rendered paste body#include <clutter/clutter.h>#include <gdk/gdk.h>static GdkPixbuf *pixbuf = NULL;static ClutterActor *texture = NULL;static gbooleanset_pixbuf (gint i){ ClutterActor *new_texture = clutter_texture_new_from_pixbuf (pixbuf); clutter_container_add_actor (CLUTTER_CONTAINER (clutter_stage_get_default ()), new_texture); clutter_actor_show (new_texture); clutter_actor_destroy (texture); texture = new_texture; g_print ("setting new texture\n"); return TRUE;}intmain (int argc, char **argv){ ClutterActor *stage; ClutterColor color = { 0xff, 0xff, 0xff, 0xff }; clutter_init (&argc, &argv); stage = clutter_stage_get_default (); clutter_actor_set_size (stage, 800, 600); clutter_stage_set_color (CLUTTER_STAGE (stage), &color); pixbuf = gdk_pixbuf_new_from_file_at_size ("test.svg", 512, 512, NULL); texture = clutter_texture_new_from_pixbuf (pixbuf); clutter_container_add_actor (CLUTTER_CONTAINER (stage), texture); clutter_actor_show_all (stage); g_timeout_add (200, (GSourceFunc)set_pixbuf, NULL); clutter_main ();}