | var %rana = $calc((((%ran * %ran) /6) * .10) + ((%ran * %ran)/6)) }
    if (%mag != -) { var %magn = $calc((%mag * %mag) /6) | var %maga = $calc((((%mag * %mag) /6) * .10) + ((%mag * %mag)/6)) }
    if (%pra != -) { var %pran = $calc((%pra * %pra) /12) | var %praa = $calc((((%pra * %pra) /12) * .10) + ((%pra * %pra)/12)) }
    var %atte = $iif(%att >= 99,$calc(200000000 - %attxp),$calc($exp($calc(%att +1)) - %attxp))
    var %defe = $iif(%def >= 99,$calc(200000000 - %defxp),$calc($exp($calc(%def +1)) - %defxp))
    var %stre = $iif(%str >= 99,$calc(200000000 - %strxp),$calc($exp($calc(%str +1)) - %strxp))
    var %hpe = $iif(%hp >= 99,$calc(2000000000 - %hpxp),$calc($exp($calc(%hp +1)) - %hpxp))
    var %rane = $iif(%ran >= 99,$calc(200000000 - %ranxp),$calc($exp($calc(%ran +1)) - %ranxp))
    var %mage = $iif(%mag >= 99,$calc(200000000 - %magxp),$calc($exp($calc(%mag +1)) - %magxp))
    var %prae = $iif(%pra >= 99,$calc(200000000 - %praxp),$calc($exp($calc(%pra +1)) - %praxp))
    $(%send,2) $s1(%nick,$lr(%nick,stats,pc1l)) $s2(%nick,$iif($rsns(%nick,%user) == $true,%user,%nick))
    $(%send,2) $iif(%attn,$s1(%nick,Attack) $s2(%nick,$ceil($calc(%atte / %attn)) $chr(40) $+ $ceil($calc(%atte / %atta)) $+ $chr(41))) $&
      $iif(%defn,$s1(%nick,Defence) $s2(%nick,$ceil($calc(%defe / %defn)) $chr(40) $+ $ceil($calc(%defe / %defa)) $+ $chr(41))) $&
      $iif(%strn,$s1(%nick,Strength) $s2(%nick,$ceil($calc(%stre / %strn)) $chr(40) $+ $ceil($calc(%stre / %stra)) $+ $chr(41))) $&
      $iif(%hpn,$s1(%nick,HitPoints) $s2(%nick,$ceil($calc(%hpe / %hpn)) $chr(40) $+ $ceil($calc(%hpe / %hpa)) $+ $chr(41))) $&
      $iif(%rann,$s1(%nick,Ranged) $s2(%nick,$ceil($calc(%rane / %rann)) $chr(40) $+ $ceil($calc(%rane / %rana)) $+ $chr(41))) $&
      $iif(%magn,$s1(%nick,Magic) $s2(%nick,$ceil($calc(%mage / %magn)) $chr(40) $+ $ceil($calc(%mage / %maga)) $+ $chr(41))) $&
      $iif(%pran,$s1(%nick,Prayer) $s2(%nick,$ceil($calc(%prae / %praa)) $chr(40) $+ $ceil($calc(%prae / %praa)) $+ $chr(41)))
    goto clearup
  }
  if (%skill == stats) {
    $(%send,2) $s1(%nick,$lr(%nick,stats,sf)) $s2(%nick,$iif($rsns(%nick,%user) == $true,%user,%nick)) $+ $s1(%nick,:)
    $(%send,2) $s1(%nick,Overall) $s2(%nick,$skill(%hash,overall).lvl) $s1(%nick,Attack) $s2(%nick,$skill(%hash,attack).lvl) $s1(%nick,Defence) $s2(%nick,$skill(%hash,defence).lvl) $s1(%nick,Strength) $s2(%nick,$skill(%hash,strength).lvl) $s1(%nick,HitPoints) $s2(%nick,$skill(%hash,hitpoints).lvl) $s1(%nick,Prayer) $s2(%nick,$skill(%hash,prayer).lvl) $s1(%nick,Magic) $s2(%nick,$skill(%hash,magic).lvl) $&
