rendered paste body[BPM]
* AnalyzeEntireSong
* BPMRangeEnd
* BPMRangeStart
* DefaultScheme
* SchemeFile
[ChannelN] (where N is a number 1 or 2)
* beatloop
* beatsync
* cue_gotoandstop
* cue_preview
* cue_set
* cue_simple
* duration
* file_bpm
* filterHigh
* filterLow
* filterMid
* flanger
* Hercules1
* Hercules2
* Hercules3
* Hercules4
* LoadSelectedTrack
* loop
* NextTask
* NextTrack
* pfl
* play
* playposition
* pregain
* PrevTask
* PrevTrack
* rate
* rate_dir
* rate_perm_down_small
* rate_perm_up_small
* rateRange
* rateSearch
* scratch
* temporalBeatFirst
* temporalPhaseRate
* temporalShapeRate
* TrackEnd
* TrackEndMode
* transform
* virtualplayposition
* VisualLengthScale-marks
* VisualLengthScale-signal
* VisualLengthScale-temporal
* volume
* VuMeter
* wheel
[Config]
* Path
* Scheme
* Skin
[Controls]
* HerculesMapping
* MouseCalibration1
* MouseCalibration2
* MouseDevice1
* MouseDevice2
* MouseFunction1
* MouseFunction2
* PositionDisplay
* PowerMateFunction1
* PowerMateFunction2
* RateDir
* RatePermLeft
* RatePermRight
* RateRange
* RateTempLeft
* RateTempRight
* ScaleBpm
* Tooltips
* TrackEndModeCh1
* Visuals
[Direct Rendering]
* Warned
[LADSPA]
*
[Master]
* crossfader
* latency
* rate
* Record
* samplerate
* VuMeter
[Midi]
* Device
* File
[Mixer Profile]
* HiEQFrequency
* LoEQFrequency
* LoFiEQs
* xFaderCalibration
* xFaderCurve
[Playlist]
* Directory
* LastModified
* Listfile
* SelectNextTrack
* SelectPrevTrack
[Recording]
* Encoding
* Path
[Shoutcast]
* enabled
* update_from_prefs
[VinylControl]
* DeviceInputChannelsDeck1
* DeviceInputChannelsDeck2
* DeviceInputDeck1
* DeviceInputDeck2
* Enabled
* InputRIAACorrection
* LeadInTime
* Mode
* RelativeMode
* ScratchMode
* strVinylType
* VinylControlGain