rendered paste body for(count = 0; count <= 255; count++){ map1[count] = create_bitmap(32, 32); clear(map1[count]); map1[count] = create_sub_bitmap(tile, cx, cy*32, cx+32, (cy*32)+32); printf("%i = %ix%i, %x\r\n", count, cx, cy*32,map1[count]); cx += 32; //cy = 0; if(cx > 15*32){ cx = 0; cy++; } }unsigned char map_1[12][20] ={ {129,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,130,131}, {145,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,147}, {161,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,163}, {161,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,163}, {161,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,163}, {161,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,163}, {161,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,163}, {161,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,163}, {161,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,163}, {161,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,163}, {161,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,163}, {177,178,178,178,178,178,178,178,178,178,178,178,178,178,178,178,178,178,178,179}}; for(unsigned char i=0;i<=11;i++){ for(unsigned char ii=0;ii<=19;ii++){ draw_sprite(buffer, map1[map_1[i][ii]], ii*32, i*32); } }