All pastes #951528 Raw Edit

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public text v1 · immutable
·published 2008-03-21 13:39 UTC
rendered paste body
fixme:ntoskrnl:KeInitializeTimerEx 0x110ad8 0
fixme:spoolsv:serv_main (0 (nil))
err:service:service_get_status service protocol error - failed to read pipe r = 0  count = 0!
trace:d3d:InitAdapters Initializing adapters
trace:d3d:InitAdapters Initializing default adapter
trace:d3d:WineD3D_CreateFakeGLContext getting context...
trace:d3d:WineD3D_CreateFakeGLContext incrementing ref from 0
trace:d3d_caps:IWineD3DImpl_FillGLCaps (0x7e151f4c)
trace:d3d_caps:IWineD3DImpl_FillGLCaps Filling vendor string NVIDIA Corporation
trace:d3d_caps:IWineD3DImpl_FillGLCaps found GL_VENDOR ("NVIDIA Corporation")->(0x10de)
trace:d3d_caps:IWineD3DImpl_FillGLCaps Found OpenGL version: 2.1
trace:d3d_caps:IWineD3DImpl_FillGLCaps found driver version ("2.1.1 NVIDIA 100.14.23")->10.10014->(0x000a271e)
trace:d3d_caps:IWineD3DImpl_FillGLCaps found GL_RENDERER ("GeForce 8800 GTS/PCI/SSE2")->(0x0000)
trace:d3d_caps:IWineD3DImpl_FillGLCaps ClipPlanes support - num Planes=6
trace:d3d_caps:IWineD3DImpl_FillGLCaps Lights support - max lights=8
trace:d3d_caps:IWineD3DImpl_FillGLCaps Maximum texture size support - max texture size=8192
trace:d3d_caps:IWineD3DImpl_FillGLCaps Maximum point size support - max point size=63.375000
trace:d3d_caps:IWineD3DImpl_FillGLCaps Offscreen rendering support - number of aux buffers=4
trace:d3d_caps:IWineD3DImpl_FillGLCaps GL_Extensions reported:
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_color_buffer_float
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_depth_texture
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_draw_buffers
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_draw_buffers support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_fragment_program
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_fragment_program support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_fragment_program_shadow
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_fragment_shader
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_fragment_shader support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_half_float_pixel
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_half_float_pixel support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_imaging
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_imaging support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_multisample
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_multisample support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_multitexture
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_multitexture support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_occlusion_query
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_occlusion_query support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_pixel_buffer_object
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_pixel_buffer_object support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_point_parameters
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_point_parameters support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_point_sprite
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_point_sprite support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_shadow
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_shader_objects
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_shader_objects support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_shading_language_100
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_border_clamp
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_texture_border_clamp support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_compression
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_texture_compression support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_cube_map
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_texture_cube_map support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_env_add
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_texture_env_add support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_env_combine
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_texture_env_combine support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_env_dot3
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_texture_env_dot3 support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_float
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_texture_float support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_mirrored_repeat
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_texture_mirrored_repeat support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_non_power_of_two
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_texture_non_power_of_two support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_rectangle
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_texture_rectangle support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_transpose_matrix
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_vertex_buffer_object
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_vertex_buffer_object support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_vertex_program
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_vertex_program support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_vertex_shader
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ARB_vertex_shader support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_window_pos
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ATI_draw_buffers
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ATI_texture_float
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ATI_texture_mirror_once
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_ATI_texture_mirror_once support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_S3_s3tc
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_env_add
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_texture_env_add support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_abgr
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_bgra
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_color
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_blend_color support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_equation_separate
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_blend_equation_separate support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_func_separate
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_blend_func_separate support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_minmax
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_blend_minmax support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_subtract
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_compiled_vertex_array
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_Cg_shader
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_bindable_uniform
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_depth_bounds_test
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_draw_buffers2
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_draw_instanced
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_draw_range_elements
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_fog_coord
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_fog_coord support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_framebuffer_blit
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_framebuffer_blit support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_framebuffer_multisample
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_framebuffer_object
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_framebuffer_object support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXTX_framebuffer_mixed_formats
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_framebuffer_sRGB
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_geometry_shader4
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_gpu_program_parameters
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_gpu_program_parameters support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_gpu_shader4
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_multi_draw_arrays
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_packed_depth_stencil
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_packed_float
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_packed_pixels
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_pixel_buffer_object
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_point_parameters
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_point_parameters support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_rescale_normal
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_secondary_color
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_secondary_color support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_separate_specular_color
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_shadow_funcs
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_stencil_two_side
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_stencil_two_side support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_stencil_wrap
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_stencil_wrap support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture3D
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_texture3D support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_array
