rendered paste body<?xml version="1.0" ?>
<spellcast>
<config
RequireVersion="2.11"
ShowGearSwaps="false"
Debug="true"
ShowSpellInfo="false"
/>
<variables clear="false">
<var name="curecount">0</var>
<var name="IceStaff">Aquilo's Staff</var>
<var name="WindStaff">Auster's Staff</var>
<var name="EarthStaff">Terra's Staff</var>
<var name="ThunderStaff">Jupiter's Staff</var>
<var name="WaterStaff">Neptune's Staff</var>
<var name="FireStaff">Vulcan's Staff</var>
<var name="DarkStaff">Pluto's Staff</var>
<var name="LightStaff">Apollo's Staff</var>
<var name="IceObi">Suirin Obi</var>
<var name="WindObi">Furin Obi</var>
<var name="EarthObi">Dorin Obi</var>
<var name="ThunderObi">Rairin Obi</var>
<var name="WaterObi">Suirin Obi</var>
<var name="FireObi">Karin Obi</var>
<var name="DarkObi">Anrin Obi</var>
<var name="LightObi">Korin Obi</var>
</variables>
<sets>
<group default="yes" name="RDM|Melee|Dynamis|NoRing">
<set name="Standard">
<!-- <main>Terra's Staff</main> -->
<sub>Raptor Strap +1</sub>
<head>Duelist's Chapeau</head>
<body>Duelist's Tabard</body>
<hands>Duelist's gloves</hands>
<legs>Crimson Cuisses</legs>
<feet>Yigit Crackows</feet>
<neck>Uggalepih Pendant</neck>
<waist>Penitent's Rope</waist>
<lear>Loquacious Earring</lear>
<rear>Magnetic Earring</rear>
<!-- <lring>Snow Ring</lring> -->
<rring>Tamas Ring</rring>
<back>Altruistic Cape</back>
</set>
<!--
Some notes and ideas:
Try to keep full time gear out of equip macros, meaning Tamas on 2nd,
Hedgehog bomb blah blah.
Also try to keep staffs out of sets.
-->
<set name="Resting" BaseSet="Standard">
<main>Pluto's Staff</main>
<body>Errant Hpl.</body>
<legs>Baron's Slops</legs>
<feet>Arborist Nails</feet>
<neck>Grandiose Chain</neck>
<waist>Qiqirn Sash +1</waist>
<lear>Relaxing Earring</lear>
<back>Invigorating Cape</back>
</set>
<set name="FastCast" BaseSet="Standard">
<head>Warlock's Chapeau</head>
<hands>Dusk Gloves</hands>
<waist>Swift Belt</waist>
</set>
<set name="Melee" BaseSet="Standard">
<main lock="true" />
<sub lock="true" />
<head>Optical Hat</head>
<hands>Dusk Gloves</hands>
<feet>Crimson Greaves</feet>
<lring>Venerer Ring</lring>
<neck>Chivalrous Chain</neck>
<waist>Swift Belt</waist>
</set>
<set name="WS" BaseSet="Melee">
<!-- I don't really have this part, but whatever, I might get some pretty gear
to fill this space with at a later date ;D -->
</set>
<set name="Healing" BaseSet="FastCast">
<main>Apollo's Staff</main>
<legs>Mahatma Slops</legs>
<feet>Duelist's Boots</feet>
<lring>Aqua Ring</lring>
<waist>Penitent's Rope</waist>
</set>
<set name="Enhancing" BaseSet="FastCast">
<head>Duelist's Chapeau</head>
<body>Errant Hpl.</body>
<hands>Duelist's Gloves</hands>
<legs>Warlock's Tights</legs>
<feet>Duelist's Boots</feet>
<lring>Aqua Ring</lring>
<lear>Augment. Earring</lear>
<neck>Enhancing Torque</neck>
<waist>Penitent's Rope</waist>
</set>
<set name="EnfeeblingBase" BaseSet="Standard">
<body>Warlock's Tabard</body>
<hands>Mst.Cst. Bracelets</hands>
<legs>Mahatma Slops</legs>
<neck>Enfeebling Torque</neck>
<waist>Penitent's Rope</waist>
</set>
<set name="Enfeebling-INT" BaseSet="EnfeeblingBase">
<feet>Yigit Crackows</feet>
<lring>Snow Ring</lring>
</set>
<set name="Enfeebling-MND" BaseSet="EnfeeblingBase">
<feet>Duelist's Boots</feet>
<lring>Aqua Ring</lring>
</set>
<set name="Nuke" BaseSet="Standard">
<head>Warlock's Chapeau</head>
<body>Errant Hpl.</body>
<hands>Duelist's Gloves</hands>
<legs>Duelist's Tights</legs>
<feet>Yigit Crackows</feet>
<neck>Elemental Torque</neck>
<waist>Penitent's Rope</waist>
<back>Prism Cape</back>
<lring>Snow Ring</lring>
<lear>Moldavite Earring</lear>
</set>
<set name="Dark" BaseSet="Nuke">
<neck>Dark Torque</neck>
</set>
</group>
</sets>
<events>
