rendered paste bodyMenu variable:
new Menu:fly_menu; //fly menu
/fly command:
TogglePlayerControllable(playerid, 0);
ShowMenuForPlayer(fly_menu, playerid);
public OnGameModeInit()
{
fly_menu = CreateMenu("Fly",0,25,150,150,250);
AddMenuItem(fly_menu,0,"Mount Chiliad");
AddMenuItem(fly_menu,0,"Andromeda");
AddMenuItem(fly_menu,0,"Battlefield");
}
public OnPlayerSelectedMenuRow(playerid, row)
{
TogglePlayerControllable(playerid,1);
new Menu:Current = GetPlayerMenu(playerid);
if (Current == fly_menu)
{
switch(row)
{
case 0:{ //mount chiliad
SetPlayerPos(playerid,-2317.5325,-1644.9664,783.7031);
GameTextForPlayer(playerid," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~r~mount chiliad",2000,6);
}
case 1:{ //andromeda
SetPlayerInterior(playerid,9);
SetPlayerPos(playerid,315.2539,1026.1417,1949.4177);
GameTextForPlayer(playerid," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~r~andromeda",2000,6);
}
case 2:{ //battlefield
SetPlayerInterior(playerid,10);
SetPlayerPos(playerid,-972.4957,1060.9830,1345.6690);
GameTextForPlayer(playerid," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~r~battlefield",2000,6);
}
}
}
}