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_buffer_object
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_compression_latc
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_compression_rgtc
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_compression_s3tc
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_texture_compression_s3tc support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_cube_map
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_edge_clamp
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_env_combine
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_texture_env_combine support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_env_dot3
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_texture_env_dot3 support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_filter_anisotropic
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_texture_filter_anisotropic support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_integer
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_lod
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_texture_lod support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_lod_bias
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_texture_lod_bias support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_mirror_clamp
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_object
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_sRGB
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_EXT_texture_sRGB support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_shared_exponent
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_timer_query
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_vertex_array
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_IBM_rasterpos_clip
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_IBM_texture_mirrored_repeat
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_KTX_buffer_region
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_blend_square
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_copy_depth_to_color
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_depth_buffer_float
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_depth_clamp
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_depth_clamp support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fence
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_fence support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_float_buffer
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fog_distance
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_fog_distance support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fragment_program
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_fragment_program support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fragment_program_option
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fragment_program2
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_fragment_program2 support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_framebuffer_multisample_coverage
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_geometry_shader4
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_gpu_program4
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_half_float
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_half_float support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_light_max_exponent
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_light_max_exponent support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_multisample_filter_hint
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_occlusion_query
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_occlusion_query support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_packed_depth_stencil
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_parameter_buffer_object
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_pixel_data_range
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_point_sprite
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_primitive_restart
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_register_combiners
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_register_combiners support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_register_combiners2
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_register_combiners2 support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texgen_reflection
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_texgen_reflection support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_compression_vtc
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_env_combine4
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_texture_env_combine4 support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_expand_normal
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_rectangle
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_shader
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_texture_shader support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_shader2
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_texture_shader2 support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_shader3
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_texture_shader3 support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_transform_feedback
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_array_range
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_array_range2
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_vertex_program support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program1_1
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_vertex_program1_1 support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program2
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_vertex_program2 support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program2_option
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program3
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_NV_vertex_program3 support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NVX_conditional_render
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIS_generate_mipmap
trace:d3d_caps:IWineD3DImpl_FillGLCaps  FOUND: GL_SGIS_generate_mipmap support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIS_texture_lod
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIX_depth_texture
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIX_shadow
trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SUN_slice_accum
trace:d3d_caps:IWineD3DImpl_FillGLCaps  IMPLIED: NVIDIA (NV) Texture Gen Reflection support
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max draw buffers: 8
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max textures: 4
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max texture stages: 8
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max fragment samplers: 16
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max vertex samplers: 24
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max combined samplers: 32
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max texture3D size: 2048
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max anisotropy: 16
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_FRAGMENT_PROGRAM float constants: 256
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_FRAGMENT_PROGRAM native temporaries: 4096
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_FRAGMENT_PROGRAM native instructions: 8192
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_VERTEX_PROGRAM float constants: 256
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_VERTEX_PROGRAM native temporaries: 4096
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_VERTEX_PROGRAM native instructions: 8192
trace:d3d:test_arb_vs_offset_limit OpenGL implementation allows offsets > 63
trace:d3d:test_arb_vs_offset_limit ARB vp offset limit test cleanup
 call ok ../../../wine-git/dlls/wined3d/directx.c / 460
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_VERTEX_SHADER float constants: 1024
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_FRAGMENT_SHADER float constants: 512
trace:d3d_caps:IWineD3DImpl_FillGLCaps Max GLSL varyings: 60 (15 4 component varyings)
trace:d3d:IWineD3DImpl_FillGLCaps extension detection
 call ok ../../../wine-git/dlls/wined3d/directx.c / 975
trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND (fake) card: 0x10de (vendor id), 0x193 (device id)
trace:d3d_caps:IWineD3DImpl_FillGLCaps WGL_Extensions reported:
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_pixel_format_float
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ATI_pixel_format_float
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_extensions_string
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_make_current_read
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_multisample
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_pbuffer
trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: WGL_ARB_pbuffer support
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_pixel_format
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_render_texture
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_NV_float_buffer
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_NV_texture_rectangle
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_EXT_extensions_string
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_EXT_swap_control
trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_NV_vertex_array_range
trace:d3d:InitAdapters Emulating 320MB of texture ram
fixme:win:EnumDisplayDevicesW ((null),0,0x34ebe0,0x00000000), stub!
