All pastes #947961 Raw Edit

Jemand

public text v1 · immutable
·published 2008-03-18 20:40 UTC
rendered paste body
(gdb) bt full
#0  0x0000000000558aac in WorldObject::GetNearPoint (this=0x2aaabfb12bb2, searcher=<value optimized out>, x=@0x42803a3c, y=@0x42803a38, z=@0x42803a34, distance2d=10, absAngle=4.45724916) at CellImpl.h:37
        cell = {data = {Part = {grid_x = 17, grid_y = 23, cell_x = 4, cell_y = 1, nocreate = 1, reserved = 31}, All = 66143697}}
        worker = {i_do = @0x42803960}
        grid_obj_worker = {i_visitor = @0x428039b0}
        p = {x_coord = 251914, y_coord = 256}
        u_do = {i_object = @0x2aaabfb12bb2, i_searcher = 0x0, i_angle = 4.45724916, i_selector = @0x428038b0}
        world_obj_worker = {i_visitor = @0x428039b0}
        cell_lock = {i_cell = @0x428039d0, i_cellPair = @0x428039c0}
        size = <value optimized out>
        first_x = 16777213
        first_y = -10.0536556
        first_los_conflict = <value optimized out>
        selector = {m_center_x = 16777216, m_center_y = 3.03310193e-13, m_size = 0.389999986, m_dist = 10, m_anglestep = 0.382742673, m_UsedPosLists = {{_M_t = {
        _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const float, ObjectPosSelector::UsedPos> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const float, ObjectPosSelector::UsedPos> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x428038d0,
            _M_right = 0x428038d0}, _M_node_count = 0}}}, {_M_t = {
        _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const float, ObjectPosSelector::UsedPos> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const float, ObjectPosSelector::UsedPos> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x42803900,
            _M_right = 0x42803900}, _M_node_count = 0}}}}, m_nextUsedPos = {{_M_node = 0x428038d0}, {_M_node = 0x42803900}}, m_smallStepAngle = {0, 0}, m_smallStepOk = {false, false},
  m_smallStepNextUsedPos = {0x0, 0x0}}
        angle = <value optimized out>
#1  0x0000000000638887 in TargetedMovementGenerator<Creature>::_setTargetLocation (this=0x2aaad3bab2e0, owner=@0x2aaac82a0380) at Object.h:292
        x = <value optimized out>
        y = <value optimized out>
        z = <value optimized out>
        traveller = {i_traveller = @0x42803ae4}
#2  0x0000000000638fbe in TargetedMovementGenerator<Creature>::Update (this=0x2aaad3bab2e0, owner=@0x2aaac82a0380, time_diff=@0x42803ae4) at TargetedMovementGenerator.cpp:163
        deltamax = <value optimized out>
        dist = <value optimized out>
        traveller = {i_traveller = @0x2aaac82a0380}
#3  0x0000000000600759 in MovementGeneratorMedium<Creature, TargetedMovementGenerator<Creature> >::Update (this=0x428039b0, u=@0x428039d0, time_diff=@0x100) at MovementGenerator.h:70
No locals.
#4  0x000000000054611c in MotionMaster::UpdateMotion (this=0x2aaac82a1778, diff=@0x42803960) at MotionMaster.cpp:75
        __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(const uint32&)"
#5  0x00000000006548d6 in Unit::Update (this=0x2aaac82a0380, p_time=135) at Unit.cpp:296
        base_att = <value optimized out>
#6  0x00000000004e01c1 in Creature::Update (this=0x2aaac82a0380, diff=135) at Creature.cpp:273
No locals.
#7  0x00000000005512ae in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0x42803e70, c=<value optimized out>) at GridNotifiersImpl.h:46
No locals.
#8  0x000000000055136d in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0x428039b0, c=@0x428039d0)
    at ./../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#9  0x0000000000553f56 in Cell::Visit<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=<value optimized out>, l=@0x42803e10, visitor=@0x42803e50, m=@0x139eec0) at ./../framework/GameSystem/TypeContainerVisitor.h:105
        cell_iter = {x_coord = 20475392, y_coord = 0}
        __PRETTY_FUNCTION__ = "void Cell::Visit(const CellLock<LOCK_TYPE>&, TypeContainerVisitor<T, CONTAINER>&, Map&) const [with LOCK_TYPE = MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock, T = MaNGOS::ObjectUpdater, CON"...
#10 0x000000000054dd1b in ObjectAccessor::Update (this=0x2aaab48606e0, diff=<value optimized out>) at ObjectAccessor.cpp:623
        cell = {data = {Part = {grid_x = 17, grid_y = 23, cell_x = 4, cell_y = 1, nocreate = 1, reserved = 16}, All = 34686417}}
        cell_lock = {i_cell = @0x42803e60, i_cellPair = @0x42803e20}
#11 0x000000000054454d in MapManager::Update (this=0x10e4860, diff=<value optimized out>) at MapManager.cpp:159
        iter = {_M_cur = 0x0, _M_ht = 0x10e48e8}
#12 0x0000000000671bb2 in World::Update (this=0xbf9900, diff=135) at World.cpp:1037
        next = {_M_cur = 0x50, _M_ht = 0x13b7ae0}
#13 0x00000000004cfe5b in WorldRunnable::run (this=<value optimized out>) at WorldRunnable.cpp:61
        diff = 135
        realCurrTime = 3282319790
        realPrevTime = <value optimized out>
        prevSleepTime = 80
#14 0x00002b74fd849e18 in ZThread::ThreadImpl::dispatch (parent=0xbd5c90, impl=0x13b7aa0, task=@0x42804100) at ThreadImpl.cxx:407
---Type <return> to continue, or q <return> to quit---
        g = {<ZThread::LockHolder<ZThread::Monitor>> = {_lock = @0x13b7ab0, _enabled = true}, <ZThread::NonCopyable> = {<No data fields>}, <No data fields>}
#15 0x00002b74fd84c306 in ZThread::(anonymous namespace)::Launcher::run (this=0x7fffae231370) at ThreadImpl.cxx:49
No locals.
#16 0x00002b74fd84fc4e in _dispatch (arg=0x428039b0) at posix/ThreadOps.cxx:137
        __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#17 0x00002b74fda63317 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#18 0x00002b74fe4e6d5d in clone () from /lib/libc.so.6
No symbol table info available.
#19 0x0000000000000000 in ?? ()
No symbol table info available.