rendered paste bodyfor(new i=0;i<GetMaxPlayers();i++)
{
if ((IsPlayerInAnyVehicle(i)) && (IsPlayerConnected(i)))
{
new str[256],Float:value,Float:distance,Float:x,Float:y,Float:z;
GetPlayerPos(i, x, y, z);
distance = floatsqroot(floatpower(floatabs(floatsub(x,PlayerPos[i][X])),2)+floatpower(floatabs(floatsub(y,PlayerPos[i][Y])),2)+floatpower(floatabs(floatsub(z,PlayerPos[i][Z])),2));
value = floatround(distance * 11000);
format(str, 128, "%d",floatround(value/4000)); //2200
userinfo[i][carspeed] = floatround(value/4000);
TextDrawSetString(MPHR[i],str);
format(str, sizeof(str), "Fuel: %d",carfuel[GetPlayerVehicleID(i)]); //2200
TextDrawSetString(Fuel[i],str);
PlayerPos[i][X] = x;
PlayerPos[i][Y] = y;
PlayerPos[i][Z] = z;
}
}