trace:d3d:InitAdapters DeviceName: L"\\\\.\\DISPLAY1"
trace:d3d:InitAdapters iPixelFormat=1, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=2, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=3, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=4, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=5, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=6, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=7, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=8, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=9, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=10, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=11, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=12, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=13, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=14, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=15, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=16, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=17, RGBA=8/8/8/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=18, RGBA=8/8/8/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=19, RGBA=8/8/8/8, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=20, RGBA=8/8/8/8, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=21, RGBA=8/8/8/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=22, RGBA=8/8/8/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=23, RGBA=8/8/8/8, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=24, RGBA=8/8/8/8, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=25, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=26, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=27, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=28, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=29, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=30, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=31, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=32, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=33, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=34, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=35, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=36, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=37, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=38, RGBA=8/8/8/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=39, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=40, RGBA=8/8/8/8, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=41, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=42, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=43, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=44, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=45, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=46, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=47, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=48, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=49, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=50, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=51, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=52, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=53, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=54, RGBA=8/8/8/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=55, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=56, RGBA=8/8/8/8, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=57, RGBA=5/6/5/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=58, RGBA=5/6/5/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=59, RGBA=5/6/5/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=60, RGBA=5/6/5/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=61, RGBA=5/6/5/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=62, RGBA=5/6/5/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=63, RGBA=0/0/0/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=64, RGBA=0/0/0/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=65, RGBA=16/16/0/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=66, RGBA=16/16/0/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=67, RGBA=16/16/0/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=68, RGBA=16/16/0/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=69, RGBA=32/0/0/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=70, RGBA=32/0/0/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=71, RGBA=32/0/0/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=72, RGBA=32/0/0/0, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=73, RGBA=16/16/16/16, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=74, RGBA=16/16/16/16, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=75, RGBA=16/16/16/16, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=76, RGBA=16/16/16/16, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=77, RGBA=32/32/32/32, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=78, RGBA=32/32/32/32, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=79, RGBA=32/32/32/32, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=80, RGBA=32/32/32/32, depth=0, stencil=0
trace:d3d:InitAdapters iPixelFormat=81, RGBA=16/16/0/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=82, RGBA=16/16/0/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=83, RGBA=16/16/0/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=84, RGBA=16/16/0/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=85, RGBA=16/16/0/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=86, RGBA=16/16/0/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=87, RGBA=16/16/0/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=88, RGBA=16/16/0/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=89, RGBA=32/0/0/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=90, RGBA=32/0/0/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=91, RGBA=32/0/0/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=92, RGBA=32/0/0/0, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=93, RGBA=32/0/0/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=94, RGBA=32/0/0/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=95, RGBA=32/0/0/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=96, RGBA=32/0/0/0, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=97, RGBA=16/16/16/16, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=98, RGBA=16/16/16/16, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=99, RGBA=16/16/16/16, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=100, RGBA=16/16/16/16, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=101, RGBA=16/16/16/16, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=102, RGBA=16/16/16/16, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=103, RGBA=16/16/16/16, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=104, RGBA=16/16/16/16, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=105, RGBA=32/32/32/32, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=106, RGBA=32/32/32/32, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=107, RGBA=32/32/32/32, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=108, RGBA=32/32/32/32, depth=24, stencil=0
trace:d3d:InitAdapters iPixelFormat=109, RGBA=32/32/32/32, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=110, RGBA=32/32/32/32, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=111, RGBA=32/32/32/32, depth=24, stencil=8
