All pastes #950059 Raw Edit

Anonym

public diff v1 · immutable
·published 2008-03-20 09:05 UTC
rendered paste body
Index: src/game/Spell.cpp===================================================================--- src/game/Spell.cpp	(revision 5463)+++ src/game/Spell.cpp	(working copy)@@ -2664,8 +2664,9 @@             return SPELL_FAILED_NOT_READY;     } -    //only check at first call, Stealth auras are already removed at second call-    if( strict )+    // only check at first call, Stealth auras are already removed at second call+    // for now, ignore triggered spells+    if( strict && !m_triggeredByAuraSpell)     {         // Cannot be used in this stance/form         if(uint8 shapeError = GetErrorAtShapeshiftedCast(m_spellInfo, m_caster->m_form))Index: src/game/SpellMgr.cpp===================================================================--- src/game/SpellMgr.cpp	(revision 5463)+++ src/game/SpellMgr.cpp	(working copy)@@ -726,6 +726,27 @@      sLog.outString();     sLog.outString( ">> Loaded %u spell affect definitions", count );++    /*+    // Commented for now, as it still produces many errors (still quite many spells miss spell_affect)+    for (uint32 id = 0; id < sSpellStore.GetNumRows(); ++id)+    {+        SpellEntry const* spellInfo = sSpellStore.LookupEntry(id);+        if (!spellInfo)+            continue;++        for (int effectId = 0; effectId < 3; ++effectId)+        {+            if (spellInfo->Effect[effectId] != SPELL_EFFECT_APPLY_AURA ||+            (spellInfo->EffectApplyAuraName[effectId] != SPELL_AURA_ADD_FLAT_MODIFIER &&+            spellInfo->EffectApplyAuraName[effectId] != SPELL_AURA_ADD_PCT_MODIFIER  &&+            spellInfo->EffectApplyAuraName[effectId] != SPELL_AURA_ADD_TARGET_TRIGGER))+                continue;++            if (!(spellInfo->EffectItemType[effectId]) && !GetSpellAffection(id,effectId))+                sLog.outErrorDb("Spell %u (%s) misses spell_affect for effect %u",id,spellInfo->SpellName[sWorld.GetDBClang()], effectId);+        }+    }*/ }  bool SpellMgr::IsAffectedBySpell(SpellEntry const *spellInfo, uint32 spellId, uint8 effectId, uint64 const& familyFlags) const