Anonymous
public text v1 · immutablevoid drawlineonmap(int color, float x1, float y1, float x2, float y2, IDirect3DDevice8 *m_pD3Ddev){
struct coords {
float x;
float y;
};
//if (checkPointOnScreen(x1,y1) || checkPointOnScreen(x2,y2)){
float nx1,ny1,nx2,ny2;
nx1=320+(x1-(screen()->x));
nx2=320+(x2-(screen()->x));
ny1=240+(y1-(screen()->y));
ny2=240+(y2-(screen()->y));
drawline(color, nx1,ny1,nx2,ny2,m_pD3Ddev);
//}
}