trace:d3d:InitAdapters iPixelFormat=112, RGBA=32/32/32/32, depth=24, stencil=8
trace:d3d_caps:implementation_is_apple Apple extensions are not supported
trace:d3d_caps:implementation_is_apple Not activating MacOS fixups
trace:d3d:test_pbo_functionality Specifying the PBO test texture
 call ok ../../../wine-git/dlls/wined3d/directx.c / 3050
trace:d3d:test_pbo_functionality Specifying the PBO test pbo
 call ok ../../../wine-git/dlls/wined3d/directx.c / 3055
trace:d3d:test_pbo_functionality Loading the PBO test texture
 call ok ../../../wine-git/dlls/wined3d/directx.c / 3058
trace:d3d:test_pbo_functionality Reading back the PBO test texture
 call ok ../../../wine-git/dlls/wined3d/directx.c / 3065
trace:d3d:test_pbo_functionality PBO test cleanup
 call ok ../../../wine-git/dlls/wined3d/directx.c / 3069
trace:d3d_caps:test_pbo_functionality PBO test successful
trace:d3d_caps:fixup_extensions Found card 0x10de, 0x0193 in driver version DB
trace:d3d_caps:WineD3D_ReleaseFakeGLContext decrementing ref from 1
trace:d3d_caps:WineD3D_ReleaseFakeGLContext destroying fake GL context
trace:d3d:InitAdapters 1 adapters successfully initialized
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x144358
trace:d3d:IWineD3DImpl_AddRef (0x140148) : AddRef increasing from 1
trace:d3d:IWineD3DImpl_CreateDevice (0x140148)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x34f058)
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x140148}->(Adapter: 0, pMode: 0x34efdc)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8
trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x144358) : simulating 320MB, returning 320MB left
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1024 H 768 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:1, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 320 H 200 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:2, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 400 H 300 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:3, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 512 H 384 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:4, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 640 H 480 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:5, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 800 H 600 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:6, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1152 H 864 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:7, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1280 H 1024 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:8, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1400 H 1050 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:9, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1600 H 1200 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:10, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1024 H 768 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:1, pMode:0x34ee70, format:WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 320 H 200 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:2, pMode:0x34ee70, format:WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 400 H 300 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:3, pMode:0x34ee70, format:WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 512 H 384 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:4, pMode:0x34ee70, format:WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 640 H 480 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:5, pMode:0x34ee70, format:WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 800 H 600 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:6, pMode:0x34ee70, format:WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1152 H 864 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:7, pMode:0x34ee70, format:WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1280 H 1024 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:8, pMode:0x34ee70, format:WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1400 H 1050 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:9, pMode:0x34ee70, format:WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1600 H 1200 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:10, pMode:0x34ee70, format:WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_X1R5G5B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X1R5G5B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A1R5G5B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A1R5G5B5)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A4R4G4B4)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A4R4G4B4)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_R3G3B2)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R3G3B2)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A8R3G3B2)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A8R3G3B2)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_X4R4G4B4)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X4R4G4B4)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A2B10G10R10)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A2B10G10R10)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A8B8G8R8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A8B8G8R8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_X8B8G8R8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8B8G8R8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A2R10G10B10)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A2R10G10B10)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A8P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A8P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1024 H 768 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:1, pMode:0x34ee70, format:WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 320 H 200 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:2, pMode:0x34ee70, format:WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 400 H 300 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:3, pMode:0x34ee70, format:WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 512 H 384 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:4, pMode:0x34ee70, format:WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 640 H 480 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:5, pMode:0x34ee70, format:WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 800 H 600 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:6, pMode:0x34ee70, format:WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1152 H 864 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:7, pMode:0x34ee70, format:WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1280 H 1024 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:8, pMode:0x34ee70, format:WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1400 H 1050 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:9, pMode:0x34ee70, format:WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1600 H 1200 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:10, pMode:0x34ee70, format:WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_GetDeviceCaps (0x140148)->(Adptr:0, DevType: 1, pCaps: 0x34eb54)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetDeviceCaps Hardware vertex shader version 3.0 enabled (GLSL)
