rendered paste bodyfunction sellItem(item)
if (isSC(item) and item.flags.Identified == true) then
-- Small Charms (only Keep Max Life, Max Resistence, Max Attack Rating, 50+ Poison Charms)
return (!isGoodSC(item))
elseif (isGC(item) and item.flags.Identified == true) then
-- Grand Charms (Only Keep Skill)
return (!isGoodGC(item))
elseif (isRing(item) and item.flags.Identified == true) then
-- Rings (only Keep SoJ, BK, Wisp Projector)
return (!isGoodRing(item))
elseif (isAmulet(item) and item.flags.Identified == true) then
-- Amulets (only Keep Highlord's Wrath, Mara's Kaleidoscope, Seraph's Hymn, Metalgrid)
return (!isGoodAmulet(item))
elseif (isJewel(item) and item.flags.Identified == true) then
-- Jewels (only Keep Rainbow Faucet)
return (!isGoodJewel(item))
elseif (isExpensive(item)) then
return (true)
end
return (false)
end