      $s1(%nick,Ranged) $s2(%nick,$skill(%hash,ranged).lvl) $s1(%nick,Cooking) $s2(%nick,$skill(%hash,cooking).lvl) $s1(%nick,Fishing) $s2(%nick,$skill(%hash,fishing).lvl) $s1(%nick,RuneCrafting) $s2(%nick,$skill(%hash,runecraft).lvl) $s1(%nick,Agility) $s2(%nick,$skill(%hash,agility).lvl) $s1(%nick,Construction) $s2(%nick,$skill(%hash,construction).lvl)
    $(%send,2) $s1(%nick,Herblore) $s2(%nick,$skill(%hash,herblore).lvl) $s1(%nick,Thieving) $s2(%nick,$skill(%hash,thieving).lvl) $s1(%nick,Crafting) $s2(%nick,$skill(%hash,crafting).lvl) $s1(%nick,Fletching) $s2(%nick,$skill(%hash,fletching).lvl) $s1(%nick,Slayer) $s2(%nick,$skill(%hash,slayer).lvl) $s1(%nick,Mining) $s2(%nick,$skill(%hash,mining).lvl) $&
      $s1(%nick,Smithing) $s2(%nick,$skill(%hash,smithing).lvl) $s1(%nick,Firemaking) $s2(%nick,$skill(%hash,firemaking).lvl) $s1(%nick,WoodCutting) $s2(%nick,$skill(%hash,woodcutting).lvl) $s1(%nick,Farming) $s2(%nick,$skill(%hash,farming).lvl) $s1(%nick,Hunter) $s2(%nick,$skill(%hash,hunter).lvl) $s1(%nick,Summoning) $s2(%nick,$skill(%hash,summoning).lvl)
    goto clearup
  }
  if (%skill = closest || %skill == furthest) {
    var %a = 1
    while (%a <= $hget(%hash,0).item) {
      .dll WhileFix.dll WhileFix .
      var %itm = $hget(%hash,%a).item
      if (%itm == Overall || %itm == display || %itm == address || %itm == user || %itm == user_s || %itm == nick || %itm == skill || %itm == bh || %itm == bhr || %itm == duel) { noop }
      elseif ($skill(%hash,%itm).exp == -) { noop }
      elseif ($skill(%hash,%itm).lvl == 99) { noop }
      elseif (!$skill(%hash,%itm).exp) { noop }
      else {
        var %tmp = $skill(%hash,%itm).exp
        var %tmp2 = $skill(%hash,%itm).lvl
        var %tmp3 = $exp($calc(%tmp2 + 1))
        var %perc = $calc((%tmp * 100) / %tmp3)
        var %nt = $calc($exp($calc(%tmp2 + 1)) - %tmp)
        if ((%nt < $gettok(%close,2,124) || %close == $null) && %skill == Closest) { var %close = $+(%a,$chr(124),%nt) }
        if ((%nt > $gettok(%close,2,124) || %close == $null) && %skill == Furthest) { var %close = $+(%a,$chr(124),%nt) }
      }
      ;echo -s %a - %itm - %tmp - %tmp2 - %nt - %close
      inc %a
    }