trace:d3d_caps:IWineD3DImpl_GetDeviceCaps Hardware pixel shader version 3.0 enabled (GLSL)
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x140148}->(Adapter: 0, pMode: 0x34efa8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8
err:d3d7:IDirect3DImpl_7_EnumZBufferFormats Unable to retrieve a default display mode for quering the z-buffer formats!
trace:d3d:IWineD3DDeviceImpl_GetHWND (0x144358)->(0x34efb8)
trace:d3d:IWineD3DDeviceImpl_SetFullscreen (0x144358) Setting DDraw fullscreen mode to false
trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x144358) Create surface
trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x144358) : simulating 320MB, returning 320MB left
trace:d3d:WineD3DAdapterChangeGLRam Adjusted gl ram by 3145728 to 3145728
trace:d3d:IWineD3DDeviceImpl_AddResource (0x144358) : Adding Resource 0x142670
trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x144358) : Created resource 0x142670
trace:d3d:IWineD3DDeviceImpl_CreateSurface Pool 0 0 1 2
trace:d3d:IWineD3DDeviceImpl_QueryInterface (0x144358)->({3c2aebf6-6f30-11d9-c687-00046142c14f},0x34ec64)
trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x144358) : w(1024) h(768) fmt(22,WINED3DFMT_X8R8G8B8) lockable(0) surf@0x142670, surfmem@0x870040, 3145728 bytes
trace:d3d:IWineD3DDeviceImpl_GetHWND (0x144358)->(0x34efb0)
trace:d3d:IWineD3DDeviceImpl_Init3D (0x144358)->(0x34ef68,0x7ed79db0)
trace:d3d:IWineD3DDeviceImpl_Init3D (0x144358) : Creating stateblock
trace:d3d:IWineD3DDeviceImpl_Init3D (0x144358) : Created stateblock (0x1848d0)
trace:d3d:IWineD3DStateBlockImpl_AddRef (0x1848d0) : AddRef increasing from 1
trace:d3d:IWineD3DDeviceImpl_Init3D Creating implicit swapchain
trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain (0x144358) : Created Additional Swap Chain
trace:d3d:IWineD3DDeviceImpl_SetHWND (0x144358)->(0x20026)
trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Using hDc 0x1d0
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x140148}->(Adapter: 0, pMode: 0x34ed24)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8
trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Copying across presentation parameters
trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain calling rendertarget CB
trace:d3d:IWineD3DSwapChainImpl_QueryInterface (0x143018)->({34d01b10-6f30-11d9-c687-00046142c14f},0x34ebd4)
trace:d3d:IWineD3DSwapChainImpl_AddRef (0x143018) : AddRef increasing from 1
trace:d3d:IWineD3DSwapChainImpl_Release (0x143018) : ReleaseRef to 1
trace:d3d:CreateContext (0x144358): Creating a onscreen context for render target 0x142670
trace:d3d:getColorBits fmt: WINED3DFMT_A8R8G8B8
trace:d3d:getColorBits Returning red:  8, green: 8, blue: 8, alpha: 8, total: 32 for fmt=WINED3DFMT_A8R8G8B8
trace:d3d:AddContextToArray Created context 0x1962e8
trace:d3d:CreateContext Successfully created new context 0x1962e8
trace:d3d:CreateContext Setting up the screen
trace:d3d:CreateContext glClearColor call ok ../../../wine-git/dlls/wined3d/context.c / 355
trace:d3d:CreateContext glClear call ok ../../../wine-git/dlls/wined3d/context.c / 360
trace:d3d:CreateContext glColor3f call ok ../../../wine-git/dlls/wined3d/context.c / 363
trace:d3d:CreateContext glEnable call ok ../../../wine-git/dlls/wined3d/context.c / 366
trace:d3d:CreateContext glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE); call ok ../../../wine-git/dlls/wined3d/context.c / 369
trace:d3d:CreateContext glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); call ok ../../../wine-git/dlls/wined3d/context.c / 372
trace:d3d:CreateContext glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); call ok ../../../wine-git/dlls/wined3d/context.c / 375
trace:d3d:CreateContext glPixelStorei(GL_PACK_ALIGNMENT, This->surface_alignment); call ok ../../../wine-git/dlls/wined3d/context.c / 378
trace:d3d:CreateContext glPixelStorei(GL_UNPACK_ALIGNMENT, This->surface_alignment); call ok ../../../wine-git/dlls/wined3d/context.c / 380
trace:d3d:CreateContext glEnable(GL_TEXTURE_SHADER_NV) call ok ../../../wine-git/dlls/wined3d/context.c / 399
trace:d3d:CreateContext glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
 call ok ../../../wine-git/dlls/wined3d/context.c / 407
trace:d3d:CreateContext glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
 call ok ../../../wine-git/dlls/wined3d/context.c / 407
trace:d3d:CreateContext glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
 call ok ../../../wine-git/dlls/wined3d/context.c / 407
trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)
 call ok ../../../wine-git/dlls/wined3d/context.c / 414
trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)
 call ok ../../../wine-git/dlls/wined3d/context.c / 414
trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)
 call ok ../../../wine-git/dlls/wined3d/context.c / 414
trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)
 call ok ../../../wine-git/dlls/wined3d/context.c / 414
trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Context created (HWND=0x20026, glContext=0x1962b0)
trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain glDrawBuffer(GL_FRONT) call ok ../../../wine-git/dlls/wined3d/device.c / 1551
trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Created swapchain 0x143018
trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain FrontBuf @ 0x142670, BackBuf @ (nil), DepthStencil 0
trace:d3d:IWineD3DDeviceImpl_Init3D Setting rendertarget to 0x142670
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock (0x1848d0) -----------------------> Setting up device defaults... 0x144358
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Render states
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZENABLE(7), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FILLMODE(8), value = 3
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SHADEMODE(9), value = 2
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_LINEPATTERN(10), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZWRITEENABLE(14), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ALPHATESTENABLE(15), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_LASTPIXEL(16), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SRCBLEND(19), value = 2
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DESTBLEND(20), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CULLMODE(22), value = 3
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZFUNC(23), value = 4
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ALPHAFUNC(25), value = 8
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ALPHAREF(24), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DITHERENABLE(26), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ALPHABLENDENABLE(27), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGENABLE(28), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SPECULARENABLE(29), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZVISIBLE(30), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGCOLOR(34), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGTABLEMODE(35), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGSTART(36), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGEND(37), value = 1065353216
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGDENSITY(38), value = 1065353216
