rendered paste bodyIndex: src/game/Object.cpp
===================================================================
--- src/game/Object.cpp (revision 5433)
+++ src/game/Object.cpp (working copy)
@@ -289,6 +289,7 @@
if(((Player*)this)->isInFlight())
{
+ sLog.outString("[FlightMotion]: Player: %d", ((Player*)this)->GetGUID());
WPAssert(!((Player*)this)->GetMotionMaster()->empty() && ((Player*)this)->GetMotionMaster()->top()->GetMovementGeneratorType() == FLIGHT_MOTION_TYPE);
flags2 = (MOVEMENTFLAG_FORWARD | MOVEMENTFLAG_SPLINE2);
}