    if ($gettok(%close,1,124) == 0 || %close == $null) { $(%send,2) $s1(%nick,$lr(%nick,stats,aoe)) $s2(%nick,$lr(%nick,stats,cl)) $s1(%nick,$lr(%nick,stats,wrs)) | goto clearup }
    else {
      $(%send,2) $s2(%nick,$+($iif($rsns(%nick,%user) == $true,%user,%nick),'s)) $s1(%nick,$lr(%nick,stats,$iif(%skill == Closest,csl,fsl))) $s2(%nick,$hget(%hash,$gettok(%close,1,124)).item) $s1(%nick,$lr(%nick,stats,wj)) $s2(%nick,$bytes($gettok(%close,2,124),b) ( $+ $bytes(%perc,b) $+ $chr(37) $+ )) $s1(%nick,$lr(%nick,stats,ell)) $s2(%nick,$calc($skill(%hash,$hget(%hash,$gettok(%close,1,124)).item).lvl +1))
      goto clearup
    }
  }
  if (!$hget($1,%skill) && %skill != Closest) { $(%send,2) $s1(%nick,The user) $iif(%nick,$rsns(%nick,%user) == $true,$s2(%nick,%user)) $s1(%nick,does not feature in the) $s2(%nick,%skill) $s1(%nick,hiscore table) | goto clearup }
  .tokenize 32 $remove($hget($1,%skill),$chr(44))
  .var %disp
  var %b = 0,%a = 1
  while (%target <= $skill(%hash,%skill).lvl) { .dll WhileFix.dll WhileFix . | inc %target 1 }
  var %nlp = $round($calc(($skill(%hash,%skill).exp - $exp($skill(%hash,%skill).lvl)) / ( $exp($calc($skill(%hash,%skill).lvl + 1)) - $exp($skill(%hash,%skill).lvl)) * 100),2)
  var %tlp = $round($calc(($skill(%hash,%skill).exp - $exp($skill(%hash,%skill).lvl)) / ( $exp(%target) - $exp($skill(%hash,%skill).lvl)) * 100),2)
  var %e2l = $iif($skill(%hash,%skill).lvl >= 99,$calc($iif(%skill = Overall,5000000000,200000000) - $3),$calc($exp(%target) - $3))
  $(%send,2) $s1(%nick,$lr(%nick,stats,skill)) $s2(%nick,%skill) $s1(%nick,$lr(%nick,stats,user)) $s2(%nick,$iif($rsns(%nick,%user) == $true,%user,%nick))
  $(%send,2) $s1(%nick,$lr(%nick,stats,rank)) $s2(%nick,$bytes($1,b)) $s1(%nick,$lr(%nick,stats,lvl)) $s2(%nick,$bytes($2,b)) $s1(%nick,$lr(%nick,stats,exp)) $s2(%nick,$bytes($3,b)) $clr_gsu(%nick,( $+ %nlp $+ $chr(37) to $calc($skill(%hash,%skill).lvl +1) $+ )) $s1(%nick,$lr(%nick,stats,xp2) $iif($skill(%hash,%skill).lvl < 99,Lvl $s2(%nick,%target),$s2(%nick,$lr(%nick,stats,prf))) $+ :) $s2(%nick,$bytes(%e2l,b)) $clr_gsu(%nick,( $+ %tlp $+ $chr(37) to %target $+ ))
  if (%item != 0) {
    if (%skill == attack || %skill == strength || %skill == defence) { var %skill = melee }
    if ($left(%item,1) == & || $left(%item,1) == ?) { var %m = $iif($left(%item,1) == &,r,w) | var %item = $right(%item,-1) }
    else { var %m = n }
    var %a = 1,%b = $iif($hfind(%skill,%item,0,%m) > 3,1,$v1)
    while (%a <= %b) {
      .dll WhileFix.dll WhileFix .