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_EDGEANTIALIAS(40), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZBIAS(47), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_RANGEFOGENABLE(48), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILENABLE(52), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILFAIL(53), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILZFAIL(54), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILPASS(55), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILREF(57), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILMASK(58), value = -1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILFUNC(56), value = 8
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILWRITEMASK(59), value = -1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_TEXTUREFACTOR(60), value = -1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP0(128), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP1(129), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP2(130), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP3(131), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP4(132), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP5(133), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP6(134), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP7(135), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CLIPPING(136), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_LIGHTING(137), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_AMBIENT(139), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGVERTEXMODE(140), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_COLORVERTEX(141), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_LOCALVIEWER(142), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_NORMALIZENORMALS(143), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DIFFUSEMATERIALSOURCE(145), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SPECULARMATERIALSOURCE(146), value = 2
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_AMBIENTMATERIALSOURCE(147), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_EMISSIVEMATERIALSOURCE(148), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_VERTEXBLEND(151), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CLIPPLANEENABLE(152), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SOFTWAREVERTEXPROCESSING(153), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSIZE(154), value = 1065353216
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSIZE_MIN(155), value = 1065353216
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSPRITEENABLE(156), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSCALEENABLE(157), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSCALE_A(158), value = 1065353216
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSCALE_B(159), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSCALE_C(160), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_MULTISAMPLEANTIALIAS(161), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_MULTISAMPLEMASK(162), value = -1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_PATCHEDGESTYLE(163), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_PATCHSEGMENTS(164), value = 1065353216
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DEBUGMONITORTOKEN(165), value = -1163015426
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSIZE_MAX(166), value = 1115684864
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_INDEXEDVERTEXBLENDENABLE(167), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_COLORWRITEENABLE(168), value = 15
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_TWEENFACTOR(170), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_BLENDOP(171), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POSITIONDEGREE(172), value = 3
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_NORMALDEGREE(173), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SCISSORTESTENABLE(174), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SLOPESCALEDEPTHBIAS(175), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_MINTESSELLATIONLEVEL(178), value = 1065353216
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_MAXTESSELLATIONLEVEL(179), value = 1065353216
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ANTIALIASEDLINEENABLE(176), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ADAPTIVETESS_X(180), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ADAPTIVETESS_Y(181), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ADAPTIVETESS_Z(182), value = 1065353216
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ADAPTIVETESS_W(183), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ENABLEADAPTIVETESSELLATION(184), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_TWOSIDEDSTENCILMODE(185), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CCW_STENCILFAIL(186), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CCW_STENCILZFAIL(187), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CCW_STENCILPASS(188), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CCW_STENCILFUNC(189), value = 8
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_COLORWRITEENABLE1(190), value = 15
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_COLORWRITEENABLE2(191), value = 15
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_COLORWRITEENABLE3(192), value = 15
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_BLENDFACTOR(193), value = -1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SRGBWRITEENABLE(194), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DEPTHBIAS(195), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP8(198), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP9(199), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP10(200), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP11(201), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP12(202), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP13(203), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP14(204), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP15(205), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SEPARATEALPHABLENDENABLE(206), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SRCBLENDALPHA(207), value = 2
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DESTBLENDALPHA(208), value = 1
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_BLENDOPALPHA(209), value = 1
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 0
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 1
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 2
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 3
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 4
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 5
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 6
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 7
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 0
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 1
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 2
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 3
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 4
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 5
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 6
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 7
