public void SaveMap( string name)
{
// Create file to save the data to
FileStream fs = new FileStream( name, FileMode.Create );
// Create an XmlSerializer object to perform the serialization
XmlSerializer xs = new XmlSerializer( typeof (Tile) );
for (int y = 0; y < _height; y++)
{
for (int x = 0; x < _width; x++)
{
xs.Serialize( fs, _tiles[x, y] );
}
}
// Close the file
fs.Close();
}
public void LoadMap(string name)
{
// Create file to save the data to
FileStream fs = new FileStream( name, FileMode.Open );
// Create an XmlSerializer object to perform the serialization
XmlSerializer xs = new XmlSerializer( typeof (Tile) );
for (int y = 0; y < _height; y++)
{
for (int x = 0; x < _width; x++)
{
_tiles[x, y] = (Tile) xs.Deserialize( fs );
}
}
// Close the file
fs.Close();
}