on *:action:$(slaps $me around a bit with a large trout):#:{
if ($istok(%haltnicks,$wildsite,32) || (%slap. [ $+ [ $nick ] ])) halt
else {
describe # slaps $nick about a bit with a enormous shark
set -u3 $+(%,slap.,$nick) 1
}
}
on *:action:$(pokes $me):#:{
if ($istok(%haltnicks,$wildsite,32) || (%poke. [ $+ [ $nick ] ])) halt
else {
describe # pokes $nick in the face
set -u3 $+(%,poke.,$nick) 1
}
}
on *:action:$(slaps $me):#:{
if ($istok(%haltnicks,$wildsite,32) || (%slap. [ $+ [ $nick ] ])) halt
else {
describe # hits $nick with his iron fist
set -u3 $+(%,slap.,$nick) 1
}
}
on *:ACTION:*hug*:#:{
if ($istok(%haltnicks,$wildsite,32) || (%hug. [ $+ [ $nick ] ])) halt
else {
describe $chan $iif($nick == Allegra ,gives $nick a big hug <3,huggles $nick)
set -u3 $+(%,hug.,$nick) 1
}
}
on *:ACTION:*huggles*:#:{
if ($istok(%haltnicks,$wildsite,32) || (%hug. [ $+ [ $nick ] ])) halt
else {
describe $chan $iif($nick == Allegra ,gives $nick a big hug <3,huggles $nick)
set -u3 $+(%,hug.,$nick) 1
}
}