Miscellany
public text v1 · immutableusing System;
using Microsoft.Xna.Framework;
namespace R.Structs
{
[Serializable]
public struct Tile
{
public int TextureId;
public Vector2 Position;
}
}
using System;
using Microsoft.Xna.Framework;
namespace R.Structs
{
[Serializable]
public struct Tile
{
public int TextureId;
public Vector2 Position;
}
}