rendered paste bodyusing System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Xml;
using System.Threading;
using System.Text.RegularExpressions;
using BoogieBot.Common;
namespace BoogieBot.GUIApp
{
class ChatTab : System.Windows.Forms.TabPage
{
private RichTextBox output;
private TextBox input;
private Button send;
private Button close;
public String name;
private ChatMsg type;
public ChatTab(ChatMsg type, string sender )
{
this.output = new RichTextBox() ;
this.input = new TextBox();
this.send = new Button();
this.close = new Button();
this.output.Name = "output";
this.output.Size = new System.Drawing.Size(630, 290);
this.output.Location = new Point(0, 0);
this.output.ReadOnly = true;
this.input.Name = "input";
this.input.Size = new System.Drawing.Size(460, 20);
this.input.Location = new Point(10, 300);
this.send.Name = "send";
this.send.Size = new System.Drawing.Size(70,21);
this.send.Location = new Point(480, 300);
this.send.Text = "Send";
this.close.Name = "close";
this.close.Size = new System.Drawing.Size(70, 21);
this.close.Location = new Point(560, 300);
this.close.Text = "Close";
switch (type)
{
case ChatMsg.CHAT_MSG_SAY:
case ChatMsg.CHAT_MSG_YELL:
this.Text = "! Main";
this.Controls.Add(output);
this.Controls.Add(input);
this.send.Enabled = false;
this.Controls.Add(send);
this.close.Enabled = false;
this.Controls.Add(close);
break;
case ChatMsg.CHAT_MSG_WHISPER:
this.Text = "! Whispers - " + sender;
this.name = sender;
this.Controls.Add(output);
this.Controls.Add(input);
this.Controls.Add(send);
this.Controls.Add(close);
break;
case ChatMsg.CHAT_MSG_CHANNEL:
this.Text = "! Channel - " + sender;
this.name = sender;
this.Controls.Add(output);
this.Controls.Add(input);
this.Controls.Add(send);
this.Controls.Add(close);
break;
case ChatMsg.CHAT_MSG_SYSTEM:
this.Text = "! System";
this.Controls.Add(send);
this.close.Enabled = false;
this.Controls.Add(close);
break;
}
this.Controls.Add(output);
this.Controls.Add(input);
this.Controls.Add(send);
this.Controls.Add(close);
this.Enter += new EventHandler(ChatTab_GotFocus);
this.type = type;
}
void ChatTab_GotFocus(object sender, EventArgs e)
{
switch (type)
{
case ChatMsg.CHAT_MSG_SAY:
case ChatMsg.CHAT_MSG_YELL:
this.Text = "Main";
break;
case ChatMsg.CHAT_MSG_WHISPER:
this.Text = "Whispers - " + name;
break;
case ChatMsg.CHAT_MSG_CHANNEL:
this.Text = "Channel - " + name;
break;
case ChatMsg.CHAT_MSG_SYSTEM:
this.Text = "System";
break;
}
}
public void AddText(string text)
{
text = CleanText(text);
this.output.Text += text;
switch (type)
{
case ChatMsg.CHAT_MSG_SAY:
case ChatMsg.CHAT_MSG_YELL:
this.Text = "! Main";
break;
case ChatMsg.CHAT_MSG_WHISPER:
this.Text = "! Whispers - " + name;
break;
case ChatMsg.CHAT_MSG_CHANNEL:
this.Text = "! Channel - " + name;
break;
case ChatMsg.CHAT_MSG_SYSTEM:
this.Text = "! System";
break;
}
}
public string CleanText(string text)
{
string reg = @"[|][a-zA-Z][0-9a-fA-F]{0,8}";
Regex regexp = new Regex(reg);
string output = regexp.Replace(text, "");
return output;
}
}
}