All pastes #935653 Raw Edit

Anonymous

public text v1 · immutable
·published 2008-03-09 20:35 UTC
rendered paste body
#include "monster2.hpp"


int Combatant::getDirection(void)
{
	return direction;
}


AnimationSet *Combatant::getAnimationSet(void)
{
	return animSet;
}


CombatLocation Combatant::getLocation(void)
{
	return location;
}


CombatLoyalty Combatant::getLoyalty(void)
{
	return loyalty;
}


std::string Combatant::getName(void)
{
	return name;
}


std::string Combatant::getPrintableName(void)
{
	return printableName;
}


void Combatant::setDirection(Direction dir)
{
	direction = dir;
}


void Combatant::setInfo(CombatantInfo &newinfo)
{
	memcpy(&info, &newinfo, sizeof(CombatantInfo));
}


void Combatant::setLocation(CombatLocation l)
{
	location = l;
}


void Combatant::setLoyalty(CombatLoyalty l)
{
	loyalty = l;
}



Combatant::Combatant(const std::string &name) :
	name(name)
{
	printf("Combatant::Combatant\n");
	/* Chop of everything from '_' to the end of the string
	 * so we can share animations between "different"
	 * enemies. Keep the original in tact.
	 */
	std::string s = name;
	std::string::size_type loc = s.find("_", 0);
	s = s.substr(0, loc);
	printableName = s;

	s = getResource("combat_media/") + s + ".png";

	animSet = new AnimationSet(s);
	animSet->setSubAnimation("stand");

	status.type = COMBAT_WAITING;
}


Combatant::~Combatant(void)
{
	printf("~Combatant\n");
	delete animSet;
}