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 8
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 9
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 10
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 11
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 12
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 13
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 14
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 15
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 16
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 17
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 18
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 19
trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock -----------------------> Device defaults now set up...
trace:d3d:create_dummy_textures glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/device.c / 1978
trace:d3d:create_dummy_textures glGenTextures call ok ../../../wine-git/dlls/wined3d/device.c / 1985
trace:d3d:create_dummy_textures Dummy Texture 0 given name 1
trace:d3d:create_dummy_textures glBindTexture call ok ../../../wine-git/dlls/wined3d/device.c / 1992
trace:d3d:create_dummy_textures glTexImage2D call ok ../../../wine-git/dlls/wined3d/device.c / 1995
trace:d3d:create_dummy_textures glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/device.c / 1978
trace:d3d:create_dummy_textures glGenTextures call ok ../../../wine-git/dlls/wined3d/device.c / 1985
trace:d3d:create_dummy_textures Dummy Texture 1 given name 2
trace:d3d:create_dummy_textures glBindTexture call ok ../../../wine-git/dlls/wined3d/device.c / 1992
trace:d3d:create_dummy_textures glTexImage2D call ok ../../../wine-git/dlls/wined3d/device.c / 1995
trace:d3d:create_dummy_textures glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/device.c / 1978
trace:d3d:create_dummy_textures glGenTextures call ok ../../../wine-git/dlls/wined3d/device.c / 1985
trace:d3d:create_dummy_textures Dummy Texture 2 given name 3
trace:d3d:create_dummy_textures glBindTexture call ok ../../../wine-git/dlls/wined3d/device.c / 1992
trace:d3d:create_dummy_textures glTexImage2D call ok ../../../wine-git/dlls/wined3d/device.c / 1995
trace:d3d:create_dummy_textures glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/device.c / 1978
trace:d3d:create_dummy_textures glGenTextures call ok ../../../wine-git/dlls/wined3d/device.c / 1985
trace:d3d:create_dummy_textures Dummy Texture 3 given name 4
trace:d3d:create_dummy_textures glBindTexture call ok ../../../wine-git/dlls/wined3d/device.c / 1992
trace:d3d:create_dummy_textures glTexImage2D call ok ../../../wine-git/dlls/wined3d/device.c / 1995
trace:d3d:IWineD3DDeviceImpl_SetViewport (0x144358)
trace:d3d:IWineD3DDeviceImpl_SetViewport (0x144358) : x=0, y=0, wid=1024, hei=768, minz=0.000000, maxz=1.000000
trace:d3d:IWineD3DDeviceImpl_Init3D glGetIntegerv(GL_MAX_LIGHTS, &This->maxConcurrentLights) call ok ../../../wine-git/dlls/wined3d/device.c / 2112
trace:d3d:IWineD3DDeviceImpl_Init3D Using auxilliary buffer for offscreen rendering
trace:d3d:IWineD3DDeviceImpl_Init3D (0x144358) All defaults now set up, leaving Init3D with 0x144358
trace:d3d:IWineD3DDeviceImpl_Clear (0x144358) Count (0), pRects ((nil)), Flags (6), Color (0x00000000), Z (1.000000), Stencil (0)
warn:d3d:IWineD3DDeviceImpl_Clear Clearing depth and/or stencil without a depth stencil buffer attached, returning WINED3DERR_INVALIDCALL
trace:d3d:IWineD3DDeviceImpl_CreateIndexBuffer (0x144358) Creating index buffer
trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x144358) : simulating 320MB, returning 317MB left
trace:d3d:WineD3DAdapterChangeGLRam Adjusted gl ram by 262144 to 3407872
trace:d3d:IWineD3DDeviceImpl_AddResource (0x144358) : Adding Resource 0xb739d8
trace:d3d:IWineD3DDeviceImpl_CreateIndexBuffer (0x144358) : Created resource 0xb739d8
trace:d3d:IWineD3DDeviceImpl_CreateIndexBuffer (0x144358) : Len=262144, Use=200, Format=(101,WINED3DFMT_INDEX16), Pool=0 - Memory@0xb739d8, Iface@0x1974a0
trace:d3d:IWineD3DDeviceImpl_AddRef (0x144358) : AddRef increasing from 1
trace:d3d:IWineD3DDeviceImpl_SetDepthStencilSurface (0x144358) Swapping z-buffer. Old = (nil), new = (nil)
trace:d3d:IWineD3DDeviceImpl_SetDepthStencilSurface Trying to do a NOP SetRenderTarget operation
trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZENABLE(7), value = 0
trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(21,WINED3DFMT_A8R8G8B8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(22,WINED3DFMT_X8R8G8B8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(20,WINED3DFMT_R8G8B8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(25,WINED3DFMT_A1R5G5B5))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(26,WINED3DFMT_A4R4G4B4))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(23,WINED3DFMT_R5G6B5))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(24,WINED3DFMT_X1R5G5B5))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(27,WINED3DFMT_R3G3B2))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(41,WINED3DFMT_P8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(827611204,WINED3DFMT_DXT1))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(861165636,WINED3DFMT_DXT3))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(894720068,WINED3DFMT_DXT5))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(60,WINED3DFMT_V8U8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(61,WINED3DFMT_L6V5U5))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(62,WINED3DFMT_X8L8V8U8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(63,WINED3DFMT_Q8W8V8U8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(64,WINED3DFMT_V16U16))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(65,WINED3DFMT_W11V11U10))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED]
fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE!
fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE!
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(67,WINED3DFMT_A2W10V10U10))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED]
trace:d3d:IWineD3DDeviceImpl_SetIndices (0x144358) : Setting to (nil)
trace:d3d:IWineD3DIndexBufferImpl_Release (0xb739d8) : Releasing from 1
trace:d3d:IWineD3DResourceImpl_CleanUp (0xb739d8) Cleaning up resource
trace:d3d:IWineD3DResourceImpl_CleanUp Decrementing device memory pool by 262144
trace:d3d:WineD3DAdapterChangeGLRam Adjusted gl ram by -262144 to 3145728
trace:d3d:IWineD3DDeviceImpl_ResourceReleased (0x144358) : resource 0xb739d8
trace:d3d:IWineD3DResourceImpl_GetType (0xb739d8) : returning 7
trace:d3d:IWineD3DDeviceImpl_RemoveResource (0x144358) : Removing resource 0xb739d8
trace:d3d:IWineD3DDeviceImpl_ResourceReleased Resource released
trace:d3d:IWineD3DDeviceImpl_Release (0x144358) : Releasing from 2
trace:d3d:IWineD3DDeviceImpl_SetIndices (0x144358) : Setting to (nil)
trace:d3d:IWineD3DDeviceImpl_SetDepthStencilSurface (0x144358) Swapping z-buffer. Old = (nil), new = (nil)
trace:d3d:IWineD3DDeviceImpl_SetDepthStencilSurface Trying to do a NOP SetRenderTarget operation
trace:d3d:IWineD3DDeviceImpl_SetVertexDeclaration (0x144358) : pDecl=(nil)
trace:d3d:IWineD3DDeviceImpl_SetVertexDeclaration Application is setting the old declaration over, nothing to do
trace:d3d:IWineD3DDeviceImpl_Uninit3D (0x144358)
