rendered paste bodyIndex: src/game/SpellEffects.cpp===================================================================--- src/game/SpellEffects.cpp (revision 5441)+++ src/game/SpellEffects.cpp (working copy)@@ -4484,8 +4484,8 @@ data << uint32(0); //Sequence data << float(vcos); //xdirection data << float(vsin); //ydirection- data << float(damage/10); //Horizontal speed- data << float(m_spellInfo->EffectMiscValue[i])/-10; //Z Movement speed+ data << float(m_spellInfo->EffectMiscValue[i])/-10; //Horizontal speed+ data << float(damage/10); //Z Movement speed ((Player*)unitTarget)->SendMessageToSet(&data,true); }