Mine
public cpp v1 · immutable#include <new>struct POD{ char c;};int main(){ char buf[16]; POD *c = reinterpret_cast<POD *>(buf); new (c) POD; c->~POD();}#include <new>struct POD{ char c;};int main(){ char buf[16]; POD *c = reinterpret_cast<POD *>(buf); new (c) POD; c->~POD();}