<if MLVL="75">
<action type="equip" when="Resting" set="Resting" />
<action type="equip" when="Engaged" set="Melee" />
<action type="equip" when="Idle" set="Standard" />
</if>
</events>
<rules MainJob="RDM">
<if Area="Nyzul*|*Remnants">
<action type="Equip" when="Aftercast">
<lring>Balrahn's Ring</lring>
</action>
</if>
<if MLVLGT="73">
<action type="equip" when="Resting" set="Resting" />
<action type="equip" when="Engaged" set="Melee" />
<action type="equip" when="Idle" set="Standard" />
<if advanced='"%status"="Engaged" || "%group"="Melee"'>
<action type="equip" when="aftercast" set="Melee" />
<action type="equip" when="precast|midcast|aftercast|autoset">
<main lock="t" />
<sub lock="t" />
</action>
<if type="WeaponSkill">
<action type="equip" set="WS" />
<action type="precastdelay" delay=".2" />
</if>
</if>
<action type="equip" when="precast" set="%SpellElementStaff" />
<if Skill="EnfeeblingMagic">
<rule type="BlackMagic">
<action type="equip" when="precast" set="Enfeebling-INT" />
</rule>
<rule type="WhiteMagic">
<action type="equip" when="precast" set="Enfeebling-MND" />
</rule>
</if>
<rule Skill="ElementalMagic">
<rule CastTimeGT="2">
<action type="equip" when="precast" set="FastCast" />
</rule>
<rule type="BlackMagic">
<action type="equip" when="midcast" set="Elemental" />
</rule>
<if advanced='"%SpellElement"=="%DayElement"'>
<action type="equip">
<waist>$%SpellElementObi</waist>
<legs>Sorcerer's Tonban</legs>
</action>
</if>
<elseif advanced='"%SpellElement"=="%WeatherElement"'>
<action type="equip">
<waist>$%SpellElementObi</waist>
</action>
</elseif>
</rule>
<rule Skill="DarkMagic">
<action type="equip" when="midcast" set="Dark" />
</rule>
<if Skill="EnhancingMagic">
<rule CastTimeGT="2">
<action type="equip" when="precast" set="FastCast" />
</rule>
<action type="equip" when="midcast" set="Enhancing" />
<action type="equip" when="midcast" set="WaterStaff" />
<if Spell="Sneak" BuffActive="Sneak" advanced='"%target"="<me>"'>
<action type="command" when="midcast">cancel 71</action>
<action type="midcastdelay" delay="2.3" />
</if>
<elseif Spell="Stoneskin" BuffActive="Stoneskin">
<action type="command" when="midcast">cancel 37</action>
<action type="midcastdelay" delay="5.9" />
</elseif>
<elseif Spell="Blink" BuffActive="Blink">
<action type="command" when="midcast">cancel 36</action>
<action type="midcastdelay" delay="5.2" />
</elseif>
</if>
<if Skill="HealingMagic">
<rule CastTimeGT="2">
<action type="equip" when="precast" set="FastCast" />
</rule>
<action type="equip" when="midcast" set="Healing" />
<if Spell="Cure IV">
<action type="equip" when="precast" set="FastCast" />
</if>
<elseif Spell="Cure IV" MPLT="88">
<action type="ChangeSpell" Spell="Cure III" />
<action type="AddToChat" color="25">[ERROR] Not enough MP To cast Cure IV.</action>
</elseif>
<rule Spell="Cure III" MPLT="46">
<action type="ChangeSpell" Spell="Cure II" />
<action type="AddToChat" color="25">[ERROR] Not enough MP To cast Cure III.</action>
</rule>
<rule Spell="Cure II" MPLT="24">
<action type="CancelSpell" />
<action type="AddToChat" color="25">[ERROR] Not enough MP To cast Cure II.</action>
</rule>
<if Spell="Cure*|Cura*">
<action type="var" cmd="inc curecount" />
</if>
</if>
<if spell="Utsusemi:*">
<action type="Equip" when="Precast" set="FastCast" />
<rule spell="Utsusemi: Ichi">
<rule BuffActive="Copy Image">
<action type="MidCastDelay" delay="1" />
<action type="Command" when="Midcast">cancel 66</action>
</rule>
</rule>
</if>
<if spell="Convert">
<if SubJob="WHM">
<action type="Command" when="Aftercast">
Convert.wHM;
</action>
</if>
<elseif NotSubJob="WHM">
<action type="Command" when="Aftercast">
Convert.nosub;
</action>
</elseif>
</if>
</if>
</rules>
</spellcast>