Unnamed
public text v1 · immutable case L2Item.SLOT_LR_HAND:
setPaperdollItem(PAPERDOLL_LHAND, null);
setPaperdollItem(PAPERDOLL_RHAND, null);// this should be the same as in LRHAND
pdollSlot = PAPERDOLL_RHAND;
break;
case L2Item.SLOT_L_BRACELET:
pdollSlot = PAPERDOLL_LBRACELET;
break;
case L2Item.SLOT_R_BRACELET:
pdollSlot = PAPERDOLL_RBRACELET;
break;