      var %out1 = $calc(%e2l / $gettok($hget(%skill,$hfind(%skill,%item,%a,%m)),2,124)),%out2 = $gettok($hget(%skill,$hfind(%skill,%item,%a,%m)),2,124) | $(%send,2) $s1(%nick,You will need to get) $s2(%nick,$replace($hfind(%skill,%item,%a,%m),_,$chr(32))) $s1(%nick,$lr(%nick,stats,ato)) $s2(%nick,$bytes($ceil(%out1),b)) $s1(%nick,$lr(%nick,stats,ta)) $s2(%nick,$bytes(%out2,b)) $s1(%nick,$lr(%nick,stats,etal)) $s2(%nick,%target)
      inc %a 1
    }
    if ($hfind(%skill,%item,0,%m) > 3) { $(%send,2) $s1(%nick,Your item lookup returned a total of) $s2(%nick,$hfind(%skill,%item,0,%m)) $s1(%nick,matches. Due to this your search was truncated to the 1st match.) $s2(%nick,Please narrow your search for a more accurate result.) }
    goto clearup
  }
  if (%skill == overall || %e2l == 0) { goto clearup }
  if (%skill == attack || %skill == defence || %skill == strength) { var %skill = melee }
  if ($se(stats,out.lines) == NONE) { goto clearup }
  var %minlvl = $iif($se(stats,under) == all,0,$calc($skill(%hash,%skill).lvl - $se(stats,under)))
  var %maxlvl = $calc($skill(%hash,%skill).lvl + $se(stats,over))
  while (%a <= $iif($ini(%show,0) >= $se(stats,out.lines),$iif($se(stats,out.lines) == ALL,$ini(%show,%skill,0),$ifmatch),$ifmatch)) {
    .dll WhileFix.dll WhileFix .
    var %ilvl = $readini(%show,$ini(%show,%a),lvl)
    if ((%ilvl >= %minlvl && %ilvl <= %maxlvl) || ($ini(%show,0) <= $calc($se(stats,out.lines) * $se(stats,out.amt)))) {
      var %disp = %disp $s1(%nick,$saka($ini(%show,%a))) $s2(%nick,$bytes($ceil($calc(%e2l / $readini(%show,$ini(%show,%a),exp))),b))
      inc %b
    }
    if (%b >= $se(stats,out.amt)) {
      $(%send2,2) %disp
      var %b = 0
      .unset %disp
    }
    inc %a
  }
  if (%disp) {
    $(%send2,2) %disp
  }
  :clearup
  if ($se(private,debug)) {
    var %a = 1
    while (%a <= $hget(%hash,0).item) {
      .dll WhileFix.dll WhileFix .
      echo @debug # $+ %a $+ # :: Hash: %hash Item: $hget(%hash,%a).item Data: $hget(%hash,%a).data
      inc %a
    }
  }
  .hfree %hash
  .unset $($+(%,*,$remove(%hash,u)),1)
  if ($hget(%hash,compare)) {
    .hfree $($+(u,$hget(%hash,compare)),1)
    .unset $($+(%,*,$hget(%hash,compare)),1)
  }
  :skipnclear
}
on $*:TEXT:/^.(def|set)(name|rsn) (-s )?.{3,12}$/Si:#: {
  if (!$regex($1, /^[ $+ $se(trigger,private) $+ $se(trigger,public) $+ ]/Si)) { halt }
  .writeini -n RSN.ini $address($nick,3) rsn $remove($iif($2 == -s,$3-,$2-),$chr(36))
  .writeini -n RSN.ini $address($nick,3) show $iif($2 == -s,$false,$true)
  .notice $nick $s1(%nick,$lr(%nick,stats,drsn)) $s2(%nick,$remove($iif($2 == -s,$3-,$2-),$chr(36))) $iif($2 == -s,$s1(%nick,$lr(%nick,stats,rsnh)))
}
on $*:TEXT:/^.rsn /Si:#: {
  if (!$regex($1, /^[ $+ $se(trigger,private) $+ $se(trigger,public) $+ ]/Si)) { halt }
  var %send = $iif($regex($1,/^[ $+ $se(trigger,private) $+ ]/Si) || $readini(chansetting.ini,$chan,public) == off,.notice $nick,.msg $chan)