trace:d3d:ActivateContext (0x144358): Selecting context for render target 0x142670, thread 9
trace:d3d:IWineD3DDeviceImpl_Uninit3D Deleting high order patches
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x1, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x2, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x3, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x4, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x5, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x6, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x7, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x8, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x9, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xa, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xb, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xc, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xd, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xe, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xf, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x101, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x102, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x103, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x104, Texture (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil))
trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil)
trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do
trace:d3d:IWineD3DStateBlockImpl_Release (0x1848d0) : Releasing from 2
trace:d3d:IWineD3DStateBlockImpl_Release (0x1848d0) : Releasing from 1
trace:d3d:IWineD3DDeviceImpl_Uninit3D Releasing the depth stencil buffer at (nil)
trace:d3d:IWineD3DDeviceImpl_Uninit3D Releasing the render target at 0x142670
trace:d3d:IWineD3DDeviceImpl_Uninit3D Setting rendertarget to NULL
trace:d3d:IWineD3DDeviceImpl_Uninit3D Releasing the implicit swapchain 0
trace:d3d:IWineD3DSwapChainImpl_GetParent (0x143018) returning 0x143000
trace:d3d:IWineD3DSwapChainImpl_Release (0x143018) : ReleaseRef to 0
trace:d3d:D3DCB_DefaultDestroySurface (0x142670) call back
trace:d3d:DestroyContext Destroying ctx 0x1962e8
trace:d3d:RemoveContextFromArray Removing ctx 0x1962e8
trace:d3d:IWineD3DResourceImpl_CleanUp (0x142670) Cleaning up resource
trace:d3d:IWineD3DResourceImpl_CleanUp Decrementing device memory pool by 3145728
trace:d3d:WineD3DAdapterChangeGLRam Adjusted gl ram by -3145728 to 0
trace:d3d:IWineD3DDeviceImpl_ResourceReleased (0x144358) : resource 0x142670
trace:d3d:IWineD3DResourceImpl_GetType (0x142670) : returning 1
trace:d3d:IWineD3DDeviceImpl_RemoveResource (0x144358) : Removing resource 0x142670
trace:d3d:IWineD3DDeviceImpl_ResourceReleased Resource released
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters
trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x870028
trace:d3d:IWineD3DImpl_AddRef (0x140d88) : AddRef increasing from 1
trace:d3d:IWineD3DImpl_CreateDevice (0x140d88)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x34f058)
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x140d88}->(Adapter: 0, pMode: 0x34efdc)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8
trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x870028) : simulating 320MB, returning 320MB left
trace:d3d:IWineD3DDeviceImpl_GetHWND (0x870028)->(0x34f050)
trace:d3d:IWineD3DDeviceImpl_SetFullscreen (0x870028) Setting DDraw fullscreen mode to false
trace:d3d:IWineD3DDeviceImpl_Release (0x870028) : Releasing from 1
trace:d3d:IWineD3DImpl_Release (0x140d88) : Releasing from 2
trace:d3d:IWineD3DDeviceImpl_Release Freed device  0x870028
trace:d3d:IWineD3DImpl_Release (0x140d88) : Releasing from 1
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters
trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x870028
trace:d3d:IWineD3DImpl_AddRef (0x140d88) : AddRef increasing from 1
trace:d3d:IWineD3DImpl_CreateDevice (0x140d88)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x34f704)
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x140d88}->(Adapter: 0, pMode: 0x34f688)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8
trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x870028) : simulating 320MB, returning 320MB left
trace:d3d:IWineD3DDeviceImpl_GetHWND (0x870028)->(0x34f700)
trace:d3d:IWineD3DDeviceImpl_SetFullscreen (0x870028) Setting DDraw fullscreen mode to false
trace:d3d:IWineD3DDeviceImpl_Release (0x870028) : Releasing from 1
trace:d3d:IWineD3DImpl_Release (0x140d88) : Releasing from 2
trace:d3d:IWineD3DDeviceImpl_Release Freed device  0x870028
trace:d3d:IWineD3DImpl_Release (0x140d88) : Releasing from 1
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x1428f8): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x1428f8): Reporting 1 adapters
trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x872070
trace:d3d:IWineD3DImpl_AddRef (0x1428f8) : AddRef increasing from 1
trace:d3d:IWineD3DImpl_CreateDevice (0x1428f8)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x34e3f4)
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x1428f8}->(Adapter: 0, pMode: 0x34e378)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x1428f8): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8
trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x872070) : simulating 320MB, returning 320MB left
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x8b3010
trace:d3d:IWineD3DImpl_AddRef (0x143000) : AddRef increasing from 1
trace:d3d:IWineD3DImpl_CreateDevice (0x143000)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x34daa4)
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x143000}->(Adapter: 0, pMode: 0x34da28)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8
trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x8b3010) : simulating 320MB, returning 320MB left
trace:d3d:IWineD3DDeviceImpl_GetHWND (0x8b3010)->(0x34daf8)
trace:d3d:IWineD3DDeviceImpl_SetFullscreen (0x8b3010) Setting DDraw fullscreen mode to false
trace:d3d:WineDirect3DCreateClipper Creating clipper, parent 0x8f3898
trace:d3d:IWineD3DClipperImpl_AddRef (0x8f38b0)->() incrementing from 0.
err:ddraw:PixelFormat_DD2WineD3D 16 bit RGB Pixel format does not match
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:0, pMode:0x34dae4, format:WINED3DFMT_R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:0, pMode:0x34dae4, format:WINED3DFMT_A8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_A8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 0 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:0, pMode:0x34dae4, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1024 H 768 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:1, pMode:0x34dae4, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 320 H 200 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:2, pMode:0x34dae4, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 400 H 300 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:3, pMode:0x34dae4, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 512 H 384 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:4, pMode:0x34dae4, format:WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8)
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters
trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 10 (out of 30)
trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 640 H 480 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32