All pastes #934859 Raw Edit

srcds output

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·published 2008-03-09 03:42 UTC
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hlds@cista:~$ ./srcds_run -game cstrike +map cs_office -autoupdate
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 68


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Source Dedicated Server Linux' version 90


HLDS installation up to date

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
Network: IP 192.168.123.110, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Error: Material "plaster/slide" : proxy "AnimatedTexture" not found!
Error: Material "models/props/cs_office/clouds" : proxy "TextureScroll" not found!
Error: Material "models/props/cs_office/clouds2" : proxy "TextureScroll" not found!
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Error: Material "models/props/cs_office/screen" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
net.cpp (960) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cSendBufSize <= iVal
net.cpp (968) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cRecvBufSize <= iVal
couldn't exec server.cfg
Adding master server 72.165.61.189:27011
Adding master server 69.28.151.162:27011
Connection to Steam servers successful.
   VAC secure mode is activated.