> scent-world.exe!std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::_Eqrange(Player * const & _Keyval=0x081a1460) Line 1137 + 0x3 bytes C++
ascent-world.exe!Object::OnRemoveInRangeObject(Object * pObj=0x081a1460) Line 366 + 0x2a bytes C++
ascent-world.exe!Unit::OnRemoveInRangeObject(Object * pObj=0x081a1460) Line 4198 C++
ascent-world.exe!Creature::OnRemoveInRangeObject(Object * pObj=0x081a1460) Line 567 C++
ascent-world.exe!MapMgr::ChangeObjectLocation(Object * obj=0x081a1460) Line 637 + 0x28 bytes C++
ascent-world.exe!Object::SetPosition(const LocationVector & v={...}, bool allowPorting=false) Line 772 C++
ascent-world.exe!Player::_Relocate(unsigned int mapid=529, const LocationVector & v={...}, bool sendpending=true, bool force_new_world=false, unsigned int instance_id=0) Line 6417 C++
ascent-world.exe!Player::SafeTeleport(unsigned int MapID=529, unsigned int InstanceID=0, const LocationVector & vec={...}) Line 7528 C++
ascent-world.exe!Player::EventSafeTeleport(unsigned int MapID=529, unsigned int InstanceID=0, LocationVector vec={...}) Line 1652 C++
DotA-Main.dll!CallbackP3<Player,unsigned int,unsigned int,LocationVector>::operator()() Line 123 + 0x44 bytes C++
DotA-Main.dll!CallbackP3<Player,unsigned int,unsigned int,LocationVector>::execute() Line 124 + 0xf bytes C++
ascent-world.exe!EventableObjectHolder::Update(unsigned int time_difference=93) Line 307 C++
ascent-world.exe!MapMgr::_PerformObjectDuties() Line 1558 C++
ascent-world.exe!MapMgr::Do() Line 1384 C++
ascent-world.exe!MapMgr::run() Line 1319 + 0xb bytes C++
ascent-world.exe!thread_proc(void * param=0x06641fc0) Line 262 + 0x13 bytes C++
kernel32.dll!77e64829()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]