rendered paste bodystock RandomValidVehicle(playerid,param){ new RandomVehicle = minrand(400,611); while(!IsWantedVehicle(RandomVehicle)) RandomVehicle = minrand(400,611); new File:vehiclefile=fopen("vehicle.txt",io_append); new string[256]; new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid,X,Y,Z); if(IsPlayerInAnyVehicle(playerid)) GetVehicleZAngle(GetPlayerVehicleID(playerid),FaceAng); else GetPlayerFacingAngle(playerid,FaceAng); format(string,sizeof(string),"AddStaticVehicle(%d,%f,%f,%f,%d,-1,-1) // %s",RandomVehicle,X,Y,Z,FaceAng,param); fwrite(vehiclefile,string); fclose(vehiclefile); return 1;}stock IsWantedVehicle(vehicleid){ if(vehicleid < 400 || vehicleid > 611) return 1; switch(vehicleid) { case 522,601,405,532: return 1; default: return 0; } return 0;}stock RandomEx(max){ return random(max * 100) / 100;}stock minrand(min,max){ return randomEx(max - min) + min;}