rendered paste bodyalias stopdm {
/remini dm.ini $chan
/remini hp.ini $chan
/remini barrage.ini $chan
/remini food.ini $chan
/remini spec.ini $chan
/remini hit.ini $chan
}
on $*:TEXT:/^!(dm|deathmatch)/Si:#:{
if ($chan == #cwhearts) { HALT }
if ($readini(dm.ini,$chan,status) == on) {
notice $nick There is allready a DM for $chan $+ !
halt
}
if ($readini(dm.ini,$chan,Nick1) == $nick) {
notice $nick You cannot hit yourself!...or can you..
halt
}
if ($readini(dm.ini,$chan,status) == $null) {
/writeini dm.ini $chan status startup
/writeini dm.ini $chan Nick1 $nick
/writeini hp.ini $chan Nick1 99
/writeini barrages.ini $chan Nick1 5
/writeini food.ini $chan Nick1 25
/writeini spec.ini $chan Nick1 100
/msg $chan 2Type !dm to take on $nick $+ ! (Wins: $readini(dmscores.ini,wins,$nick) Losses: $readini(dmscores.ini,losses,$nick) $+ )
halt
}
if ($readini(dm.ini,$chan,status) == startup) {
/timer $+ $chan $+ 5 off
/timer $+ $chan $+ 4 off
/writeini dm.ini $chan status on
/writeini hp.ini $chan Nick2 99
/writeini barrages.ini $chan Nick2 5
/writeini food.ini $chan Nick2 25
/writeini dm.ini $chan Nick2 $nick
/writeini spec.ini $chan Nick2 100
/var %turn = $rand(1,2)
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) (Wins: $readini(dmscores.ini,wins,$readini(dm.ini,$chan,nick2)) Losses: $readini(dmscores.ini,losses,$readini(dm.ini,$chan,nick2)) $+ ) 2has decided to take on3 $readini(dm.ini,$chan,Nick1) (Wins: $readini(dmscores.ini,wins,$readini(dm.ini,$chan,nick1)) Losses: $readini(dmscores.ini,losses,$readini(dm.ini,$chan,nick1)) $+ ) $+ 2!
if (%turn == 1) { writeini turn.ini $chan turn 1 | msg $chan 2 $+ $readini(dm.ini,$chan,nick1) 2gets the first attack! | halt }
if (%turn == 2) { writeini turn.ini $chan turn 2 | msg $chan 2 $+ $readini(dm.ini,$chan,nick2) 2gets the first attack! | halt }
halt
}
}
on $*:TEXT:/^!(whip|flick)/Si:#:{
if ($readini(dm.ini,$chan,status) == $null) {
/notice $nick There is no DM going on for $chan $+ !
halt
}
if ($readini(dm.ini,$chan,status) == startup) {
/notice $nick We need one more person before you can attack!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,Nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
/writeini hit.ini $chan hit $rand(0,45)
if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match!
set %loot $rand(1,1)
if ((%loot == 1)) msg $chan $Nick receives a whopping 500k from $Nick!!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1)
/stopdm
halt
}
else {
/writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2)
/writeini turn.ini $chan turn 2
if ($readini(spec.ini,$chan,Nick1) < 100) { writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) + 5) }
/remini hit.ini $chan
halt
}
}
if ($readini(dm.ini,$chan,Nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
/writeini hit.ini $chan hit $rand(0,45)
if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match!
set %loot $rand(1,1)
if ((%loot == 1)) msg $chan $nick receives a whopping 500k from $nick!!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan Nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1)
/writeini turn.ini $chan turn 1
if ($readini(spec.ini,$chan,Nick2) < 100) { writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) }
/remini hit.ini $chan
}
}
}