All pastes #949539 Raw Edit

Jemand

public text v1 · immutable
·published 2008-03-19 21:34 UTC
rendered paste body
fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided
fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided
fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided
visual.c:2555: Test failed: quad 1 has color 00000000, expected 0x00FFFF00
visual.c:2559: Test failed: quad 3 has color 00000000, expected 0x0000FF00
visual.c:2642: Test failed: quad 1 has color 00000000, expected 0x00FF0000
visual.c:2649: Test failed: quad 4 has color 00000000, expected 0x0033cc00
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x460d78) : pBox=(nil) stub
visual.c:6369: Tests skipped: Card has unconditional pow2 support, skipping conditional NP2 tests
visual.c:7131: Test failed: pSize: Pixel (64-8),(64-8) has color 0x000000ff, expected 0x00ffffff
visual.c:7144: Test failed: pSize: Pixel (128-16),(64-16) has color 0x000000ff, expected 0x00ffffff
visual.c:5457: Tests skipped: No SRGBWRITEENABLE support on D3DFMT_X8R8G8B8
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
visual.c:4433: Test failed: Test blendweight returned color 0x00000000, expected 0x00191919(todo)
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
visual.c:4433: Test failed: Test normal returned color 0x00000000, expected 0x004c4c4c(todo)
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
visual.c:4433: Test failed: Test tangent returned color 0x00000000, expected 0x00999999(todo)
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
visual.c:4433: Test failed: Test binormal returned color 0x00000000, expected 0x00b2b2b2(todo)
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
visual.c:4433: Test failed: Test fog returned color 0x00000000, expected 0x00666666(todo)
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
visual.c:4433: Test failed: Test depth returned color 0x00000000, expected 0x00cccccc(todo)
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders
visual: 2768 tests executed (0 marked as todo, 12 failures), 2 skipped.