fregh
public diff v1 · immutable--- game/BattleGroundAB.cpp (revision 5165)+++ game/BattleGroundAB.cpp (working copy)@@ -720,7 +720,7 @@ if (mindist > dist) { mindist = dist;- good_entry = entry;+ good_entry = sWorldSafeLocsStore.LookupEntry( BG_AB_GraveyardIds[teamIndex+5] ); } } nodes.clear();