  if (!$2 && $rsn($nick)) { $(%send,2) $s1($nick,RSN:) $s2($nick, $rsn($nick)) | halt }
  if ($2 !ison $chan) { halt }
  if (!$readini(RSN.ini,$address($2,3),rsn)) { $(%send,2) $s1(%nick,$lr($nick,stats,nstrsn)) $s2($nick,$2) | halt }
  if ($rsns($2) == $true) { $(%send,2) $s1($nick,$lr($nick,stats,trsnf)) $s2($nick,$2) $s1($nick,$lr($nick,stats,is)) $s2($nick,$iif($right($rsn($2),1) == ?,$2,$left($rsn($2),-1))) | halt }
  else { $(%send,2) $s1($nick,$lr($nick,stats,trsnf)) $s2($nick,$2) $s1($nick,$lr($nick,stats,ist)) $s2($nick,$lr($nick,stats,h)) }
}
alias -l gotonclear {
  var %hash = $1
  .hfree %hash
  .unset $($+(%,*,$remove(%hash,u)),1)
  if ($hget(%hash,compare)) {
    .hfree $($+(u,$hget(%hash,compare)),1)
    .unset $($+(%,*,$hget(%hash,compare)),1)
  }
}
on $*:TEXT:/.{2}+/Si:#: {
  if (!$se(private,active)) { halt }
  if ($se(status,stats) == off) { halt }
  if (!$regex($1, /^[ $+ $se(trigger,private) $+ $se(trigger,public) $+ ]/Si)) { halt }
  if ($regex($1,/^[ $+ $se(trigger,private) $+ ]/Si) && $readini(chansetting.ini,$chan,private) == off) { halt }
  if (!$f2u($right($1,-1))) { halt }
  var %class = $+($r(0,9),$r(0,9),$r(0,9),$r(0,9),$r(0,9),$r(0,9))
  var %class2 = $+($r(0,9),$r(0,9),$r(0,9),$r(0,9),$r(0,9),$r(0,9))
  hadd -m $($+(u,%class),2) nick $nick
  if ($f2u($right($1,-1)) == Compare) {
    if (!$f2u($2)) { $iif($regex($1,/^[ $+ $se(trigger,public) $+ ]/Si) && $readini(chansetting.ini,$chan,public) == on,msg $chan,notice $nick) $s1($nick,Error:) $s2($nick,$2) $s1($nick,is not a valid skill) | halt }
    if (!$3) { $iif($regex($1,/^[ $+ $se(trigger,public) $+ ]/Si) && $readini(chansetting.ini,$chan,public) == on,msg $chan,notice $nick) $s1($nick,Error:) $s2($nick,You must specify a user to compare with.) | halt }
    hadd -m $($+(u,%class),2) compare %class2
    var %tmpusr2 = $iif(!$4,$3,$4)
    if ($+(*,$chr(38),*) iswm %tmpusr2) {
      if ($remove(%tmpusr2,$chr(38)) !ison $chan) {
        $($iif($regex($1,/^[ $+ $se(trigger,private) $+ ]/Si) || $readini(chansetting.ini,$chan,public) == off,.notice $nick,.msg $chan),2) $s1($nick,An) $s2($nick,Error) $s1($nick,occured when attempting to initiate a stats lookup)
        .gotonclear $($+(u,%class2),2)
        halt
      }
      %tmpusr2 = $rsn($remove(%tmpusr2,$chr(28)))
      if (!%tmpusr2) {
        $($iif($regex($1,/^[ $+ $se(trigger,private) $+ ]/Si) || $readini(chansetting.ini,$chan,public) == off,.notice $nick,.msg $chan),2) $s1($nick,An) $s2($nick,Error) $s1($nick,occured when attempting to initiate a stats lookup)
        .gotonclear $($+(u,%class2),2)
        halt
      }
    }
    hadd -m $($+(u,%class2),2) user $replace(%tmpusr2,$chr(32),_)
    hadd -m $($+(u,%class2),2) compare %class
    hadd -m $($+(u,%class2),2) skill $f2u($2)
    hadd -m $($+(u,%class2),2) nick $nick
    hadd -m $($+(u,%class2),2) completed No
    hadd -m $($+(u,%class2),2) address $address($nick,3)
