rendered paste bodypublic OnPlayerSpawn(playerid)
{
gPlayerSpawned[playerid] = 1;
SetPlayerHealth(playerid,100.0);
SetPlayerArmour(playerid,100.0);
StrapUp(playerid);
new string[STR];
new idx, fbase[STR], as[MAX_SPAWNS][tmp_spawns], ds[MAX_SPAWNS][tmp_spawns];
if (playerClass[playerid] == 0) {
//format(string,STR,"%s spawned on the red team!",Playername(playerid));
//SendClientMessageToAll(COLOR_RED, string);
mySetPlayerColor(playerid,COLOR_RED);
Player[playerid][pTeam] = T_RED;
fbase = Basefile(Current);
new rand = random(MAX_SPAWNS);
format(string, STR, "a_%d", rand);
idx = 0;
string = dini_Get(fbase,string);
as[rand][sx] = floatstr(strtok(string,idx,','));
as[rand][sy] = floatstr(strtok(string,idx,','));
as[rand][sz] = floatstr(strtok(string,idx,','));
new interior = dini_Int(fbase,"interior");
SetPlayerTeam(playerid, 1);
SetPlayerInterior(playerid, interior);
SetPlayerPos(playerid, as[rand][sx], as[rand][sy], as[rand][sz]);
}
else
{
//format(string,STR,"%s spawned on the blue team!",Playername(playerid));
//SendClientMessageToAll(COLOR_BLUE, string);
mySetPlayerColor(playerid,COLOR_BLUE);
Player[playerid][pTeam] = T_BLUE;
fbase = Basefile(Current);
new rand = random(MAX_SPAWNS);
format(string, STR, "d_%d", rand);
idx = 0;
string = dini_Get(fbase,string);
ds[rand][sx] = floatstr(strtok(string,idx,','));
ds[rand][sy] = floatstr(strtok(string,idx,','));
ds[rand][sz] = floatstr(strtok(string,idx,','));
new interior = dini_Int(fbase,"interior");
SetPlayerTeam(playerid, 2);
SetPlayerInterior(playerid, interior);
SetPlayerPos(playerid, ds[rand][sx], ds[rand][sy], ds[rand][sz]);
}
SetTimerEx("ShowLinks", 2000, 0, "%d", playerid);
return 1;
}