e = truefunction touched(hit) if not e then return end e = false local h = hit.Parent:FindFirstChild("Humanoid") if h ~= nil then local char = h.Parent:GetChildren() for i = 1,#char do if char[i].className == "Part" then char[i].BrickColor = BrickColor.new(119) end end local head = h.Parent:FindFirstChild("Head") if head ~= nil then for i = 1,0,-0.2 do head.Mesh.Scale = Vector3.new(i,i,i) wait(0.1) end head:Remove() end end wait(1) e = trueendscript.Parent.Touched:connect(touched)