    hadd -m $($+(u,%class),2) address $address($nick,3)
    hadd -m $($+(u,%class),2) skill $f2u($2)
    hadd -m $($+(u,%class),2) completed No
    hadd -m $($+(u,%class),2) user $replace($iif(!$4,$rsn(%tmpusr2),$3),$chr(32),_)
    hadd -m $($+(u,%class),2) user_s %tmpusr2
    hadd -m $($+(u,%class2),2) display $iif($regex($1,/^[ $+ $se(trigger,public) $+ ]/Si) && $readini(chansetting.ini,$chan,public) == on,msg $chan,notice $nick)
  }
  else {
    var %rsn = $2-,%target = next
    noop $regex(target,$2-,/#([0-9]{1,2})/Si)
    noop $regex(item,$2-,/-i"(.+?)"/Si)
    if ($regml(item,0) >= 1) { var %item = $regml(item,1) | %rsn = $remove(%rsn,$+(-i",%item,")) }
    else { var %item = 0 }
    if ($regml(target,0) >= 1) { var %target = $regml(target,1) | %rsn = $remove(%rsn,$+($chr(35),%target)) }
    else { var %target = 0 }
    hadd -m $($+(u,%class),2) user_s $iif(!%rsn,$nick,$ifmatch)
    if ($+(*,$chr(38),*) iswm %rsn) {
      if ($remove(%rsn,$chr(38)) !ison $chan) {
        $($iif($regex($1,/^[ $+ $se(trigger,private) $+ ]/Si) || $readini(chansetting.ini,$chan,public) == off,.notice $nick,.msg $chan),2) $s1($nick,An) $s2($nick,Error) $s1($nick,occured when attempting to initiate a stats lookup)
        .gotonclear $($+(u,%class),2)
        halt
      }
      %rsn = $rsn($remove(%rsn,$chr(38)))
    }
    hadd -m $($+(u,%class),2) address $address($nick,3)
    hadd -m $($+(u,%class),2) skill $f2u($right($1,-1))
    hadd -m $($+(u,%class),2) item %item
    hadd -m $($+(u,%class),2) target %target
    hadd -m $($+(u,%class),2) user $replace($rsn($nick,$iif(%rsn == $null,$null,%rsn)),$chr(32),_)
    if ($+(*,$chr(38),*) iswm %user && %rsn != $null) {
      if ($remove(%user,$chr(38)) !ison $chan) {
        $iif($regex($1,/^[ $+ $se(trigger,private) $+ ]/Si) || $readini(chansetting.ini,$chan,public) == off,.notice $nick,.msg $chan),2) $s1($nick,An) $s2($nick,Error) $s1($nick,occured when attemptign to initiate a stats lookup)
        .gotonclear $($+(u,%class),2)
        halt
      }
    }
  }
  hadd -m $($+(u,%class),2) display $iif($regex($1,/^[ $+ $se(trigger,public) $+ ]/Si) && $readini(chansetting.ini,$chan,public) == on,msg $chan,notice $nick)
  .sockopen $+(stats.,%class) hiscore.runescape.com 80
  if ($f2u($right($1,-1)) == Compare) { .sockopen $+(stats.,%class2) hiscore.runescape.com 80 }
}
on *:START: {
  echo -ts [Stats] Initiating data load...
  var %a = 1
  while (%a <= $findfile($mircdirSkills,*.data,0)) {
    .hmake $left($gettok($findfile($mircdirSkills,*.data,%a),-1,92),-5) 100
    .hload -s $left($gettok($findfile($mircdirSkills,*.data,%a),-1,92),-5) $+(",$findfile($mircdirSkills,*.data,%a),")
    inc %a
  }
  echo -ts [Stats] Data files successfully loaded.
  if (!$readini(Settings.ini,RegEx,cmb%)) { .writeini -n Settings.ini RegEx cmb% cmb% }
  if (!$readini(Settings.ini,RegEx,Summon)) { .writeini -n Settings.ini RegEx summon $+(summon,$chr(124),summoning,$chr(124),sum) }
}